wjstks5597 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (12, 8, D:1) a +0 ring mail (16, -20, D:1) a ball python corpse (skeletalised by now) (16, -1, D:1) a ball python corpse (skeletalised by now) (16, 8, D:1) a +0 club (26, 16, D:1) a +0 ring mail (32, 6, D:1) a quokka corpse (skeletalised by now) (32, 20, D:1) a +0 club (35, -15, D:1) a kobold skeleton (35, 13, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (37, 27, D:1) a frilled lizard corpse (skeletalised by now) (42, 21, D:1) a +0 dagger (46, -17, D:1) a +0 whip (46, 6, D:1) a +0 short sword a kobold skeleton (52, -6, D:1) a +0 short sword 4 stones (53, 0, D:1) a hobgoblin skeleton (56, 6, D:1) a quokka skeleton (63, -4, D:1) a bat corpse (skeletalised by now) (63, -3, D:1) a parchment of Petrify Level 2 of the Dungeon (1, -13, D:2) a rat corpse (skeletalised by now) (2, 5, D:2) the +0 leather armour "Feshrar" {-Tele Rampage Will++ SInv} -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will++: It greatly increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (3, -33, D:2) a ball python corpse (skeletalised by now) (6, 2, D:2) a -3 club (17, -14, D:2) a bat corpse (skeletalised by now) (17, -1, D:2) a +0 club (17, 0, D:2) a rat skeleton a ball python skeleton (28, 1, D:2) an adder skeleton (31, 1, D:2) an adder skeleton (33, -26, D:2) a +0 club a goblin skeleton (34, -18, D:2) a +0 trident (34, -12, D:2) 3 stones (40, -27, D:2) a rat skeleton Level 3 of the Dungeon [Shop] Purphoetisk's Antique Weapon Boutique the +1 sling "Tacemol" {freeze, ^Contam +Blink rElec rPois} (655 gold) ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. a +1 partisan of freezing (470 gold) a +0 mace (72 gold) the +4 short sword "Lyrunk" {vamp, rElec rPois rC+ Str+3} (1452 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 dagger of protection (105 gold) a +0 war axe (84 gold) the +5 woodcutter's axe (1008 gold) It cannot be enchanted further. a +0 dagger (48 gold) a +0 rapier (132 gold) a +0 hand axe (72 gold) a +0 short sword (72 gold) (0, 0, D:3) a +0 short sword 4 stones (6, 16, D:3) a +0 quarterstaff (7, 26, D:3) a clockroach corpse a dart slug corpse (7, 29, D:3) a dart slug corpse (8, 8, D:3) a frilled lizard skeleton (10, 11, D:3) 5 atropa-tipped darts (25, 17, D:3) a +0 club a goblin corpse (skeletalised by now) (25, 40, D:3) a +0 club (26, 6, D:3) a rat corpse (skeletalised by now) (28, 16, D:3) a ball python corpse (skeletalised by now) (31, 15, D:3) a quokka corpse (skeletalised by now) (39, 3, D:3) a +0 dagger (59, 21, D:3) a medusa talisman Level 4 of the Dungeon (24, 11, D:4) a +0 short sword a hobgoblin corpse