Dungeon Crawl Stone Soup version 0.33-a0-1041-g49552807fa (webtiles) character file. Game seed: 17808233763128190874 29 wizard the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (563 turns). wizard the Conjurer (Demonspawn Conjurer) Turns: 563, Time: 00:00:25 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 4/7 EV: 11 Int: 20 God: Gold: 11 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: horns 1, magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons d - a +0 dagger f - a +1 spear of flaming h - a +0 club j - a +0 dagger n - a +0 mace Missiles e - 3 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} g - 2 scrolls of immolation {unknown} i - a scroll of identify {unknown} k - a scroll of amnesia {unknown} l - a scroll of enchant weapon {unknown} Potions b - a potion of magic m - 2 potions of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 22% 3d8 9% 2 Blink Tloc 6% N/A 21% 2 Lesser Beckoning Tloc 6% N/A 21% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. m - 2 yellow potions You can't see any susceptible monsters within range! (Use Z to cast anyway.) n - a +0 mace g - 2 scrolls labelled VEQ ESHYAHIYNWUE (gained 1) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! A hobgoblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of horns grows on your head! Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .........# #..........# .........## #..........# .........# #######+#### .........# #. .........# #. .....(..[# +. .........# #. ........†# #. .......@.# #. ########.# ## #.# # #.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 ball pythons (D:1) An endoplasm (D:1) 3 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 4 bats (D:1) A kobold (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 170 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 170 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 205 | D:1 | Learned a level 2 spell: Searing Ray 364 | D:1 | Found a faded altar of an unknown god. 563 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 563 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 563 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_basic, dreamdust_ecumenical_altar_statues Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 39 Armour: Robe || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 563 | 563 | 0 | 0 | 470 | 1 | 563.0 | Dungeon | 563 | 563 | 0 | 0 | 470 | 1 | 563.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 563 daAuts