wingding Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, -14, D:1) a +0 club a hobgoblin skeleton a goblin skeleton (8, 7, D:1) a rat corpse (skeletalised by now) (18, 7, D:1) a jackal skeleton (19, 7, D:1) a jackal skeleton (25, -4, D:1) a +0 dagger (26, -11, D:1) a +0 robe (26, 27, D:1) a bat skeleton (29, -21, D:1) a ball python corpse (skeletalised by now) (29, 18, D:1) a +0 short sword (30, 12, D:1) a bat skeleton (31, 12, D:1) a rat skeleton (37, 3, D:1) a +0 dagger (42, -22, D:1) a +0 club (43, -22, D:1) a +0 flail (47, 7, D:1) a hobgoblin corpse (skeletalised by now) (49, -27, D:1) a ball python corpse (57, -7, D:1) a +0 club a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 12 gold pieces a +0 club (0, 1, D:2) a +0 dagger a +0 club a goblin corpse (0, 2, D:2) a +4 ring of protection a +0 club a +0 dagger a +0 halberd a hobgoblin corpse a goblin corpse (1, 1, D:2) a +0 whip a gnoll corpse (1, 2, D:2) a +0 whip 5 stones (4, -13, D:2) a parchment of Lesser Beckoning (4, -1, D:2) 12 gold pieces (6, 0, D:2) a potion of magic