Dungeon Crawl Stone Soup version 0.35-a0-1328-gc9dcc2532d (webtiles) character file. Game seed: 5811746218825702176 9 wjstks5597 the Trooper (level 2, 17/23 HPs) Began as a Demonspawn Gladiator on Oct 24, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (164 turns). wjstks5597 the Trooper (Demonspawn Gladiator) Turns: 164, Time: 00:00:14 Health: 17/23 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 35 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin f - 2 boomerangs Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions d - 2 potions of curing {unknown} Skills: + Level 2.9 Fighting - Level 2.6 Axes - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You now have 35 gold pieces (gained 10). You encounter a jackal. The jackal barks! You encounter a jackal. There are monsters nearby! You encounter a jackal. x2; You encounter a rat. The jackal leaves your sight. Found a bubbling yellow potion. The jackal barks! You see here 2 fizzy brown potions. d - 2 fizzy brown potions The jackal closely misses you. x2 You slash the jackal! You kill the jackal! You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. You hit the jackal. You kill the jackal! The jackal barks! The jackal barely misses you. The jackal bites you. You closely miss the jackal. You slash the rat! You kill the rat! The jackal barely misses you. You closely miss the jackal. The jackal bites you. x2 You closely miss the jackal. You hit the jackal. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. x2 You slash the jackal! You kill the jackal! You closely miss the jackal. The jackal misses you. You encounter a ball python. The jackal bites you. The ball python leaves your sight. The jackal bites you but does no damage. You see here a jackal corpse. You slash the jackal! You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... . #### #.# .#. ... ##.## ## #.# #...# #. ... #...# #. #.# #...# #. #.## #.# #...# #. #....#†### #...# #. #...@..####...######. ..!...#†................ ####. #................. .....................# .....#.#.####...####### ..........# #...# . ......### #...# ....$.# #...# ...# #...# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 jackals (D:1) A bat (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wjstks5597 the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 164 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 164 | D:1 | Reached XP level 2. HP: 17/23 MP: 2/2 164 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_cross, serial_shops, shop, st_stairs_7 Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.9 Axes | 2 | 2.6 Throwing | 1 | 1.7 Dodging | 2 | 2.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 11 Melee: War axe || 16 Armour: Leather armour || 7 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 167 | 167 | 0 | 0 | 125 | 1 | 167.0 | Dungeon | 167 | 167 | 0 | 0 | 125 | 1 | 167.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 167 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+