Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 15869590714387826834 74 wizard the Magician (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:58 (1944 turns). wizard the Magician (Demonspawn Conjurer) Turns: 1944, Time: 00:01:59 Health: 30/30 AC: 4 Str: 7 XL: 4 Next: 10% Magic: 5/10 EV: 13 Int: 20 God: Gold: 94 SH: 0 Dex: 12 Spells: 5/11 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . u - +0 helmet rElec . (no cloak) rCorr . v - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: repulsion field 1, foul stench 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons c - a +0 short sword d - a +0 short sword (weapon) e - a +0 dagger h - a +0 club l - a +1 antimagic spear Missiles k - 3 boomerangs Armour a - a +0 robe (worn) u - a +0 helmet (worn) v - a +0 pair of gloves (worn) Scrolls f - a scroll of identify {unknown} g - a scroll of enchant armour {unknown} j - 2 scrolls of teleportation {unknown} n - a scroll of immolation {unknown} s - a scroll of revelation {unknown} t - 2 scrolls of enchant weapon {unknown} Potions b - 2 potions of magic i - 2 potions of attraction {unknown} m - a potion of haste {unknown} o - a potion of cancellation {unknown} p - a potion of ambrosia {unknown} q - a potion of heal wounds {unknown} r - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Stone Arrow Conj/Erth 24% 3d8 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 13% 1 Scorch Fire 8% 2d5 19% 2 Passwall Erth 4% N/A 36% 3 Flame Wave Conj/Fire 12% 2d6 50% 4 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) You may rarely emit foul miasma when damaged in melee. Message History (Press . to maintain the ray.) The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The searing ray hits the ribbon worm! You kill the ribbon worm! You finish channelling your searing ray. An adder comes into view. An adder is nearby! An adder is nearby! An adder is nearby! You see here 5 gold pieces. You now have 94 gold pieces (gained 5). You start resting. Magic restored. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (wandering, hasn't noticed you, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder but does no damage. The adder is severely wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..................# ..................# #................# #..........####### #.............# #.............# #.......†.....# #.......#.....# #..†.......@..# ................# .#+##...........# ........###### .........+ ...#.....# ..........+ ... There were no monsters in sight! Vanquished Creatures 3 adders A ribbon worm (D:3) An orc (D:2) A bat (D:1) 4 endoplasms A giant cockroach (D:1) 7 goblins 4 hobgoblins 2 quokkas 4 ball pythons A frilled lizard (D:1) 9 kobolds 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 298 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 298 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 301 | D:1 | Learned a level 2 spell: Searing Ray 704 | D:1 | Found Buthoy's Magic Scroll Shoppe. 1107 | D:1 | Reached XP level 3. HP: 10/24 MP: 0/7 1269 | D:2 | Found a faded altar of an unknown god. 1301 | D:2 | Learned a level 3 spell: Stone Arrow 1944 | D:3 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1944 | D:3 | Reached XP level 4. HP: 30/30 MP: 5/10 1944 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_loops_cross, serial_shops, nicolae_shop_just_a_little_nook, minmay_heptomino_l4 D:2: layout_rooms, ebering_ecumenical_altar_webs, kennysheep_generic_room_15 D:3: layout_basic, lemuel_tele_altar, vehumet_altar_wand_db, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 17 | || 17 Cast: Magic Dart | 78 | || 78 Searing Ray | 3 | || 3 Armour: Robe | 11 | || 11 Dodge: Dodged | 18 | || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1947 | 1906 | 41 | 78 | 1591 | 3 | 649.0 | Dungeon | 1947 | 1906 | 41 | 78 | 1591 | 3 | 649.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1175 daAuts D:2: 667 daAuts D:3: 104 daAuts