Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 1135074384582438953 72 wizard the Magician (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:29 (2148 turns). wizard the Magician (Demonspawn Conjurer) Turns: 2148, Time: 00:01:29 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 6% Magic: 3/10 EV: 11 Int: 21 God: Gold: 184 SH: 0 Dex: 11 Spells: 8/11 levels left rFire + . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of flight HPRegen 0.25/turn h - ring of protection from fire MPRegen 0.12/turn %: no passive effects @: flying A: powered by pain 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 184 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +0 dagger (weapon) e - a +0 club f - a +0 sling Missiles n - 3 boomerangs Armour a - a +0 robe (worn) Jewellery h - a ring of protection from fire (worn) i - a ring of flight (worn) Wands o - a wand of quicksilver (5) Scrolls k - 3 scrolls of identify {unknown} Potions c - a potion of heal wounds {unknown} g - a potion of enlightenment {unknown} j - 2 potions of haste {unknown} l - 3 potions of curing {unknown} m - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 4% N/A 19% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Curse of Agony Necr 4% N/A 97% 5 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Your touch may inflict minor irresistible damage on your foes. Message History You feel sick. You feel sick. Your magical contamination has completely faded away. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You see here an adder corpse. o - a wand of quicksilver (5) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! A gnoll is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll! The gnoll is severely wounded. A gnoll is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ##...##...........# # #...##.#########.# # ##...##...#######.#### #ß...ß#.#............. ### ####...########..##.#### ###ß###ß##...##ß###ß#......... ##......................##.#### #.......................##.##.. #.............@.........##.##.# ###.##ß###ß##...##ß###ß#...#.##.# .....### ####..)##########.#.##.# ......# #ß...ß# #.........##.# ......#######...####......##..#.# ......'....##...##........'...#.# ......#######...####......##....# ......# #ß...ß# #......###..># ......#######...## #......# #.### There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 gnolls (D:2) 2 dart slugs 4 endoplasms 5 goblins 6 jackals 4 kobolds A quokka (D:1) 4 ball pythons 5 bats 2 frilled lizards 2 rats (D:2) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 107 | D:1 | Found Ihor's Armour Emporium. 254 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 254 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 284 | D:1 | Learned a level 2 spell: Searing Ray 1012 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 2148 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 2148 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/10 2148 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_wood_between_worlds, layout_basic, serial_shops, nicolae_diamond_shop, grunt_decor_junction D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_u, corexii_hall_statues_x, chequers_hall_statues_wall_a, minmay_fractal_squares_gapless_5 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 22 | || 22 Unarmed | 2 | || 2 Touch | 4 | || 4 Cast: Magic Dart | 68 | || 68 Searing Ray | 1 | || 1 Use: Potion | 1 | || 1 Armour: Robe | 27 | || 27 Dodge: Dodged | 23 | || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2146 | 2094 | 52 | 0 | 1880 | 2 | 1073.0 | Dungeon | 2146 | 2094 | 52 | 0 | 1880 | 2 | 1073.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1163 daAuts D:2: 983 daAuts