Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file.

Game seed: 1318441416234465160

9 wizard the Conjurer (level 2, 19/19 HPs)
             Began as a Demonspawn Conjurer on Mar 4, 2025.
             Quit the game on level 1 of the Dungeon.
             The game lasted 00:00:22 (206 turns).

wizard the Conjurer (Demonspawn Conjurer)            Turns: 206, Time: 00:00:22

Health: 19/19      AC:  2    Str:  7    XL:     2   Next: 3%
Magic:  2/5        EV: 11    Int: 18    God:    
Gold:   22         SH:  0    Dex: 11    Spells: 5/6 levels left

rFire   . . .          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.23/turn    (no ring)
MPRegen 0.09/turn

%: no passive effects
@: no status effects
A: powered by pain 1
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 22 gold pieces.

Inventory:

Armour
 a - a +0 robe (worn)
Scrolls
 c - a scroll of poison {unknown}
Potions
 b - a potion of magic
 d - a potion of curing {unknown}


   Skills:
 - Level 1.7 Dodging
 - Level 1.7 Stealth
 + Level 2.6 Spellcasting
 - Level 4.0 Conjurations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           64%        1d6       3%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           32%        2d5       4%          2
 Fulminant Prism          Conj/Alch      4%         3d5       58%         4
 Iskenderun's Mystic Bla  Conj/Tloc      9%         2d4 (+2d1 58%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You sometimes gain a little power by taking damage.

Message History

Press: ? - help, Shift-Dir - straight line
Aim: an endoplasm (severely wounded, 100% to hit)
The magic dart hits the endoplasm.
You kill the endoplasm!
Key pressed, stopping explore.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
A bat is nearby!
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a bat (wandering, hasn't noticed you, 100% to hit)
The magic dart hits the bat.
The bat is moderately wounded.
A bat is nearby!
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a bat (100% to hit)
The magic dart hits the bat.
You kill the bat!
Key pressed, stopping explore.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
d - a coppery potion
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
A hobgoblin comes into view.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a hobgoblin (asleep, 100% to hit)
The magic dart hits the hobgoblin.
The hobgoblin is almost dead.
The hobgoblin shouts!
A hobgoblin is nearby!
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a hobgoblin (almost dead, 100% to hit)
The magic dart hits the hobgoblin.
You kill the hobgoblin!
You have reached level 2!
Your demonic ancestry asserts itself...
You feel energised by your suffering.
Unknown command.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

.######.###.##..########
      #.# #.###.#  .....
      #.# #.# #.# #.....
.     #.# #.# ###..#....
..#   #.# #.#   #...#..#
....###.###.##. #....#..
............>.. #.....##
.###..#.###.##.##.....#.
   ##..@#      ......#..
    #.......... #...#.#.
  ......###.##. #......#
.........       #.....#.
.........       #....#..
##........      #...#...
 #....†...      #..#....
 #.........     #.#.....
                 #......


There were no monsters in sight!

Vanquished Creatures
  A ball python (D:1)
  2 endoplasms (D:1)
  A hobgoblin (D:1)
  2 bats (D:1)
  2 rats (D:1)
8 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | wizard the Demonspawn Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   206 | D:1      | Gained mutation: You sometimes gain a little power by
                  | taking damage. [demonic ancestry]
   206 | D:1      | Reached XP level 2. HP: 19/19 MP: 2/5
   206 | D:1      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      matt_arrival_diagonals, layout_rooms, serial_shops,
          nicolae_shop_behind_doors

Action                     || total
---------------------------++-------
   Cast: Magic Dart        ||    13

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |    206 |    206 |      0 |      0 |    182 |   1 |  206.0 |
       Dungeon |    206 |    206 |      0 |      0 |    182 |   1 |  206.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 206 daAuts