wizfolk Level 1 of the Dungeon [Shop] Jeompe Reax's Antique Weapon Emporium a +0 rapier (148 gold) a +0 halberd (108 gold) a +0 whip (67 gold) a +0 club (13 gold) a +0 rapier (148 gold) a +0 longbow (297 gold) a +0 spear (81 gold) a +4 battleaxe of venom (918 gold) (0, 0, D:1) a +0 club (4, 20, D:1) a +0 scale mail (5, 32, D:1) a jackal corpse (skeletalised by now) (8, 8, D:1) an inkwell talisman (9, 12, D:1) a ball python skeleton (9, 34, D:1) a +0 short sword 2 stones (10, 5, D:1) a +0 dagger a kobold skeleton (10, 21, D:1) 3 stones a kobold skeleton (11, 6, D:1) a ball python skeleton (11, 32, D:1) a ball python corpse (skeletalised by now) (12, 10, D:1) a +0 leather armour (13, 11, D:1) a +0 short sword a kobold skeleton (19, 0, D:1) a ball python corpse (skeletalised by now) (21, 33, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (3, -19, D:2) the +0 robe of Miete {rF+ Dex+3 SInv} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (5, -45, D:2) a +0 club (11, -5, D:2) a hobgoblin skeleton (11, -3, D:2) a rat skeleton (12, -48, D:2) a +0 club 2 stones (15, -33, D:2) a +0 spear a gnoll corpse (skeletalised by now) (15, -19, D:2) a quokka skeleton (16, -33, D:2) a +0 whip a +0 whip a gnoll skeleton (19, -23, D:2) a +0 flail (20, -2, D:2) a +0 arbalest (21, -2, D:2) the +1 robe of Context {*Silence rF- rN+++ Stlth+} *Silence: It may silence you when you take damage. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (25, -30, D:2) a +0 club a goblin skeleton (26, -30, D:2) a +0 dagger a hobgoblin skeleton a goblin skeleton (29, -36, D:2) a +0 short sword a +0 chain mail (31, -4, D:2) a rat skeleton (37, -19, D:2) a bat skeleton (39, -26, D:2) a +0 robe a +0 dagger the human skeleton of Jessica Level 3 of the Dungeon [Shop] Wiejaja's Jewellery Shoppe a ring of magical power (unknown) (240 gold) an amulet of reflection (unknown) (360 gold) the ring of Seoriac {rC+ Str+7 Int+3 Dex-5 Stlth-} (493 gold) [ring of protection from cold] rC+: It protects you from cold. Str+7: It affects your strength (+7). Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). Stlth-: It makes you less stealthy. a +6 ring of dexterity (unknown) (432 gold) an amulet of chemistry (unknown) (360 gold) the ring of Tarolus {rElec Will+ Str+6 Stlth+} (700 gold) [ring of strength] rElec: It insulates you from electricity. Will+: It increases your willpower. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. a +6 ring of dexterity (unknown) (432 gold) a ring of wizardry (360 gold) an amulet of the acrobat (unknown) (360 gold) a ring of protection from fire (unknown) (300 gold) a +4 ring of protection (unknown) (432 gold) an amulet of the acrobat (unknown) (360 gold) (0, 0, D:3) a +0 robe (2, 8, D:3) a +0 short sword the +1 leather armour of the Endless Expanse {rN+ Dex+2} rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. an orc skeleton (5, 19, D:3) a +0 short sword a kobold skeleton (7, 11, D:3) a +0 short sword (7, 24, D:3) a +0 leather armour a +0 hand axe an orc skeleton (9, 11, D:3) a +0 leather armour a +0 club an orc skeleton (9, 12, D:3) a +0 club an orc skeleton (22, 6, D:3) 3 flux baubles (23, 33, D:3) a rat skeleton (38, 28, D:3) the inkwell talisman of Feasting {Will+++} [inkwell talisman] Will+++: It greatly increases your willpower. (40, 10, D:3) a bat corpse (skeletalised by now) (42, 26, D:3) a +0 ring mail a +0 flail (46, 6, D:3) a +0 ring mail (47, 40, D:3) a +0 ring mail (49, 10, D:3) a +0 long sword (55, -2, D:3) a +0 falchion Level 4 of the Dungeon (12, -35, D:4) a +0 flail an orc corpse