Dungeon Crawl Stone Soup version 0.34-a0-752-g48490cfe52 (webtiles) character file. Game seed: 17277340880872752316 647 wishtaker the Apothecary (level 7, -1/54 HPs) Began as a Deep Elf Conjurer on Sept 10, 2025. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 5 of the Dungeon. The game lasted 00:04:38 (3468 turns). wishtaker the Apothecary (Deep Elf Conjurer) Turns: 3468, Time: 00:04:39 Health: -1/54 AC: 23 Str: 4 XL: 7 Next: 27% Magic: 2/16 EV: 2 Int: 25 God: Gold: 99 SH: 0 Dex: 13 Spells: 5/16 levels left rFire . . . (100%) - Branches rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will +.... c - amulet of magic regeneration Stlth ++ b - ring of willpower HPRegen 0.29/turn (no ring) MPRegen 0.70/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration a: Convert to Beogh You were on level 5 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 99 gold pieces. Inventory: Armour a - a +0 robe (melded) d - a +2 cloak f - a +1 hat g - an orb of energy Jewellery b - a ring of willpower (worn) c - an amulet of magic regeneration (worn) e - a ring of resist corrosion Scrolls I - a scroll of immolation Potions g - 2 potions of magic m - a potion of might d - a potion of brilliance {unknown} j - a potion of mutation {unknown} f - 2 potions of heal wounds {unknown} k - a potion of cancellation {unknown} L - 2 potions of lignification Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 5.0 Spellcasting - Level 5.1 Conjurations + Level 3.3 Translocations - Level 6.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 84% 1d3 2% 1 Freeze Ice 24% 1d4 9% 1 Summon Small Mammal Summ 24% N/A 9% 1 Call Imp Summ 12% N/A 12% 2 Jinxbite Hex 12% 2d2 12% 2 Confusing Touch Hex 6% N/A 24% 3 Fugue of the Fallen Necr 6% N/A 24% 3 Launch Clockwork Bee Frge 6% N/A 24% 3 Hoarfrost Cannonade Ice/Frge 3% 3d6/3d12 92% 5 Fire Storm Conj/Fire 9% 8d3 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26533 Temple: D:4-7 Altars: Shops: D:3 ? Annotations: D:4 2 transporters Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History You don't have enough magic to cast this spell. The searing ray hits the centaur. The centaur is heavily wounded. The centaur hits you but does no damage. The centaur kicks you but does no damage. Your fulminant prism explodes! The blast of energy engulfs the centaur!! You kill the centaur! You hear a shout! x2 Your Translocations skill increases to level 3! You start resting. You stop channelling your searing ray. You cannot move. You cannot move. You start resting. An orc priest comes into view. It is wielding a +0 quarterstaff. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 quarterstaff and wearing a +0 leather armour (wandering, hasn't noticed you, 81% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 quarterstaff and wearing a +0 leather armour (81% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest hits you but does no damage. The searing ray misses the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ## .. ####. .... #)) #o# #♣# ### You could see an orc priest. Vanquished Creatures Grinder (D:5) A centaur (D:5) A phantom (D:4) A scorpion (D:4) An orc priest (D:3) A jelly (D:4) 2 orc wizards (D:4) Natasha (D:3) 3 gnolls (D:5) A dart slug (D:2) 8 orcs 3 ribbon worms 6 endoplasms 9 hobgoblins 6 jackals 4 quokkas 6 ball pythons 2 bats 3 frilled lizards 3 giant cockroaches 4 goblins 9 kobolds 4 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wishtaker the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 84 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 125 | D:1 | Learned a level 2 spell: Searing Ray 791 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 956 | D:2 | Found a faded altar of an unknown god. 1312 | D:3 | Reached skill level 5 in Conjurations 1312 | D:3 | Reached XP level 4. HP: 20/24 MP: 8/12 1324 | D:3 | Learned a level 4 spell: Fulminant Prism 1329 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1443 | D:3 | Found Cepewytt's Magic Scroll Emporium. 1586 | D:3 | Noticed Natasha 1591 | D:3 | Killed Natasha 1592 | D:3 | Reached skill level 1 in Alchemy 1976 | D:4 | Found a transporter. 2032 | D:4 | Reached skill level 5 in Spellcasting 2032 | D:4 | Reached skill level 2 in Alchemy 2032 | D:4 | Reached XP level 5. HP: 28/28 MP: 11/14 2255 | D:4 | Found a transporter. 2283 | D:4 | Reached skill level 3 in Alchemy 2420 | D:4 | Reached skill level 4 in Alchemy 2420 | D:4 | Reached XP level 6. HP: 32/32 MP: 8/15 3433 | D:5 | Entered Level 5 of the Dungeon 3436 | D:5 | Reached skill level 5 in Alchemy 3440 | D:5 | Noticed Grinder 3450 | D:5 | Killed Grinder 3451 | D:5 | Reached skill level 6 in Alchemy 3451 | D:5 | Reached XP level 7. HP: 5/36 MP: 2/16 3468 | D:5 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_rooms D:2: layout_basic, serial_corexii_hall, chequers_hall_statues_corner_a, corexii_hall_statues_deadend, hellmonk_ecumenical_altar_arch_garden, st_stairs_14 D:3: layout_loops_ring, serial_shops, shop, minmay_misc_feat_enclosed, nrook_mini_vaults, uniq_natasha D:4: gammafunk_steamed_eel, layout_layer_cave, minmay_crystal_room D:5: layout_basic, nicolae_ru_path_of_blood, minmay_temple_entry_gardened_gates, lemuel_flamethrower_1, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.1 Alchemy | 2 4 6 | 6.0 Translocations | 2 3 | 3.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 75 | 58 | || 133 Searing Ray | 2 | 18 | 3 || 23 Iskenderun's Myst | | 1 | || 1 Fulminant Prism | | 1 | 1 || 2 Drink: Curing | | 2 | || 2 Lignification | | 1 | || 1 Read: Identify | 2 | 1 | || 3 Immolation | 1 | | || 1 Amnesia | 1 | | || 1 Teleportation | | 1 | || 1 Noise | | 1 | || 1 Enchant weapon | | 1 | || 1 Revelation | | 1 | || 1 Vulnerability | | 1 | || 1 Armour: Robe | 15 | 16 | || 31 None | | 3 | 6 || 9 Dodge: Dodged | 15 | 12 | || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3465 | 3148 | 317 | 11 | 2646 | 5 | 693.0 | Dungeon | 3465 | 3148 | 317 | 11 | 2646 | 5 | 693.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1489 daAuts D:2: 678 daAuts D:3: 677 daAuts D:1: 584 daAuts D:5: 34 daAuts