wjstks5597 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, -25, D:1) a quokka skeleton (12, -36, D:1) a +0 short sword a stone a kobold skeleton (13, 0, D:1) a bat skeleton (14, -35, D:1) a bat skeleton (15, -23, D:1) a parchment of Apportation (16, -26, D:1) a +0 short sword (17, -34, D:1) a +0 leather armour (17, -25, D:1) a +4 dagger a frilled lizard skeleton a quokka skeleton (17, -2, D:1) a +0 dagger (22, 9, D:1) a hobgoblin corpse (skeletalised by now) (23, -25, D:1) 5 large rocks (24, -7, D:1) a quokka corpse (skeletalised by now) (26, -32, D:1) a quokka corpse (skeletalised by now) (36, -2, D:1) 2 poisoned darts (44, -5, D:1) a +0 whip 3 stones Level 2 of the Dungeon (0, 0, D:2) a parchment of Freeze (4, -7, D:2) a parchment of Construct Spike Launcher (30, -6, D:2) a bat skeleton (31, -12, D:2) an adder skeleton (32, -2, D:2) a +0 dagger (39, -3, D:2) the +5 short sword "Tormentor" {elec, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further.