wjstks Level 1 of the Dungeon (11, -55, D:1) a parchment of Cause Fear (14, -41, D:1) a quokka corpse (skeletalised by now) (19, -34, D:1) a +0 club a gnoll corpse (skeletalised by now) (20, -35, D:1) a +0 dagger a goblin skeleton (25, -12, D:1) a +0 dagger a goblin skeleton (26, -58, D:1) a +0 short sword a kobold corpse (skeletalised by now) (28, -62, D:1) a +0 hand axe (28, -8, D:1) a +0 dagger (37, -57, D:1) a +0 club a gnoll corpse (skeletalised by now) (47, -55, D:1) a +0 short sword (47, -41, D:1) a parchment of Shock (51, -23, D:1) a parchment of Animate Dead (65, -48, D:1) a +0 club a goblin corpse (skeletalised by now) (70, -49, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (4, 13, D:2) a +0 mace the human corpse of Terence (skeletalised by now) (13, 5, D:2) a +0 rapier (23, 3, D:2) the cold staff of Nojoak {rF+ rC+ SInv Ice} [staff of cold] rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. Trog disapproves of the use of such an item. (28, 6, D:2) a rat corpse (41, 2, D:2) a +0 dagger (46, -6, D:2) a +0 dagger