wizfolk Level 1 of the Dungeon (11, -12, D:1) a +0 dagger a goblin corpse (12, 2, D:1) a goblin corpse (skeletalised by now) (15, -3, D:1) 7 stones (20, -11, D:1) a hobgoblin corpse (24, -9, D:1) a +0 plate armour (24, 9, D:1) a rat corpse (skeletalised by now) (25, -1, D:1) a frilled lizard skeleton (27, -11, D:1) a dart slug corpse (29, -11, D:1) a +0 ring mail (31, 31, D:1) a rat corpse (skeletalised by now) (32, -1, D:1) a bat skeleton (36, -6, D:1) 6 stones (36, 15, D:1) a bat corpse (skeletalised by now) (43, 14, D:1) a hobgoblin corpse (skeletalised by now) (53, 32, D:1) a +0 chain mail (56, 7, D:1) a jackal corpse (skeletalised by now) (56, 9, D:1) a hobgoblin corpse (skeletalised by now) (59, -13, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of acquirement (2, 15, D:2) a ball python corpse (4, 13, D:2) a potion of moonshine (7, 16, D:2) a +0 club a +0 short sword a potion of brilliance a gnoll corpse (7, 17, D:2) a bat corpse (9, 19, D:2) 13 gold pieces (10, 19, D:2) a scroll of identify (13, 13, D:2) a potion of heal wounds