Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 6732976112662575973 34 wizard the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:10 (853 turns). wizard the Conjurer (Demonspawn Conjurer) Turns: 853, Time: 00:01:10 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 14% Magic: 1/7 EV: 13 Int: 20 God: Gold: 39 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . m - +1 short sword (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: horns 1, repulsion field 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons c - a +0 whip d - a +0 club f - a +0 hand axe m - a +1 short sword of venom (weapon) Armour a - a +0 robe (worn) l - a +0 cloak Jewellery e - a ring of poison resistance (worn) Scrolls g - a scroll of silence {unknown} h - a scroll of blinking {unknown} k - a scroll of immolation {unknown} Potions b - a potion of magic i - a potion of haste {unknown} j - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are surrounded by a mild repulsion field. (EV +2) Message History A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! You hear an angry hiss. You hear a loud squeak. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. An adder is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of horns grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#### #....# . #.#=.##.. ####.#...... ##.....#..... ##............ #............. #.....@....... #............. #............. #............. #............. ##............ ##..<........ ####†#.##### .#.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 ball pythons (D:1) 4 bats 2 giant cockroaches A goblin (D:1) A hobgoblin (D:2) 2 quokkas (D:1) 2 frilled lizards 6 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 286 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 286 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 289 | D:1 | Learned a level 2 spell: Searing Ray 853 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 853 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 853 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_rooms D:2: layout_rooms, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 12 Club || 5 Hand axe || 3 Cast: Magic Dart || 49 Armour: Robe || 12 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 855 | 844 | 11 | 42 | 635 | 2 | 427.5 | Dungeon | 855 | 844 | 11 | 42 | 635 | 2 | 427.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 800 daAuts D:2: 54 daAuts