Dungeon Descent DCSS version 0.34-a0-732-g7224c163e6 (webtiles) character file. Game seed: 6606884255299562755 680 wiy153 the Apothecary (level 7, -2/51 HPs) Began as a Gnoll Alchemist on Sept 5, 2025. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:20:48 (4367 turns). wiy153 the Apothecary (Gnoll Alchemist) Turns: 4367, Time: 00:20:49 Health: -2/51 AC: 2 Str: 7 XL: 7 Next: 60% Magic: 9/15 EV: 13 Int: 16 God: Gold: 120 SH: 0 Dex: 13 Spells: 11/17 levels left rFire . . . (100%) g - +0 short sword rCold . . . (100%) k - orb {Guile} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ h - ring of willpower HPRegen 0.28/turn (no ring) MPRegen 0.14/turn %: no passive effects @: lethally poisoned (-2 -> -17) A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons b - a +0 club c - a +0 dagger g - a +0 short sword (weapon) Missiles e - 4 atropa-tipped darts i - 4 poisoned darts Armour a - a +0 robe (worn) d - a +0 ring mail j - a +0 robe k - an orb of guile (worn) Jewellery f - an amulet of guardian spirit h - a ring of willpower (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of fog {unknown} h - a scroll of amnesia {unknown} j - 3 scrolls of identify {unknown} m - a scroll of revelation {unknown} q - a scroll of blinking {unknown} Potions d - 3 potions of curing {unknown} f - a potion of mutation {unknown} k - a potion of haste {unknown} l - a potion of berserk rage {unknown} n - a potion of heal wounds {unknown} o - a potion of moonshine {unknown} Skills: + Level 2.6 Fighting + Level 2.6 Short Blades + Level 2.6 Long Blades + Level 2.6 Axes + Level 2.6 Maces & Flails + Level 2.6 Polearms + Level 2.6 Staves + Level 2.6 Ranged Weapons + Level 2.6 Throwing + Level 2.6 Armour + Level 5.3 Dodging + Level 5.0 Stealth + Level 2.6 Shields + Level 2.6 Unarmed Combat + Level 5.7 Spellcasting + Level 3.1 Conjurations + Level 2.1 Hexes + Level 2.1 Summonings + Level 2.1 Necromancy + Level 2.1 Translocations + Level 2.1 Forgecraft + Level 2.1 Fire Magic + Level 2.1 Ice Magic + Level 2.1 Air Magic + Level 2.1 Earth Magic + Level 5.9 Alchemy + Level 2.9 Invocations + Level 2.6 Evocations + Level 2.4 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 68% 1d3 2% 1 b - Mercury Arrow Conj/Alch 38% 2d7 3% 2 c - Mephitic Cloud Conj/Alch/Air 16% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 11% N/A 9% 2 Olgreb's Toxic Radiance Alch 23% N/A 12% 4 Sticky Flame Fire/Alch 17% 2d5 26% 4 Fireball Conj/Fire 6% 3d5 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/12) Lair: D:12 Altars: Dithmenos Elyvilon Makhleb Nemelex Xobeh Qazlal Trog Uskayaw Wu Jian Xom Yredelemnul Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The water moccasin barely misses you. You feel sick. The water moccasin misses you. You feel sick. Magic courses through your body. You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (chance to weaken: 88%) The glob of mercury hits the water moccasin. The water moccasin looks weaker. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin barely misses you. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (lightly wounded, weak, chance to weaken: 88%) The glob of mercury hits the water moccasin. The water moccasin looks even weaker. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, weak, chance to weaken: 88%) You miscast Mercury Arrow. Nothing appears to happen. You die... #####....)...... ###.....))........ #.......).)....... ###...)†##......## #....##.##.....## #.......###...o... ###.......# #o..#.. #........S####### # ###....#.@#.....##. ##............>... #.....##..##.#.... #....###.## ## ##. ###..# ### #### You could see a water moccasin (weak). Vanquished Creatures A steam dragon (D:4) A black bear (D:4) A phantom (D:4) A scorpion (D:5) 2 orc priests (D:5) 3 hounds (D:4) 2 orc wizards (D:3) 5 adders A dart slug (D:1) An adder zombie (D:3) 13 orcs 7 endoplasms 3 giant cockroaches 12 hobgoblins 2 jackals (D:1) 3 quokkas 8 ball pythons 7 bats A frilled lizard (D:2) 9 goblins 7 kobolds A quokka zombie (D:3) 2 rats 93 creatures vanquished. Vanquished Creatures (others) A hobgoblin (D:3) 1 creature vanquished. Grand Total: 94 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wiy153 the Gnoll Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 58 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/7 61 | D:1 | Learned a level 2 spell: Mercury Arrow 456 | D:1 | Reached XP level 3. HP: 25/25 MP: 2/9 458 | D:1 | Reached skill level 5 in Spellcasting 623 | D:1 | Learned a level 3 spell: Mephitic Cloud 1010 | D:2 | Found a faded altar of an unknown god. 1115 | D:2 | Reached skill level 1 in Invocations 1266 | D:3 | Reached skill level 1 in Fighting 1266 | D:3 | Reached skill level 1 in Short Blades 1266 | D:3 | Reached skill level 1 in Long Blades 1266 | D:3 | Reached skill level 1 in Axes 1266 | D:3 | Reached skill level 1 in Maces & Flails 1266 | D:3 | Reached skill level 1 in Polearms 1266 | D:3 | Reached skill level 1 in Staves 1266 | D:3 | Reached skill level 1 in Ranged Weapons 1266 | D:3 | Reached skill level 1 in Throwing 1266 | D:3 | Reached skill level 1 in Armour 1266 | D:3 | Reached skill level 1 in Shields 1266 | D:3 | Reached skill level 1 in Unarmed Combat 1266 | D:3 | Reached skill level 1 in Evocations 1266 | D:3 | Reached skill level 1 in Shapeshifting 1266 | D:3 | Reached XP level 4. HP: 8/32 MP: 0/11 1425 | D:3 | Reached skill level 1 in Hexes 1425 | D:3 | Reached skill level 1 in Summonings 1425 | D:3 | Reached skill level 1 in Necromancy 1425 | D:3 | Reached skill level 1 in Translocations 1425 | D:3 | Reached skill level 1 in Forgecraft 1425 | D:3 | Reached skill level 1 in Fire Magic 1425 | D:3 | Reached skill level 1 in Ice Magic 1425 | D:3 | Reached skill level 1 in Air Magic 1425 | D:3 | Reached skill level 1 in Earth Magic 1691 | D:3 | Reached XP level 5. HP: 37/37 MP: 7/12 1729 | D:3 | Found a basalt altar of Yredelemnul. 1861 | D:3 | Found a stormy altar of Qazlal. 2180 | D:3 | Found a hide-covered altar of Uskayaw. 2894 | D:4 | Noticed a black bear 2927 | D:4 | Killed a black bear 2928 | D:4 | Reached skill level 5 in Dodging 2928 | D:4 | Reached XP level 6. HP: 11/44 MP: 1/14 3167 | D:4 | Found a burning altar of Makhleb. 3168 | D:4 | Noticed a chaos spawn 3170 | D:4 | Found a shimmering altar of Xom. 3170 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3247 | D:4 | Found an ornate altar of the Wu Jian Council. 3252 | D:4 | Noticed a steam dragon 3292 | D:4 | Killed a steam dragon 3400 | D:4 | Reached XP level 7. HP: 18/51 MP: 3/15 3670 | D:4 | Found a shadowy altar of Dithmenos. 3711 | D:4 | Found a bloodstained altar of Trog. 4175 | D:4 | Found a white marble altar of Elyvilon. 4265 | D:5 | Entered Level 5 of the Dungeon 4334 | D:5 | Reached skill level 5 in Stealth 4366 | D:5 | HP: 2/51 [poisoned by a water moccasin] 4367 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, st_stairs_7, hangedman_decor_clover_reticule D:2: layout_basic, shapermc_ecumenical_altar_mp_highgroup, minmay_guardbox D:3: layout_loops_ring, lemuel_zombie_altar_yredelemnul, grunt_qazlal_clouds, nicolae_uskayaw_dance_hall D:4: layout_basic, dolorous_overflow_abandoned_chaos_spawn_temple, trog_hazing_becter, nicolae_dithmenos_through_a_glass_darkly, nicolae_elyvilon_temple_path, nicolae_overflow_crystal_walls D:5: layout_cave_pools Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 2 3 | 3.1 Spellcasting | 5 | 5.7 Invocations | 1 2 | 2.9 Fighting | 1 2 | 2.6 Short Blades | 1 2 | 2.6 Long Blades | 1 2 | 2.6 Axes | 1 2 | 2.6 Maces & Flails | 1 2 | 2.6 Polearms | 1 2 | 2.6 Staves | 1 2 | 2.6 Ranged Weapons | 1 2 | 2.6 Throwing | 1 2 | 2.6 Armour | 1 2 | 2.6 Shields | 1 2 | 2.6 Unarmed Combat | 1 2 | 2.6 Evocations | 1 2 | 2.6 Shapeshifting | 1 2 | 2.4 Hexes | 1 2 | 2.1 Summonings | 1 2 | 2.1 Necromancy | 1 2 | 2.1 Translocations | 1 2 | 2.1 Forgecraft | 1 2 | 2.1 Fire Magic | 1 2 | 2.1 Ice Magic | 1 2 | 2.1 Air Magic | 1 2 | 2.1 Earth Magic | 1 2 | 2.1 Dodging | 5 | 5.3 Stealth | 5 | 5.0 Alchemy | | 5.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 54 | 90 | 30 || 174 Melee: Club | 2 | | || 2 Unarmed | 2 | | || 2 Dagger | 12 | | || 12 Bite | 7 | 11 | 8 || 26 Short sword | 38 | 90 | 30 || 158 Cast: Poisonous Vapours | 19 | 12 | 6 || 37 Mercury Arrow | 25 | 25 | 7 || 57 Mephitic Cloud | 3 | 8 | 10 || 21 Drink: Magic | | | 1 || 1 Stab: Sleeping | 2 | 5 | || 7 Confused | | 5 | 3 || 8 Distracted | | 1 | || 1 Armour: Robe | 43 | 56 | 14 || 113 Dodge: Dodged | 77 | 74 | 22 || 173 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4347 | 3785 | 562 | 1007 | 2033 | 5 | 869.4 | Dungeon | 4347 | 3785 | 562 | 1007 | 2033 | 5 | 869.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1590 daAuts D:4: 1524 daAuts D:1: 999 daAuts D:2: 134 daAuts D:5: 99 daAuts