wjstks5597 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 4, D:1) a +0 ring mail (3, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -19, D:1) a ball python corpse (skeletalised by now) (12, -19, D:1) a +0 whip 4 stones (25, -20, D:1) a +0 whip 4 stones (25, -18, D:1) a hobgoblin skeleton (25, 17, D:1) a bat corpse (skeletalised by now) (27, 16, D:1) a hobgoblin corpse (skeletalised by now) (32, -21, D:1) a +0 whip (35, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (39, 6, D:1) a +0 spear (42, -13, D:1) a hobgoblin corpse (42, 20, D:1) a +0 short sword (45, 7, D:1) a +0 dagger (47, -17, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (2, 5, D:2) 5 poisoned darts (3, 12, D:2) the ring "Xififausu" {MP+9 Int+7} [ring of magical power] MP+9: It affects your magic capacity (+9). Int+7: It affects your intelligence (+7). (unseen) (4, 8, D:2) a jackal corpse (5, 10, D:2) a quokka corpse (5, 13, D:2) a +1 dagger of holy wrath (unseen) (6, 9, D:2) an adder corpse a jackal corpse (6, 13, D:2) a +0 mace