wije05 Level 1 of the Dungeon (8, 30, D:1) a +0 war axe (10, 24, D:1) a bat skeleton (12, 42, D:1) a +0 club a goblin skeleton (16, 15, D:1) a +0 ring mail (16, 26, D:1) a bat skeleton (19, 15, D:1) a bat skeleton (21, 36, D:1) a ball python skeleton (31, 9, D:1) a +0 club a goblin skeleton (34, 11, D:1) a rat skeleton (35, 11, D:1) a bat skeleton (39, 14, D:1) a +0 rapier (50, 8, D:1) a +0 whip a kobold skeleton (60, 8, D:1) a +0 club a stone Level 2 of the Dungeon (2, -5, D:2) a frilled lizard corpse (skeletalised by now) (4, -34, D:2) a bat corpse (skeletalised by now) (4, -11, D:2) a jackal corpse (skeletalised by now) (16, -12, D:2) a +0 morningstar a ball python skeleton (16, -11, D:2) a +0 dagger a +0 robe an orc skeleton (16, -10, D:2) a +0 short sword (16, -7, D:2) a hobgoblin skeleton (17, -11, D:2) a +0 hand axe an orc skeleton (17, -10, D:2) a rat corpse (skeletalised by now) (22, -25, D:2) a +0 leather armour (23, -15, D:2) a rat corpse (skeletalised by now) (26, 8, D:2) an adder corpse (skeletalised by now) (31, -32, D:2) 3 darts of disjunction (35, -30, D:2) a +0 dagger a goblin skeleton (36, -30, D:2) a +0 dagger a goblin skeleton (38, -3, D:2) a +0 short sword a +0 leather armour a +0 club (39, -17, D:2) an adder corpse (skeletalised by now) (39, -2, D:2) a +0 hand axe (42, -2, D:2) a +0 mace (43, -26, D:2) a ball python skeleton (45, -28, D:2) a bat skeleton (46, -22, D:2) a +0 plate armour (49, -31, D:2) a +0 leather armour (51, 0, D:2) a +0 plate armour (55, -35, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the quill talisman "Usteqang" {Rampage rPois rF- MP+4} [quill talisman] Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. MP+4: It affects your magic capacity (+4). (1, -1, D:3) a quokka skeleton (7, 17, D:3) a +0 dagger (8, 1, D:3) a +0 club a +0 sling (17, -1, D:3) 5 poisoned darts (17, 26, D:3) a +0 whip 2 stones (21, 16, D:3) a +0 club a goblin skeleton (21, 17, D:3) a +0 dagger (23, -11, D:3) a +0 dagger 4 poisoned darts a kobold skeleton (26, -12, D:3) a +0 dagger (30, 13, D:3) an adder skeleton (30, 14, D:3) a hobgoblin skeleton (31, 14, D:3) a +0 club a stone (33, 17, D:3) a quokka skeleton (38, 5, D:3) a +0 dagger a +0 trident an orc skeleton (39, -5, D:3) a +0 club (39, 6, D:3) a +0 short sword an orc skeleton (45, 3, D:3) a +2 whip of chaos (46, -5, D:3) a +0 club (46, -4, D:3) a +0 animal skin (46, 3, D:3) a +0 short sword a stone (47, 15, D:3) a +0 club (48, 4, D:3) a +2 dagger of chaos (50, -5, D:3) a +0 short sword (52, 20, D:3) a +0 quarterstaff (55, 14, D:3) a +0 dagger (55, 16, D:3) a +0 club a +0 animal skin a +0 helmet a goblin skeleton (55, 17, D:3) a +0 dagger a hobgoblin skeleton a hobgoblin skeleton (55, 18, D:3) a +0 dagger a +0 whip a +0 leather armour an orc skeleton (55, 19, D:3) a +0 club a +0 club a +0 sling a goblin skeleton a goblin skeleton Level 4 of the Dungeon (16, -12, D:4) the +0 plate armour of Rotation {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (23, 0, D:4) a hobgoblin skeleton (28, -26, D:4) a +0 ring mail (31, -1, D:4) a +0 short sword 3 poisoned darts a kobold skeleton (32, -27, D:4) a +0 club a +0 hand axe a kobold skeleton (32, -26, D:4) a +0 club a +0 scale mail a +0 whip (32, -16, D:4) a hobgoblin skeleton (35, -29, D:4) a +0 morningstar an orc skeleton (37, 6, D:4) an adder skeleton (40, -19, D:4) a +0 pair of boots (45, -11, D:4) a +0 ring mail (53, 1, D:4) a ball python skeleton (58, -30, D:4) a +0 club Level 5 of the Dungeon (1, -13, D:5) an iguana corpse (skeletalised by now) (13, -2, D:5) a +0 dagger (16, -1, D:5) a +0 dagger a +0 robe an orc skeleton (16, 0, D:5) a +0 falchion a +0 chain mail an orc skeleton (23, 2, D:5) a hound skeleton (30, 28, D:5) a +0 club an orc corpse (skeletalised by now) (45, -7, D:5) a +0 ring mail (49, 0, D:5) a quokka skeleton