Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 5686126182426215468 8 wizard the Conjurer (level 2, 15/19 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (220 turns). wizard the Conjurer (Demonspawn Conjurer) Turns: 220, Time: 00:00:19 Health: 15/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of moonshine {unknown} d - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. The jackal bites you. The jackal attacks as it pursues you! The jackal misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. x2 Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ~~....~~~~~~~~..## ~~....#####~~~~..## ~...[##...##≈~~~..# .....#.....#≈~~~..# ~....'..<>.#≈≈~~~.# .....#.....#≈≈~~..# .....##...##≈≈~~.## ....~~#####≈≈~~~.# ..~~~≈~≈≈≈≈≈≈~~~@# .~~~≈~≈≈≈≈≈≈≈~~.h# ..~~≈≈≈≈≈≈≈≈≈~~.## .~~~≈≈≈≈≈≈≈≈≈~~.# ..~~≈≈≈≈≈≈≈≈~~~.# ..~~~≈≈≈≈≈≈~~~..# ≈≈≈≈~~..## ≈≈≈~~~..# ≈≈≈~~~..# You could see a jackal. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 jackals (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 220 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 220 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 220 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 18 Cast: Magic Dart || 16 Armour: Robe || 16 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 225 | 225 | 0 | 0 | 160 | 1 | 225.0 | Dungeon | 225 | 225 | 0 | 0 | 160 | 1 | 225.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 225 daAuts