Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 9570798905235400686 8 wizard the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (178 turns). wizard the Conjurer (Demonspawn Conjurer) Turns: 178, Time: 00:00:20 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . c - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic d - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Momentum Strike Conj/Tloc 18% 3d8 12% 2 Blink Tloc 4% N/A 26% 2 Lesser Beckoning Tloc 4% N/A 26% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You kill the ball python! There is an open door here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a book of Spatial Translocations and begin reading... You add the spells Blink, Momentum Strike and Lesser Beckoning to your library. You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - a clear potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. A quokka is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! A dart slug comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (asleep, 100% to hit) The magic dart hits the dart slug. The dart slug is moderately wounded. A dart slug is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (moderately wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is heavily wounded. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ... .... ... ###.... .... .....⌠. ..... ....... #..####....... #.....@....w# #.#...#......# #...#.#....#.. ###..##.#....# #...###.#....# ###.#.....##..... #...####..# ...... #.#.....#########+###### #.......#~~~~~≈..P.....♣ You could see a dart slug. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 144 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 144 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 178 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_rooms, hangedman_feature_mirror, solitary_fountain, minmay_misc_feat_alley, hangedman_decor_growths Action || total ---------------------------++------- Melee: Club || 8 Cast: Magic Dart || 11 Armour: Robe || 8 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 179 | 179 | 0 | 0 | 137 | 1 | 179.0 | Dungeon | 179 | 179 | 0 | 0 | 137 | 1 | 179.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 179 daAuts