Dungeon Crawl Stone Soup version 0.33-a0-1044-g908c38d9fd (webtiles) character file. Game seed: 16446471702545718977 28 wizard the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:37 (755 turns). wizard the Conjurer (Demonspawn Conjurer) Turns: 755, Time: 00:00:37 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 4/7 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . i - +1 whip (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by death 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons d - a +0 dagger i - a +1 whip of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of blinking {unknown} e - a scroll of revelation {unknown} f - a scroll of silence {unknown} h - a scroll of summoning {unknown} j - a scroll of fog {unknown} Potions b - a potion of magic g - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You sometimes gain a little power by taking damage. Message History You see here a +0 leather armour. You see here a +0 dagger. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 short sword; a kobold skeleton There is a stone staircase leading down here. You climb downwards. Found a glowing emerald potion. There is a stone staircase leading up here. A giant cockroach is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach. The giant cockroach is severely wounded. The giant cockroach misses you. A giant cockroach is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (severely wounded, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ### .. ... ... ..## ....##..# ......# #...# #..@# #...!## ....... #....## ..... ##.. ... ### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 5 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) 3 goblins (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A bat (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 286 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 286 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 289 | D:1 | Learned a level 2 spell: Searing Ray 755 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 755 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 755 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_rooms D:2: layout_basic, serial_shops, nicolae_shop_window_shopping, shapermc_ecumenical_altar_starsandcircs, kennysheep_generic_room_10, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 11 Whip || 2 Cast: Magic Dart || 37 Armour: Robe || 3 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 754 | 743 | 11 | 0 | 643 | 2 | 377.0 | Dungeon | 754 | 743 | 11 | 0 | 643 | 2 | 377.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 751 daAuts D:2: 2 daAuts