Dungeon Crawl Stone Soup version 0.35-a0-502-g3aa999ad01 (webtiles) character file. Game seed: 2385040595359536662 66 wonddun the Grave Robber (level 3, 18/26 HPs) Began as a Revenant Necromancer on June 11, 2026. Quit the game on level 6 of the Dungeon. The game lasted 00:13:16 (1753 turns). wonddun the Grave Robber (Revenant Necromancer) Turns: 1753, Time: 00:13:16 Health: 18/26 AC: 3 Str: 13 XL: 3 Next: 96% Magic: 7/7 EV: 11 Int: 19 God: Gold: 106 SH: 0 Dex: 9 Spells: 4/8 levels left rFire . . . (100%) c - staff of alchemy rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) a - +0 helmet {Int+3} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of Cawor {Dissipate Str+2} Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 106 gold pieces. Inventory: Armour a - a +0 helmet of intelligence (worn) b - a +0 robe (worn) Magical Staves c - a staff of alchemy (weapon) Jewellery d - the amulet of Cawor (worn) {Dissipate Str+2} (You found it on level 2 of the Dungeon) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Str+2: It affects your strength (+2). e - an amulet of regeneration Potions g - a potion of magic f - 2 potions of might {unknown} j - a potion of haste {unknown} k - 2 potions of brilliance {unknown} l - a potion of cancellation {unknown} n - a potion of heal wounds {unknown} o - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 3.1 Spellcasting + Level 4.8 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 c - Vampiric Draining Necr 21% 2d7 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Freeze Ice 12% 1d3 16% 1 Magic Dart Conj 12% 1d3 16% 1 Animate Dead Necr 21% N/A 21% 4 Momentum Strike Conj/Tloc 6% 3d8 22% 2 Searing Ray Conj 6% 2d4 22% 2 Stone Arrow Conj/Erth 6% 3d7 41% 3 Rending Blade Conj/Frge 3% 2d6 83% 4 Curse of Agony Necr 21% N/A 50% 5 Lehudib's Crystal Spear Conj/Erth 1% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 22246 Altars: Uskayaw Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History There are no items here. A malevolent force fills the Dungeon... You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You encounter a kobold. It is wielding a +0 short sword. The kobold shouts! You encounter a kobold. It is wielding a +0 dagger and quivering stones. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (chance to affect: 67%) A fragment of the kobold's soul is dislodged from its body. The kobold looks weaker. You encounter a kobold. It is wielding a +0 club and quivering stones. You encounter a kobold brigand. It is wielding a +0 dagger and quivering poisoned darts. Your soul wisp touches the kobold. The kobold leaves your sight. You encounter a scorpion. Found a clear potion. Your soul wisp barely misses the kobold. The kobold throws a stone. The stone closely misses your soul wisp. The stone barely misses you. Your soul wisp closely misses the kobold. Something misses your soul wisp. As you read the scroll labelled NIOHUAD IMUI, it crumbles to dust. It is a scroll of amnesia. Your memory of Freeze unravels. As you read the scroll labelled DIOROY HAUPRO, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. The scorpion stings you. You encounter a kobold. It is wielding a +0 short sword. As you read the scroll labelled SIOZOM LERCHONI, it crumbles to dust. It is a scroll of identify. Okay, then. The scorpion stings you. You encounter a kobold. It is wielding a +0 club. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ############## #..........!.# #............# #............# #............# #............# #.....s......# #.....@K.W.K.#'##### ##########.KKK...... #......K... #......K... #.......... #.......... #.......... ########### You could see a kobold brigand (weak-willed), a scorpion (weak-willed), 4 kobolds and a friendly soul wisp (summoned, weak-willed). Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 3 hobgoblins (D:1) 4 jackals A quokka (D:1) A ball python (D:2) 2 bats A goblin (D:1) 3 kobolds (D:1) 3 rats (D:1) 21 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 hobgoblins (D:1) 4 jackals 2 quokkas (D:1) 4 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) 6 frilled lizards 3 goblins 3 kobolds (D:1) A rat (D:1) 29 creatures vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wonddun the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 274 | D:1 | Reached XP level 2. HP: 18/20 MP: 2/5 461 | D:1 | Found a faded altar of an unknown god. 550 | D:1 | Learned a level 1 spell: Freeze 550 | D:1 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 550 | D:1 | Reached XP level 3. HP: 17/26 MP: 4/6 1057 | D:2 | Identified the amulet of Cawor {Dissipate Str+2} 1300 | D:2 | Learned a level 3 spell: Vampiric Draining 1370 | D:2 | Found a hide-covered altar of Uskayaw. 1672 | D:2 | Encountered Crazy Yiuf 1740 | D:3 | You fall into a shaft and drop 3 floors! 1743 | D:6 | Encountered a kobold brigand 1745 | D:6 | Encountered a scorpion 1753 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, chequers_ecumenical_altar_simple, minmay_distorted D:2: layout_loops_ring, basic_altar, uniq_crazy_yiuf_cottage D:3: layout_rooms, uniq_natasha, uniq_grinder D:6: layout_gridville, minmay_temple_entry_antechambers, gup_sewer_entry_spiral, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 2.1 Necromancy | | 4.8 Action || total ---------------------------++------- Attack: Normal || 107 Melee: Unarmed || 95 Staff || 12 Punch || 1 Cast: Soul Splinter || 44 Read: Identify || 1 Vulnerability || 1 Amnesia || 1 Armour: Robe || 88 Dodge: Dodged || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1753 | 1725 | 28 | 0 | 1090 | 4 | 438.2 | Dungeon | 1753 | 1725 | 28 | 0 | 1090 | 4 | 438.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1009 daAuts D:2: 715 daAuts D:3: 15 daAuts D:6: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+