Dungeon Crawl Stone Soup version 0.35-a0-447-gb551176d51 (webtiles) character file. Game seed: 14452761559671299238 15 wije05 the Grave Robber (level 2, -1/19 HPs) Began as a Mummy Necromancer on June 4, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (579 turns). wije05 the Grave Robber (Mummy Necromancer) Turns: 579, Time: 00:00:52 Health: -1/19 AC: 3 Str: 11 XL: 2 Next: 34% Magic: 5/5 EV: 10 Int: 14 God: Gold: 18 SH: 0 Dex: 12 Spells: 3/6 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) d - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 leather armour (worn) Talismans c - a scarab talisman Skills: + Level 1.7 Dodging + Level 1.9 Stealth + Level 2.7 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 4% 1 b - Grave Claw Necr 42% 2d10 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 21% 2d7 14% 3 Animate Dead Necr 21% N/A 43% 4 Curse of Agony Necr 21% N/A 78% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any scrolls. The jackal misses you. Your soul wisp misses the jackal. You closely miss the jackal. The jackal barely misses you. Your soul wisp touches the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal stops to sniff the ground. The jackal misses you. Your soul wisp barely misses the jackal. You hit the jackal but do no damage. The jackal barely misses you. Your soul wisp touches the jackal. You hit the jackal but do no damage. The jackal bites you. The jackal bites you but does no damage. Your soul wisp barely misses the jackal. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp misses the jackal. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the jackal. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the jackal. The jackal dies! The jackal attacks as it pursues you! The jackal closely misses you. Your soul wisp touches the jackal. You aren't carrying any scrolls. You barely miss the jackal. The jackal is almost dead. The jackal bites you. You die... ####.............# ..#####.......#### #.# #<......# #.## ###!..### ...# #...# #### #...# ##### ##'####### ....# #.>.....# ###.# #.)####@# #.# ##.# #h# ###.# #[# #h#####+## ....# ### #......... ....# #.*##..... ....# #†.# ... ....# #.... . ....# ......# ....# .......# You could see 2 jackals and a friendly soul wisp (summoned). Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 jackals (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wije05 the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 101 | D:1 | Reached XP level 2. HP: 1/19 MP: 3/5 197 | D:1 | Found a faded altar of an unknown god. 264 | D:1 | Learned a level 2 spell: Grave Claw 579 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic, angelslayer_ecumenical_altar_muddy Action || total ---------------------------++------- Attack: Normal || 57 Melee: Dagger || 57 Cast: Soul Splinter || 14 Read: Identify || 1 Fog || 1 Armour: Robe || 22 Leather armour || 21 Dodge: Dodged || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 578 | 555 | 23 | 0 | 420 | 1 | 578.0 | Dungeon | 578 | 555 | 23 | 0 | 420 | 1 | 578.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 578 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+