Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 9596304290038083088 70 wizard the Magician (level 4, 25/30 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:07 (1543 turns). wizard the Magician (Demonspawn Conjurer) Turns: 1543, Time: 00:01:08 Health: 25/30 AC: 2 Str: 7 XL: 4 Next: 4% Magic: 1/10 EV: 11 Int: 20 God: Gold: 49 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . h - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: mildly poisoned (25 -> 22) A: claws 1, demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons g - a +0 club h - a +0 whip (weapon) Missiles f - 6 poisoned darts j - 4 boomerangs Armour a - a +0 robe (worn) o - the +0 robe of Bitterness {Dex+4} (You found it on level 2 of the Dungeon) Dex+4: It affects your dexterity (+4). Scrolls c - a scroll of summoning {unknown} d - a scroll of fog {unknown} e - 4 scrolls of teleportation {unknown} i - a scroll of torment {unknown} l - a scroll of silence {unknown} n - a scroll of identify {unknown} Potions b - a potion of magic k - 3 potions of lignification {unknown} m - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. A weak demonic guardian rushes to your aid. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) o - the +0 robe of Bitterness {Dex+4} You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 49 gold pieces (gained 7). A ball python comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python is severely wounded. The ball python hisses angrily. An adder comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! The adder hisses angrily. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is moderately wounded. (Press . to maintain the ray.) The searing ray misses the adder. The adder bites you. The searing ray hits the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The searing ray hits the adder! You kill the adder! You finish channelling your searing ray. You feel sick. Your Spellcasting skill increases to level 4! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....#.#########.........# #####..# #..........# # ##.# ##..........# ## #.# #...........# .#####.#####..#.........# ......[......####.#####.## ######.###..## #.# #..# #.#[..######.# ##.# #.#.#......@.# #.# #.. #..####### #.# .# #.. #.# ..# #... #.# .. ...# #.## #..# #### There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 2 dart slugs (D:1) 3 endoplasms (D:1) 2 giant cockroaches 6 goblins A hobgoblin (D:2) 3 jackals (D:1) 6 kobolds (D:1) A quokka (D:1) 6 ball pythons 4 bats (D:1) 2 frilled lizards A rat (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 431 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 431 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 434 | D:1 | Learned a level 2 spell: Searing Ray 809 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/7 1496 | D:2 | Identified the +0 robe of Bitterness {Dex+4} 1543 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1543 | D:2 | Reached XP level 4. HP: 25/30 MP: 1/10 1543 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_ring D:2: layout_rooms, basic_ecumenical_altar Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Whip | 23 | || 23 Cast: Magic Dart | 67 | || 67 Searing Ray | 3 | || 3 Armour: Robe | 25 | || 25 Dodge: Dodged | 42 | || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1544 | 1530 | 14 | 0 | 1315 | 2 | 772.0 | Dungeon | 1544 | 1530 | 14 | 0 | 1315 | 2 | 772.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1204 daAuts D:2: 339 daAuts