Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 16498934063147189860 387 wishtaker the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on June 24, 2025. Slain by an ogre ... wielding a +0 giant spiked club (29 damage) ... on level 4 of the Dungeon. The game lasted 00:03:16 (2799 turns). wishtaker the Conjurer (Deep Elf Conjurer) Turns: 2799, Time: 00:03:17 Health: 0/32 AC: 2 Str: 4 XL: 6 Next: 49% Magic: 8/15 EV: 17 Int: 25 God: Gold: 212 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ f - ring of see invisible HPRegen 0.25/turn g - +5 ring of evasion MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 212 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +0 pair of boots Jewellery f - a ring of see invisible (worn) g - a +5 ring of evasion (worn) o - a ring of poison resistance Scrolls d - 2 scrolls of teleportation {unknown} e - 2 scrolls of identify {unknown} j - a scroll of enchant weapon {unknown} k - 2 scrolls of enchant armour {unknown} l - 2 scrolls of amnesia {unknown} t - a scroll of summoning {unknown} Potions b - 2 potions of magic c - 3 potions of heal wounds {unknown} h - 2 potions of attraction {unknown} m - a potion of invisibility {unknown} n - a potion of curing {unknown} p - a potion of cancellation {unknown} q - a potion of mutation {unknown} r - a potion of might {unknown} s - a potion of moonshine {unknown} Skills: + Level 4.5 Dodging - Level 3.3 Stealth + Level 5.1 Spellcasting + Level 5.6 Conjurations + Level 2.1 Translocations + Level 2.1 Alchemy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 13% 3d8 16% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21201 Temple: D:4-7 Altars: Makhleb Uskayaw Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An ogre opens the door. It is wielding a +0 giant spiked club. An ogre is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. A quokka comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 91% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The searing ray misses the quokka. The ogre barely misses you. The searing ray hits the ogre! The ogre is severely wounded. The quokka misses you. The searing ray hits the ogre! The ogre is almost dead. You finish channelling your searing ray. The ogre closely misses you. The quokka bites you. The quokka closely misses you. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.# ##.....###.# #...[...##.# #.......##.# ....... #.# ..†.. #.# ... #.# +#######'#####.# ........@...##.# ........Or.....# ............##.# +#######'#####.# ... #.# ... #.# ... #.# ..... #.# #.# You could see an ogre and a quokka. Vanquished Creatures Grinder (D:4) A howler monkey (D:4) A bombardier beetle (D:4) A jelly (D:4) 3 adders 2 dart slugs 4 orcs (D:3) 2 ribbon worms 5 endoplasms A giant cockroach (D:3) 7 hobgoblins 3 jackals (D:2) 6 quokkas 6 ball pythons 3 bats 4 frilled lizards 3 goblins 7 kobolds 8 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wishtaker the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 251 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 667 | D:2 | Learned a level 2 spell: Searing Ray 858 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 979 | D:2 | Found a hide-covered altar of Uskayaw. 1244 | D:2 | Found a faded altar of an unknown god. 1947 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 2104 | D:3 | Reached skill level 5 in Conjurations 2536 | D:4 | Noticed Grinder 2547 | D:4 | Killed Grinder 2548 | D:4 | Reached skill level 5 in Spellcasting 2548 | D:4 | Reached skill level 1 in Translocations 2548 | D:4 | Reached skill level 1 in Alchemy 2548 | D:4 | Reached XP level 5. HP: 8/28 MP: 2/14 2548 | D:4 | Reached XP level 6. HP: 9/32 MP: 2/15 2644 | D:4 | Found a burning altar of Makhleb. 2645 | D:4 | Found a basalt altar of Yredelemnul. 2799 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_ring D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_notcrosses D:3: layout_rooms, due_unseen_surprise D:4: kennysheep_six_static_rooms, layout_basic, minitemple, minmay_temple_entry_arrows, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.3 Dodging | 3 4 | 4.5 Spellcasting | 5 | 5.1 Conjurations | 5 | 5.6 Translocations | 1 2 | 2.1 Alchemy | 1 2 | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 93 | 59 || 152 Searing Ray | | 2 || 2 Armour: Robe | 7 | 5 || 12 Dodge: Dodged | 7 | 8 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2797 | 2741 | 56 | 2 | 2457 | 4 | 699.2 | Dungeon | 2797 | 2741 | 56 | 2 | 2457 | 4 | 699.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1251 daAuts D:1: 658 daAuts D:3: 564 daAuts D:4: 322 daAuts