Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 8397729481920207577 200 wizard the Magician (level 5, 29/41 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 5 of the Dungeon. The game lasted 00:02:39 (2188 turns). wizard the Magician (Demonspawn Conjurer) Turns: 2188, Time: 00:02:39 Health: 29/41 AC: 2 Str: 7 XL: 5 Next: 48% Magic: 1/11 EV: 11 Int: 21 God: Gold: 77 SH: 0 Dex: 11 Spells: 6/12 levels left rFire . . . n - +0 spear (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no boots) SInv . o - amulet of regeneration Will ..... (no ring) Stlth ++ (no ring) HPRegen 1.06/turn MPRegen 0.12/turn %: no passive effects @: no status effects A: claws 3, ignite blood 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons f - a +0 spear n - a +0 spear of venom (weapon) Missiles c - 3 poisoned darts k - a throwing net {!f} Armour a - a +0 robe (worn) q - the +8 scale mail of Leotzur {rN+ Regen+ Str-3} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Str-3: It affects your strength (-3). r - a +2 pair of gloves Jewellery o - an amulet of regeneration (worn) Scrolls d - a scroll of poison {unknown} e - a scroll of teleportation {unknown} g - a scroll of amnesia {unknown} h - 4 scrolls of identify {unknown} i - 2 scrolls of enchant weapon {unknown} l - a scroll of blinking {unknown} p - a scroll of brand weapon {unknown} s - a scroll of fear {unknown} Potions b - a potion of magic j - 3 potions of attraction {unknown} m - a potion of curing {unknown} Skills: + Level 3.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.0 Unarmed Combat - Level 4.2 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Stone Arrow Conj/Erth 24% 3d8 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 12% 1 Hailstorm Conj/Ice 12% 3d6 16% 3 Frozen Ramparts Ice 8% 1d2 34% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Rending Blade Conj/Frge 12% 2d4 45% 4 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 *[!*[ Annotations: D:2 2 transporters Innate Abilities, Weirdness & Mutations You have claws for hands. Your demonic aura sometimes causes spilled blood to erupt in flames. Message History You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Found a book of Frost, a scroll labelled LEORA PUIKU and 4 stones. A water moccasin comes into view. The water moccasin hisses angrily. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (63% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin! The water moccasin is moderately wounded. (Press . to maintain the ray.) The searing ray hits the water moccasin! The water moccasin is heavily wounded. The searing ray hits the water moccasin. The water moccasin is severely wounded. The water moccasin barely misses you. The searing ray hits the water moccasin! The water moccasin is almost dead. You finish channelling your searing ray. The water moccasin bites you. x2 Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (almost dead, 63% to hit) You focus your ray upon the water moccasin. The searing ray misses the water moccasin. (Press . to maintain the ray.) The water moccasin barely misses you. The searing ray misses the water moccasin. The water moccasin bites you but does no damage. The searing ray hits the water moccasin! You kill the water moccasin! Training target 1.0 for Unarmed Combat reached! Your Fighting skill gained 3 levels and is now at level 3! Your Unarmed Combat skill increases to level 1! You have reached level 5! Your demonic ancestry asserts itself... Your blood heats up. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.(.....# ###.......##. .....?...... #.......# ##.......# #..:.###### #........... #.†..####### #@...# #....# ##.### #.# #.+ ### There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) An orc priest (D:3) A dart slug (D:1) A ribbon worm (D:2) 2 orcs (D:3) 8 endoplasms 3 giant cockroaches 8 goblins A hobgoblin (D:2) 2 jackals (D:2) 7 kobolds A quokka (D:2) 5 ball pythons 3 bats 4 frilled lizards 2 rats (D:1) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 195 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 195 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 198 | D:1 | Learned a level 2 spell: Searing Ray 802 | D:2 | Found Aquer's General Store. 854 | D:2 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 854 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 952 | D:2 | Found Yvinlom's Distillery. 956 | D:2 | Found Suxken's Antique Armour Boutique. 987 | D:2 | Found Qawot's Assorted Antiques. 1205 | D:2 | Found a transporter. 1205 | D:2 | Found Atibaaf's Armour Shop. 1353 | D:2 | Learned a level 3 spell: Stone Arrow 1452 | D:2 | Found a transporter. 1690 | D:2 | Identified the +8 scale mail of Leotzur {rN+ Regen+ Str-3} 1792 | D:3 | Gained mutation: You have claws for hands. [demonic | ancestry] 1792 | D:3 | Reached XP level 4. HP: 28/30 MP: 5/10 2175 | D:3 | You fall into a shaft and drop 2 floors! 2175 | D:5 | Entered Level 5 of the Dungeon 2177 | D:5 | Noticed a water moccasin 2187 | D:5 | Killed a water moccasin 2188 | D:5 | Reached skill level 1 in Unarmed Combat 2188 | D:5 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 2188 | D:5 | Reached XP level 5. HP: 29/41 MP: 1/11 2188 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_rooms D:2: layout_basic, serial_shops, nicolae_shop_flopsided, shop_statue, shop, nicolae_shop_targeted, nicolae_shop_drivethru D:3: layout_rooms, angelslayer_ecumenical_altar_simple_liquid, chequers_garden D:5: layout_basic, minmay_temple_entry_arrows Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.2 Fighting | 3 | 3.1 Unarmed Combat | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 11 | || 11 Cast: Magic Dart | 67 | 15 || 82 Searing Ray | 4 | 3 || 7 Armour: Robe | 3 | 6 || 9 Dodge: Dodged | 4 | 2 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2189 | 2145 | 44 | 36 | 1848 | 4 | 547.2 | Dungeon | 2189 | 2145 | 44 | 36 | 1848 | 4 | 547.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1015 daAuts D:1: 801 daAuts D:3: 359 daAuts D:5: 12 daAuts