Dungeon Crawl Stone Soup version 0.35-a0-447-gb551176d51 (webtiles) character file. Game seed: 481409781655722768 5 wije05 the Grave Robber (level 1, -1/13 HPs) Began as a Human Necromancer on June 3, 2026. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (84 turns). wije05 the Grave Robber (Human Necromancer) Turns: 84, Time: 00:00:12 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 2/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of brand weapon {unknown} Potions g - a potion of magic d - a potion of berserk rage {unknown} f - a potion of mutation {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 6% 2 Vampiric Draining Necr 14% 2d7 12% 3 Animate Dead Necr 14% N/A 36% 4 Curse of Agony Necr 14% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You are frozen. The jackal bites you but does no damage. The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, chance to affect: 64%) A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. The jackal misses you. The hobgoblin hits your soul wisp but does no damage. The endoplasm completely misses you. The jackal bites your soul wisp but does no damage. Your soul wisp misses the hobgoblin. The hobgoblin attacks as it pursues you! The hobgoblin misses you. The jackal closely misses your soul wisp. Your soul wisp touches the hobgoblin. The hobgoblin dies! The jackal barely misses your soul wisp. Your soul wisp barely misses the jackal. The jackal attacks as it pursues you! The jackal bites you but does no damage. x2 Your soul wisp misses the jackal. You see here a scroll labelled UGEBAT XEPRAHA. c - a scroll labelled UGEBAT XEPRAHA The jackal closely misses you. The endoplasm closely misses you. Your soul wisp closely misses the jackal. You barely miss the jackal. The jackal bites you. x3 The endoplasm misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the jackal. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The endoplasm freezes you. You are frozen. You die... ........ ....## ............ .....### ..........>###......# ..........#≈#....... ..?......#≈#....... ##.......#≈#....... #...####..≈........ #.hh$*....~........ #.@hh.....~........ ##.J.....####...... #.......# #...... #.......# #...... #.......# #...... #.......# #...... #.......# #...... #..:....# ##..... ##.... You could see an endoplasm, 4 jackals and a friendly soul wisp (summoned). Vanquished Creatures 2 endoplasms (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A ball python (D:1) 2 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wije05 the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 84 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_rooms, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_b Action || total ---------------------------++------- Attack: Normal || 13 Melee: Dagger || 13 Cast: Soul Splinter || 4 Armour: Robe || 17 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 84 | 84 | 0 | 0 | 43 | 1 | 84.0 | Dungeon | 84 | 84 | 0 | 0 | 43 | 1 | 84.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 84 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+