Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 7374008007504075870 30 wizard the Conjurer (level 3, 7/24 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:44 (777 turns). wizard the Conjurer (Demonspawn Conjurer) Turns: 777, Time: 00:00:45 Health: 7/24 AC: 2 Str: 7 XL: 3 Next: 3% Magic: 1/7 EV: 11 Int: 20 God: Gold: 36 SH: 4 Dex: 11 Spells: 5/8 levels left rFire . . . i - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: large bone plates 1, demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons e - a +0 club i - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - 4 scrolls of identify {unknown} f - a scroll of fog {unknown} h - a scroll of poison {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of cancellation {unknown} g - a potion of enlightenment {unknown} j - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) A weak demonic guardian rushes to your aid. Message History * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. Unknown command. The web tears apart. The ribbon worm closely misses you. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. HP restored. Magic restored. There is a stone staircase leading up here. You now have 36 gold pieces (gained 8). A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! A gnoll is nearby! The gnoll shouts! Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray misses the gnoll. The gnoll hits you from afar with a +0 spear! The searing ray hits the gnoll! The gnoll is almost dead. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....# #.#.##<###### #.#.##......# #.#.#######.# #.#.......# #.#..####.# #)#.....# #.#.....# #@#.....# #.#.....# #.#.....# #.#.....# #.#..##.# #.#.....# #.##.#### #....# ###### There were no monsters in sight! Vanquished Creatures A gnoll (D:2) An adder (D:1) A ball python (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 189 | D:1 | Found a faded altar of an unknown god. 242 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 242 | D:1 | Reached XP level 2. HP: 11/19 MP: 1/5 245 | D:1 | Learned a level 2 spell: Searing Ray 777 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 777 | D:2 | Reached XP level 3. HP: 7/24 MP: 1/7 777 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_rooms, hellmonk_ecumenical_altar_run_dry D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 11 Cast: Magic Dart || 21 Searing Ray || 2 Armour: Robe || 10 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 777 | 724 | 53 | 43 | 585 | 2 | 388.5 | Dungeon | 777 | 724 | 53 | 43 | 585 | 2 | 388.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 691 daAuts D:2: 86 daAuts