Dungeon Crawl Stone Soup version 0.35-a0-1329-g4838a30a0f (webtiles) character file. Game seed: 5578589618176683783 37 wjstks5597 the Trooper (level 3, 24/30 HPs) Began as a Demonspawn Gladiator on Oct 25, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:58 (534 turns). wjstks5597 the Trooper (Demonspawn Gladiator) Turns: 534, Time: 00:00:58 Health: 24/30 AC: 4 Str: 16 XL: 3 Next: 19% Magic: 3/3 EV: 11 Int: 8 God: Gold: 9 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: weakness stinger 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 cloak Scrolls c - a scroll of fog {unknown} d - a scroll of revelation {unknown} e - 2 scrolls of immolation {unknown} h - a scroll of brand weapon {unknown} k - a scroll of poison {unknown} m - a scroll of fear {unknown} n - a scroll of enchant armour {unknown} Potions f - a potion of curing {unknown} j - a potion of heal wounds {unknown} l - a potion of mutation {unknown} Skills: + Level 3.7 Fighting - Level 2.6 Axes - Level 1.7 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 0% N/A 85% 3 Summon Seismosaurus Egg Summ/Erth 0% N/A 99% 4 Detonation Catalyst Fire/Alch 0% 2d5 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Your touch may inflict minor irresistible damage on your foes. Message History The ribbon worm is heavily wounded. The ribbon worm bites you. You slash the ribbon worm! You sting the ribbon worm but do no damage. The ribbon worm is almost dead. The ribbon worm bites you! You slash the ribbon worm! You kill the ribbon worm! Found a chain mail. You see here a ribbon worm corpse. You encounter an adder. An adder is nearby! The adder hisses angrily. You miss the adder. The adder barely misses you. The adder bites you. You closely miss the adder. The adder bites you but does no damage. You closely miss the adder. The adder bites you. The adder barely misses you. You hit the adder but do no damage. The adder barely misses you. x2 You hit the adder. The adder is lightly wounded. The adder bites you. The adder barely misses you. You miss the adder. The adder is lightly wounded. The adder barely misses you. x2 You closely miss the adder. The adder is lightly wounded. The adder closely misses you. x2 You slash the adder! The adder is severely wounded. The adder closely misses you. The adder bites you but does no damage. You barely miss the adder. The adder is severely wounded. The adder barely misses you. You slash the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2; Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######.##########.# .....#.# #.# .......# #.## ####.#.# ###.#.### #.#.# ..###..# ###>#)# #.##.#.#.# ...#.# # #.##.# ####.#.######.###†##.# ........<......†@†...# ......<####.#..#..#..# .##........#......#..# #.#(....###.......... ...#...##.#..##..#..##. ... ....# #.#. #..#..# # #####.... ..#. #..# .# #.#.### #. #.[# .. #. .# .... .# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 4 frilled lizards 2 goblins (D:1) 6 kobolds 4 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wjstks5597 the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 107 | D:1 | Discovered your monstrous ancestry. 107 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 107 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 134 | D:1 | Reached skill level 3 in Fighting 534 | D:2 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 534 | D:2 | Reached XP level 3. HP: 24/30 MP: 3/3 534 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: layout_loops_ring, serial_shops, nicolae_shopburst, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 3 | 3.7 Axes | 2 | 2.6 Throwing | 1 | 1.7 Dodging | 2 | 2.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 67 Melee: War axe || 72 Tailslap || 2 Stab: Sleeping || 2 Armour: Leather armour || 37 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 559 | 559 | 0 | 0 | 330 | 2 | 279.5 | Dungeon | 559 | 559 | 0 | 0 | 330 | 2 | 279.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 470 daAuts D:2: 88 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+