Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 16492721753553121014 72 wizard the Magician (level 4, 28/30 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:25 (1439 turns). wizard the Magician (Demonspawn Conjurer) Turns: 1439, Time: 00:01:25 Health: 28/30 AC: 2 Str: 7 XL: 4 Next: 7% Magic: 0/10 EV: 11 Int: 21 God: Gold: 104 SH: 4 Dex: 11 Spells: 8/11 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: large bone plates 1, weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Missiles f - 8 poisoned darts Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of amnesia {unknown} h - 2 scrolls of identify {unknown} Potions b - a potion of magic e - 3 potions of mutation {unknown} g - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 12% 1 Hailstorm Conj/Ice 12% 3d6 16% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 19% 2 Frozen Ramparts Ice 8% 1d2 34% 3 Passwall Erth 4% N/A 34% 3 Swiftness Air 4% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) You have a small tail. Message History You climb downwards. Level annotation: Natasha There is a stone staircase leading up here. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (72% to hit) You focus your ray upon Natasha. The searing ray misses Natasha. (Press . to maintain the ray.) The searing ray misses Natasha. Natasha claws you but does no damage. The searing ray hits Natasha. Natasha is lightly wounded. Natasha closely misses you. The searing ray hits Natasha. Natasha is heavily wounded. You finish channelling your searing ray. Natasha closely misses you. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (heavily wounded, 72% to hit) You focus your ray upon Natasha. The searing ray hits Natasha. Natasha is heavily wounded. (Press . to maintain the ray.) Natasha mumbles some strange words. Natasha shimmers violently. Natasha casts a spell at you. The magic dart hits you. The searing ray hits Natasha. Natasha is almost dead. Natasha claws you but does no damage. Without enough magic to sustain it, your Searing Ray dissipates. Natasha closely misses you. You hit Natasha. You kill Natasha! Natasha screams in pain as she dies! Your Spellcasting skill increases to level 4! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You grow a small tail. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..## ... #.. ... ##.### ....# #######..# #<..@.#..# #####†#..# #.#h.# #.#..# #.#5.# #.#5.# #######.#..# #.......†..# #.#######..# There were no monsters in sight! Vanquished Creatures Natasha (D:2) An adder (D:2) A dart slug (D:1) 4 bats (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 4 frilled lizards (D:1) 3 kobolds (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 143 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 143 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 146 | D:1 | Learned a level 2 spell: Searing Ray 497 | D:1 | Found a faded altar of an unknown god. 787 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 1350 | D:2 | Noticed Natasha 1438 | D:2 | Killed Natasha 1439 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 1439 | D:2 | Reached XP level 4. HP: 28/30 MP: 0/10 1439 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_ring, basic_ecumenical_altar, minmay_quantized D:2: layout_basic, basic_altar, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 10 | || 10 Unarmed | 1 | || 1 Cast: Magic Dart | 60 | || 60 Searing Ray | 2 | || 2 Armour: Robe | 13 | || 13 Dodge: Dodged | 12 | || 12 Block: Other | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1439 | 1431 | 8 | 53 | 1201 | 2 | 719.5 | Dungeon | 1439 | 1431 | 8 | 53 | 1201 | 2 | 719.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1290 daAuts D:2: 149 daAuts