Dungeon Crawl Stone Soup version 0.35-a0-447-gb551176d51 (webtiles) character file. Game seed: 3783309004723583712 6 wije05 the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on June 4, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (337 turns). wije05 the Grave Robber (Mummy Necromancer) Turns: 337, Time: 00:00:29 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 75% Magic: 0/4 EV: 11 Int: 14 God: Gold: 22 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} Skills: + Level 1.5 Dodging + Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.2 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Static Discharge Conj/Air 2% 3-4/arc 32% 2 Animate Dead Necr 20% N/A 36% 4 Frozen Ramparts Ice 2% 1d1 54% 3 Curse of Agony Necr 20% N/A 71% 5 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. x2 You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. The jackal barely misses you. Your magical contamination has completely faded away. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line You feel a surge of power! Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line You feel a surge of power! You miscast Soul Splinter. Nothing appears to happen. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ...# . ...#... ####.....#. #.....>.... #.########. #.# #h# ######h# #....@h# #.###### #.# #.# ####### #.# #.....# #.# #.....# #.# #.....# #.# #.....# #.# #....)# ###### You could see 3 jackals. Vanquished Creatures A jackal (D:1) 3 goblins (D:1) 2 kobolds (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A frilled lizard (D:1) 2 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wije05 the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 337 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic Action || total ---------------------------++------- Attack: Normal || 37 Melee: Dagger || 37 Cast: Soul Splinter || 11 Armour: Robe || 29 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 337 | 321 | 16 | 0 | 234 | 1 | 337.0 | Dungeon | 337 | 321 | 16 | 0 | 234 | 1 | 337.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 337 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+