Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 1435423798469450899 156 wizard the Magician (level 5, 30/35 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:51 (1771 turns). wizard the Magician (Demonspawn Conjurer) Turns: 1771, Time: 00:01:52 Health: 30/35 AC: 6 Str: 7 XL: 5 Next: 15% Magic: 2/12 EV: 11 Int: 25 God: Gold: 123 SH: 0 Dex: 16 Spells: 11/14 levels left rFire . . . h - +1 dagger (flame) rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ m - ring of Ethiy {AC+4 Int+3 Dex+4} HPRegen 1.25/turn q - ring of positive energy MPRegen 0.13/turn %: no passive effects @: no status effects A: antennae 1, powered by death 1, big brain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons d - a +0 sling e - a +0 dagger f - a +0 dagger h - a +1 dagger of flaming (weapon) Armour a - a +0 robe (worn) Jewellery m - the ring of Ethiy (worn) {AC+4 Int+3 Dex+4} (You found it on level 2 of the Dungeon) [ring of protection] AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). q - a ring of positive energy (worn) Scrolls g - a scroll of immolation {unknown} i - a scroll of identify {unknown} k - a scroll of poison {unknown} n - 2 scrolls of blinking {unknown} o - a scroll of silence {unknown} r - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} j - a potion of haste {unknown} l - 2 potions of lignification {unknown} p - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.0 Spellcasting - Level 4.0 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 16% 3d6 11% 3 Mephitic Cloud Conj/Alch/Air 12% N/A 14% 3 Dazzling Flash Hex/Fire 12% N/A 24% 3 Summon Ice Beast Ice/Summ 6% N/A 24% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Curse of Agony Necr 6% N/A 92% 5 Silence Hex/Air 3% N/A 92% 5 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You regenerate a little health from kills. You have an unusually large brain. (Int +2) Message History Natasha howls an incantation. You feel disoriented. Natasha casts a spell. The frilled lizard bites you but does no damage. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (lightly wounded, 74% to hit) You focus your ray upon Natasha. The searing ray hits the frilled lizard! You kill the frilled lizard! The searing ray hits the cerulean imp. The cerulean imp is heavily wounded. The searing ray hits Natasha. Natasha is heavily wounded. (Press . to maintain the ray.) The cerulean imp barely misses you. The searing ray hits the cerulean imp! You kill the cerulean imp! The cerulean imp disappears in a puff of smoke! The searing ray misses Natasha. The searing ray hits Natasha. Natasha is severely wounded. Natasha casts a spell. The searing ray misses Natasha. You finish channelling your searing ray. The cerulean imp misses you. Natasha misses you. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (severely wounded, 74% to hit) You focus your ray upon Natasha. The searing ray hits Natasha! You kill Natasha! Natasha screams in fury as she dies! The cerulean imp disappears in a puff of smoke! (Press . to maintain the ray.) Your Spellcasting skill increases to level 5! You have reached level 5! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...# #.# #..# #.# #.#≈... #...###.# #..# #.# ###≈... ......#.# #..# #.# ≈... ........# #..# #.# #### ......### #...# #.. #...### ..... ... #...# #.#.# ##.## #†#.# #.# #@#.### #.# #.§...# #.# #.#.#.############ #.# #................# #.# #.#.#.##########.# #.# #.....# #.# #.# ###.### #†# #.########## #.# #.# #[.........# #.# #.# There were no monsters in sight! Vanquished Creatures Natasha (twice) (D:2) 3 gnolls (D:2) 4 adders (D:2) An orc (D:2) 4 endoplasms 2 goblins A hobgoblin (D:2) 10 jackals (D:2) 2 kobolds (D:1) 4 quokkas (D:1) 2 ball pythons (D:1) A bat (D:2) 5 frilled lizards 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 349 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 349 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 355 | D:1 | Learned a level 2 spell: Searing Ray 675 | D:1 | Reached skill level 3 in Spellcasting 962 | D:2 | Reached XP level 3. HP: 23/24 MP: 0/8 1057 | D:2 | Identified the ring of Ethiy {AC+4 Int+3 Dex+4} 1093 | D:2 | Reached skill level 4 in Spellcasting 1104 | D:2 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 1104 | D:2 | Reached XP level 4. HP: 29/30 MP: 0/10 1331 | D:2 | Noticed Natasha 1413 | D:2 | Killed Natasha 1761 | D:2 | Noticed Natasha 1770 | D:2 | Killed Natasha 1771 | D:2 | Reached skill level 5 in Spellcasting 1771 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1771 | D:2 | Reached XP level 5. HP: 30/35 MP: 2/12 1771 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, minivault_11, chequers_serial_rivers_marsh D:2: layout_loops_ring, chequers_serial_rivers_room_a, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 20 | || 20 Cast: Magic Dart | 37 | 19 || 56 Searing Ray | 3 | 7 || 10 Armour: Robe | 13 | 7 || 20 Dodge: Dodged | 16 | 9 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1774 | 1764 | 10 | 0 | 1539 | 2 | 887.0 | Dungeon | 1774 | 1764 | 10 | 0 | 1539 | 2 | 887.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 923 daAuts D:2: 850 daAuts