wingding Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 5, D:1) a quokka corpse (skeletalised by now) (7, -9, D:1) a +0 mace (8, -18, D:1) a +0 leather armour (11, -17, D:1) a +0 spear (11, -13, D:1) a jackal skeleton (12, -14, D:1) a jackal skeleton (13, -14, D:1) a +0 short sword (20, -11, D:1) a +2 whip of electrocution a kobold skeleton (21, -12, D:1) a ball python skeleton (28, -10, D:1) a quokka skeleton (38, 27, D:1) a +0 ring mail (39, -9, D:1) a +0 hand axe (40, 8, D:1) a +0 dagger (42, -5, D:1) a +0 dagger (42, 7, D:1) a +0 ring mail (45, -8, D:1) a bat corpse (skeletalised by now) (48, 19, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 0, D:2) a +0 robe of fire resistance (11, 8, D:2) a +0 leather armour (16, 7, D:2) a rat skeleton (18, 2, D:2) a hobgoblin corpse (skeletalised by now) (19, -35, D:2) a +0 dagger (21, 2, D:2) a +0 dagger (33, -11, D:2) a rat skeleton (48, -18, D:2) an eel talisman (50, -12, D:2) a rat skeleton (50, 4, D:2) an adder corpse (57, -10, D:2) a parchment of Blink (63, -23, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (7, -3, D:3) a parchment of Soul Splinter