wingding Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -11, D:1) a hobgoblin corpse (skeletalised by now) (6, 18, D:1) a +0 club a kobold corpse (skeletalised by now) (19, -3, D:1) a rat skeleton (26, -19, D:1) a bat corpse (skeletalised by now) (32, 25, D:1) a quokka corpse (skeletalised by now) (34, 20, D:1) a hobgoblin skeleton (36, -20, D:1) a +0 short sword a +0 dagger (39, -3, D:1) a quokka corpse (skeletalised by now) (39, -2, D:1) a rat corpse (skeletalised by now) (40, 10, D:1) a +0 buckler (43, 10, D:1) a +0 robe (43, 12, D:1) a +0 robe (45, 16, D:1) a +0 club a goblin skeleton (46, 0, D:1) a bat skeleton (48, 19, D:1) a +0 mace (49, -17, D:1) a +0 club a stone (53, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (10, 13, D:2) a +0 flail (12, 11, D:2) the +1 robe of Buigonas {rElec rC+ Dex-4} rElec: It insulates you from electricity. rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (15, 11, D:2) a +0 quarterstaff a kobold skeleton (16, 11, D:2) a +0 dagger a goblin skeleton (17, 5, D:2) a +0 short sword (17, 13, D:2) a ball python skeleton (17, 19, D:2) a +0 chain mail Level 4 of the Dungeon [Shop] Kurox's Weapon Shop a throwing net (30 gold) a +0 club (5 gold) a +5 morningstar of distortion (420 gold) a +0 whip (25 gold) a +0 spear (30 gold) a +0 rapier (55 gold) 2 poisoned darts (12 gold) a +0 trident (35 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (636 gold) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:4) a hobgoblin corpse (0, 15, D:4) a +0 leather armour (4, 8, D:4) a +0 spear (4, 10, D:4) a human corpse (17, 23, D:4) a +0 mace a +0 scale mail