Dungeon Crawl Stone Soup version 0.34-a0-732-g7224c163e6 (webtiles) character file. Game seed: 10106798541347258159 8 wingding the Trooper (level 2, 16/24 HPs) Began as a Demonspawn Monk on Sept 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (102 turns). wingding the Trooper (Demonspawn Monk) Turns: 102, Time: 00:00:14 Health: 16/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 14 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {Light} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of light (worn) Jewellery c - a +5 ring of evasion Potions a - a potion of ambrosia Skills: + Level 3.5 Fighting - Level 2.6 Dodging - Level 2.6 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Cause Fear Hex 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History The jackal barks! x2 The jackal moves out of view. A jackal is nearby! A jackal is nearby! A jackal is nearby! A goblin and a jackal come into view. The goblin shouts! The jackal barks! A bat comes into view. A jackal comes into view. A dart slug comes into view. The jackal bites you. The jackal barely misses you. You barely miss the jackal. The jackal misses you. The jackal barks! You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You hit the jackal. The jackal is moderately wounded. The jackal misses you. The jackal bites you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. You hit the jackal. You kill the jackal! A bat comes into view. The jackal closely misses you. You completely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal misses you. You have reached level 2! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #~ #.............. ##. ####......).... . ....##### #........... .. ..#.....####........... ..b ...........'........... ......#####...##........... ..... #.....#.##........... ......#.###.#.#####.....#.. .......wbh@.#.# #.###.#.. h....##.#####.. #.# #.... ... #.. ##. #.# #..## w #### #. #.# #... You could see a dart slug, a jackal and a bat. Vanquished Creatures An endoplasm (D:1) 3 jackals (D:1) A quokka (D:1) A ball python (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wingding the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 102 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 102 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 102 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_b, minmay_misc_feat_diagonals Action || total ---------------------------++------- Attack: Normal || 19 Melee: Unarmed || 19 Armour: Robe || 12 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 101 | 101 | 0 | 0 | 64 | 1 | 101.0 | Dungeon | 101 | 101 | 0 | 0 | 64 | 1 | 101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 101 daAuts