Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 9929083411232858047 8 wizard the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (648 turns). wizard the Conjurer (Demonspawn Conjurer) Turns: 648, Time: 00:00:11 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 11 Int: 18 God: Gold: 36 SH: 4 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons c - a +0 hand axe e - a +0 club i - a +0 whip k - a +0 club l - a +0 dagger Armour a - a +0 robe (worn) Scrolls f - 2 scrolls of vulnerability {unknown} g - a scroll of fear {unknown} h - a scroll of immolation {unknown} j - a scroll of summoning {unknown} m - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Teleport Other Tloc 2% N/A 45% 3 Brom's Barrelling Bould Conj/Erth 9% 2d4 58% 4 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Battlesphe Conj/Frge 9% 2d8 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Fireball Conj/Fire 4% 3d4 91% 5 Conjure Ball Lightning Conj/Air 4% 3x3d6 100% 6 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Orb of Destruction Conj 8% 9d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History The goblin shouts! You hear a shout! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! A goblin comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. You kill the goblin! k - a +0 club You see here a goblin corpse. l - a +0 dagger You see here a goblin corpse. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 36 gold pieces (gained 11). m - a scroll labelled QAESYNI XILIW You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. Found a stone staircase leading down. The rat squeaks loudly. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. The rat is severely wounded. The rat barely misses you. A rat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (moderately wounded, 100% to hit) The magic dart hits the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### #.†>..... ##### #@# ####...#########.# .................# ####...########..##### #..####### #......# #........# ##.###.# #...####.# #.# #.##### #...# #.####.###.....# #...####.##...........# There were no monsters in sight! Vanquished Creatures A kobold (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 648 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 648 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 648 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_ring Action || total ---------------------------++------- Cast: Magic Dart || 11 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 648 | 648 | 0 | 0 | 611 | 1 | 648.0 | Dungeon | 648 | 648 | 0 | 0 | 611 | 1 | 648.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 648 daAuts