wije05 Level 1 of the Dungeon [Shop] Jatiupsi's Weapon Emporium 4 atropa-tipped darts (50 gold) a +2 heavy flail (256 gold) a +0 dagger (28 gold) a +0 club (7 gold) a +0 mace (42 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1643 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. a +0 club (7 gold) a +0 flail (49 gold) (0, 0, D:1) a +0 short sword (3, 3, D:1) a +0 helmet (6, 9, D:1) a +0 club (10, 19, D:1) a quokka skeleton (16, 26, D:1) a +0 dagger (18, 16, D:1) a +0 short sword a kobold skeleton (19, 13, D:1) a frilled lizard skeleton (19, 16, D:1) a rat skeleton (20, -4, D:1) a bat skeleton (21, 17, D:1) a bat skeleton (22, -13, D:1) a +0 dagger of flaming 5 stones (22, -11, D:1) a bat skeleton (27, 11, D:1) a quokka skeleton (29, 16, D:1) a staff of necromancy (30, 8, D:1) 2 boomerangs (32, -11, D:1) a parchment of Construct Spike Launcher (33, 24, D:1) a quokka corpse (skeletalised by now) (39, -8, D:1) a ring of wizardry (42, -16, D:1) a +0 ring mail (48, -2, D:1) a quokka corpse (skeletalised by now) (50, 0, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (6, 5, D:2) a +0 scale mail (8, 6, D:2) a +0 sling (24, -15, D:2) a +0 dagger a goblin skeleton (26, 9, D:2) a +0 animal skin (27, -13, D:2) a parchment of Platinum Paragon (27, 12, D:2) a parchment of Gloom (27, 18, D:2) a +3 trident (28, 12, D:2) a hobgoblin corpse (skeletalised by now) (32, 25, D:2) a gnoll skeleton (35, -9, D:2) a parchment of Launch Clockwork Bee (35, -4, D:2) a +0 short sword a stone (35, 34, D:2) a +0 spear (36, 34, D:2) a +0 short sword (40, -11, D:2) a +0 club (40, 25, D:2) a gnoll skeleton (44, -10, D:2) a +0 leather armour (46, 12, D:2) a +0 club 2 stones a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (6, -1, D:3) a staff of earth (8, -2, D:3) 6 poisoned darts (14, 31, D:3) a +0 sling (21, 24, D:3) a parchment of Sticky Flame (30, 32, D:3) a +0 mace (34, 7, D:3) a +0 scimitar (36, 7, D:3) a +0 dagger a +0 robe (38, 8, D:3) a +0 dagger a +0 flail of holy wrath an orc skeleton an orc skeleton (39, 9, D:3) a rat skeleton (40, 9, D:3) a +0 hand axe (41, 10, D:3) a +0 short sword 3 boomerangs (49, 2, D:3) a +0 hand axe (50, 21, D:3) a rat skeleton (51, 43, D:3) a +0 club (53, 11, D:3) a parchment of Kiss of Death Level 4 of the Dungeon (0, 0, D:4) a black bear corpse (skeletalised by now) (1, -2, D:4) a +3 scale mail (5, -5, D:4) a hound corpse (skeletalised by now) (9, -15, D:4) a hobgoblin skeleton (13, -31, D:4) a +2 war axe of flaming (13, 14, D:4) a parchment of Swiftness (16, -4, D:4) a +0 spear (26, -40, D:4) a staff of conjuration (26, -20, D:4) a +0 club (27, -45, D:4) a hound corpse (skeletalised by now) (28, -39, D:4) an iguana skeleton (37, -26, D:4) a +0 short sword a +0 leather armour an orc skeleton (38, -26, D:4) a +0 whip (38, -25, D:4) a +0 trident a +0 leather armour (49, 1, D:4) a hound corpse (skeletalised by now) (54, -34, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 whip a quill talisman (10, 1, D:5) a +1 vampiric spear (12, 4, D:5) a +0 ring mail an orc skeleton (13, 5, D:5) a +0 dagger a +0 robe an orc skeleton (15, 5, D:5) a +0 dagger a +0 robe (21, -9, D:5) a +0 flail (21, -8, D:5) a parchment of Kiss of Death (26, -18, D:5) a +0 ring mail an orc corpse (skeletalised by now) (27, -18, D:5) a +0 club a +0 leather armour (29, -18, D:5) a +0 mace (34, -6, D:5) an adder corpse (skeletalised by now) (40, 25, D:5) a +0 robe (42, -18, D:5) a +0 club a +0 short sword an orc corpse (skeletalised by now) (49, -1, D:5) a water moccasin corpse (skeletalised by now) (51, -16, D:5) a +0 sling (52, 11, D:5) a +0 ring mail (57, 0, D:5) a +0 giant club (58, 16, D:5) the +3 leather armour of the Villain {rElec rPois SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. Level 6 of the Dungeon (0, 0, D:6) a bullfrog corpse (skeletalised by now) (3, -1, D:6) a +0 robe a +0 hand axe the orc corpse of Blorkula the orcula (skeletalised by now) (5, 13, D:6) a +0 hammer (15, 13, D:6) a +0 ring mail (17, -5, D:6) a +0 club (20, 13, D:6) a +0 long sword (22, -3, D:6) a +0 whip (24, -4, D:6) a parchment of Slow (24, 22, D:6) a +0 giant club (25, 24, D:6) a water moccasin corpse (skeletalised by now) (31, -6, D:6) a +0 whip (32, 28, D:6) a +0 cloak (36, 27, D:6) a +0 scale mail (37, 21, D:6) a +0 scale mail the Necropolis (4, 0, Necropolis) 15 gold pieces (5, 0, Necropolis) a +0 ring mail (5, 1, Necropolis) 19 gold pieces (6, 0, Necropolis) a potion of heal wounds (19, -30, Necropolis) 15 gold pieces (19, -29, Necropolis) a scroll of teleportation (19, -28, Necropolis) a +0 flail (19, -27, Necropolis) a +0 plate armour (20, -31, Necropolis) 15 gold pieces (20, -30, Necropolis) 13 gold pieces (20, -27, Necropolis) the +4 halberd of the Gibberer {flame, Will+ Dex+2} Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (20, -26, Necropolis) 14 gold pieces (23, -29, Necropolis) a potion of curing (37, -5, Necropolis) a +0 dagger (37, 0, Necropolis) a scroll of poison (38, -8, Necropolis) a potion of lignification (38, -5, Necropolis) a potion of curing (38, 0, Necropolis) 19 gold pieces (38, 6, Necropolis) a yak corpse (39, -5, Necropolis) 18 gold pieces (39, 0, Necropolis) 19 gold pieces (40, -5, Necropolis) 9 gold pieces (40, 0, Necropolis) 17 gold pieces (41, -8, Necropolis) a scroll of summoning (41, -5, Necropolis) 10 gold pieces (41, 0, Necropolis) the Book of Associated Enchantment Spells Type Level a - Cause Fear Hexes 4 b - Anguish Hexes/Necromancy 4 c - Summon Forest Summoning/Translocation 5 (42, -8, Necropolis) 13 gold pieces (42, -5, Necropolis) a +0 falchion (42, 0, Necropolis) a scroll of identify