Dungeon Crawl Stone Soup version 0.33-a0-1041-g49552807fa (webtiles) character file. Game seed: 11298039190065773412 18 wizard the Conjurer (level 2, 16/19 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (276 turns). wizard the Conjurer (Demonspawn Conjurer) Turns: 276, Time: 00:00:10 Health: 16/19 AC: 2 Str: 7 XL: 2 Next: 48% Magic: 3/6 EV: 11 Int: 18 God: Gold: 49 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . c - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Missiles f - 3 javelins Armour a - a +0 robe (worn) Scrolls d - a scroll of torment {unknown} e - a scroll of poison {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. Magic courses through your body. The gnoll hits you with a +0 whip. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Your Spellcasting skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..### #....>. <.'.+ +..... ...... ..#####....# .....$ '##........# ...... .# #....## #...... +# ###.....# ....... #......#.## ....... #.##...#..####)...... # ###........@)...... ............###....# .............####..# .................. # ..............###..# ..............# .# ..............## .# ...............###.###### ...#...............#.... There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 bats (D:1) An endoplasm (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 275 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 275 | D:1 | Reached XP level 2. HP: 16/19 MP: 4/6 276 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Spear || 3 Cast: Magic Dart || 16 Use: Potion || 1 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 275 | 275 | 0 | 0 | 241 | 1 | 275.0 | Dungeon | 275 | 275 | 0 | 0 | 241 | 1 | 275.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 275 daAuts