Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 11662669556298885417 68 wizard the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:15 (1946 turns). wizard the Conjurer (Demonspawn Conjurer) Turns: 1946, Time: 00:01:16 Health: 30/30 AC: 2 Str: 8 XL: 4 Next: 1% Magic: 2/10 EV: 5 Int: 20 God: Gold: 84 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . g - +0 rapier rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: held A: thin skeletal structure 1, demonic touch 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons d - a +0 dagger g - a +0 rapier (weapon) Missiles i - 6 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - 2 scrolls of poison {unknown} f - a scroll of blinking {unknown} k - a scroll of fog {unknown} l - a scroll of immolation {unknown} n - 2 scrolls of noise {unknown} Potions b - 2 potions of magic h - a potion of moonshine {unknown} j - a potion of curing {unknown} m - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 16% N/A 13% 1 Call Imp Summ 8% N/A 19% 2 Call Canine Familiar Summ 4% N/A 36% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 36% 3 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Eringya's Surprising Cr Summ 4% N/A 77% 4 Forge Monarch Bomb Fire/Frge 2% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Your touch may inflict irresistible damage on your foes. Message History (Press . to maintain the ray.) The searing ray misses the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The searing ray hits the ribbon worm. The ribbon worm is almost dead. The searing ray hits the ribbon worm. You kill the ribbon worm! You finish channelling your searing ray. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Your bones become slightly less dense. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...#..#. # #....... # . #......( ..##. #...... .....#######..... ###.....##....######. .........#........... .......@.....<# ......<##.....# ....... ##.....>.. ####### #.......# #....##..# #....# #... #....# ### #....# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A gnoll (D:1) 2 ribbon worms 4 endoplasms (D:1) 4 goblins 7 hobgoblins 4 jackals (D:2) 4 ball pythons A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 239 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 239 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 306 | D:1 | Learned a level 2 spell: Searing Ray 512 | D:1 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 512 | D:1 | Reached XP level 3. HP: 23/24 MP: 0/7 1946 | D:3 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 1946 | D:3 | Reached XP level 4. HP: 30/30 MP: 2/10 1946 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms D:2: layout_loops_ring D:3: layout_rooms, mainiacjoe_overflow_small_starburst, xom_butterflies Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | || 5 Touch | 4 | || 4 Rapier | 8 | || 8 Cast: Magic Dart | 68 | || 68 Searing Ray | 1 | || 1 Armour: Robe | 9 | || 9 Dodge: Dodged | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1946 | 1896 | 50 | 0 | 1695 | 3 | 648.7 | Dungeon | 1946 | 1896 | 50 | 0 | 1695 | 3 | 648.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 957 daAuts D:2: 941 daAuts D:3: 47 daAuts