Dungeon Crawl Stone Soup version 0.35-a0-1316-g32f959a6b0 (webtiles) character file. Game seed: 9660658120586428505 9 wjstks5597 the Trooper (level 2, 23/23 HPs) Began as a Demonspawn Gladiator on Oct 22, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (236 turns). wjstks5597 the Trooper (Demonspawn Gladiator) Turns: 236, Time: 00:00:31 Health: 23/23 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 9 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions d - a potion of curing {unknown} Skills: + Level 2.9 Fighting - Level 2.6 Axes - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You kill the frilled lizard! You hit the dart slug. The dart slug barely misses you. You hit the dart slug. You kill the dart slug! Things that are here: a +0 dagger; a dart slug corpse; a goblin corpse You start resting. HP restored. You start waiting. Done waiting. You encounter a rat. The rat leaves your sight. d - a green potion A rat is nearby! A rat is nearby! Found 9 gold pieces. Found a stone staircase leading down. You hit the rat. You kill the rat! You see here a rat corpse. You now have 9 gold pieces. You encounter a bat. A bat is nearby! A bat is nearby! The bat misses you. The bat closely misses you. You closely miss the bat. The bat hits you but does no damage. x2 The bat misses you. You closely miss the bat. The bat closely misses you. The bat hits you. You slash the bat! You kill the bat! HP restored. You encounter a kobold. It is wielding a +0 club. The kobold shouts! You hear a shout! The kobold barely misses you. You hit the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. .. .## .. ##.# #.! ##)# ... ##.@# .....# #..## . ...... ###.## #.###....## #...# #####.##.. ... #.### #......#.# #. #####.### #......#.# #. #.......## #........#####. ###......###.>........#).. ###.#...........##...)## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wjstks5597 the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 236 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 236 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 236 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 19 Melee: War axe || 29 Armour: Leather armour || 16 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 243 | 243 | 0 | 156 | 37 | 1 | 243.0 | Dungeon | 243 | 243 | 0 | 156 | 37 | 1 | 243.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 243 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+