Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 13270671490553612635 28 wizard the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:45 (808 turns). wizard the Conjurer (Demonspawn Conjurer) Turns: 808, Time: 00:00:45 Health: 24/24 AC: 3 Str: 7 XL: 3 Next: 0% Magic: 5/7 EV: 11 Int: 20 God: Gold: 34 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . e - +0 dagger (speed) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: spiny 1, demonic touch 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons b - a +0 club c - a +0 short sword e - a +0 dagger of speed (weapon) Armour a - a +0 robe (worn) f - a +0 helmet (worn) g - a +0 helmet Scrolls d - a scroll of fog {unknown} h - a scroll of enchant weapon {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Your touch may inflict minor irresistible damage on your foes. Message History Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. You see here a frilled lizard corpse. You now have 34 gold pieces (gained 10). Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - a scroll labelled BEUTIMP EHISIA You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start putting on your armour. You continue putting on your +0 helmet. x5 You finish putting on your +0 helmet. A bat comes into view. The bat hits you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! Found a dagger. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### # #ß# #.#.#.#.### ......$@..# #.#.#.#.#.# # ###.# ### ##.# ### #.####..# ..# #......## ######.# #.###### # #...##.# #.# ###...##.# #.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 4 hobgoblins (D:1) 5 jackals (D:1) A quokka (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 6 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 260 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 260 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 265 | D:1 | Learned a level 2 spell: Searing Ray 808 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 808 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 808 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_ring, minmay_misc_feat_hallway, grunt_decor_cap Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Short sword || 23 Unarmed || 4 Dagger || 11 Touch || 5 Cast: Magic Dart || 43 Use: Potion || 1 Armour: Robe || 25 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 803 | 803 | 0 | 0 | 677 | 1 | 803.0 | Dungeon | 803 | 803 | 0 | 0 | 677 | 1 | 803.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 803 daAuts