Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 9403737770785597772 29 wizard the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:49 (1189 turns). wizard the Conjurer (Demonspawn Conjurer) Turns: 1189, Time: 00:00:50 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 5/7 EV: 11 Int: 20 God: Gold: 69 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . d - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: antennae 1, powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons d - a +0 spear (weapon) g - a +0 club Missiles k - 3 boomerangs l - 5 poisoned darts Armour a - a +0 robe (worn) Jewellery j - a ring of willpower Scrolls e - 2 scrolls of teleportation {unknown} f - a scroll of butterflies {unknown} i - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} h - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You regenerate a little health from kills. Message History Aim: a hobgoblin, wearing a ring of willpower (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! j - a ring of willpower You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. Found 6 stones. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! Magic restored. k - 3 boomerangs l - 5 poisoned darts You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of antennae grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ##.## #...# ... # ... ####### #.# ......## #.# .......#########@# .##..............# ####...########### # ##.## #####.# ......# ####### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 bats A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) 5 kobolds (D:1) 3 quokkas (D:1) 5 ball pythons 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 309 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 309 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 339 | D:1 | Learned a level 2 spell: Searing Ray 1189 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1189 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1189 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring, minmay_misc_feat_rugged D:2: layout_loops_ring, basic_altar, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Spear || 7 Cast: Magic Dart || 44 Armour: Robe || 5 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1189 | 1138 | 51 | 0 | 1018 | 2 | 594.5 | Dungeon | 1189 | 1138 | 51 | 0 | 1018 | 2 | 594.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1135 daAuts D:2: 53 daAuts