Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 2088589424608906581 9 wizard the Conjurer (level 2, 10/19 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (625 turns). wizard the Conjurer (Demonspawn Conjurer) Turns: 625, Time: 00:00:18 Health: 10/19 AC: 2 Str: 7 XL: 2 Next: 6% Magic: 0/5 EV: 11 Int: 18 God: Gold: 20 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . e - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons c - a +0 quarterstaff d - a +0 dagger e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking {unknown} h - a scroll of enchant armour {unknown} Potions b - a potion of magic f - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you. You completely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. You hit the hobgoblin. You kill the hobgoblin! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... ... ... ..# #.# #.# ##'## ##.@.## #. ##.....## #.##### ##.......## ##.#...# #.........####......## +.........'....#...... #.........####........ ##.......## #........ ##.....## #........ ##...## ####...## There were no monsters in sight! Vanquished Creatures 5 endoplasms (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 624 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 624 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 625 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_corners, hellmonk_ecumenical_altar_crossroads, minivault_5 Action || total ---------------------------++------- Melee: Short sword || 11 Cast: Magic Dart || 17 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 624 | 624 | 0 | 0 | 576 | 1 | 624.0 | Dungeon | 624 | 624 | 0 | 0 | 576 | 1 | 624.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 624 daAuts