Dungeon Crawl Stone Soup version 0.35-a0-502-g3aa999ad01 (webtiles) character file. Game seed: 14001477726901570099 5 wonddun the Grave Robber (level 1, 0/14 HPs) Began as a Revenant Necromancer on June 11, 2026. Slain by a goblin ... wielding a +2 dagger of protection (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:50 (93 turns). wonddun the Grave Robber (Revenant Necromancer) Turns: 93, Time: 00:01:51 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 66% Magic: 2/3 EV: 11 Int: 14 God: Gold: 12 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) - Claws rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting * Level 4.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 12% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5906 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History The bat hits you but does no damage. The bat barely misses you. The goblin completely misses your soul wisp. Your soul wisp completely misses the bat. You closely miss the bat. The bat is severely wounded. The bat hits you but does no damage. The goblin closely misses your soul wisp. The bat barely misses your soul wisp. The bat closely misses your soul wisp. The goblin closely misses you. Your soul wisp touches the bat. The bat dies! You closely miss the goblin. The goblin hits you with a +2 dagger of protection. Your soul wisp touches the goblin but does no damage. You scratch the goblin but do no damage. The goblin barely misses you. Your soul wisp touches the goblin but does no damage. You scratch the goblin but do no damage. The goblin barely misses you. Your soul wisp barely misses the goblin. You scratch the goblin but do no damage. The goblin barely misses you. Your soul wisp touches the goblin but does no damage. You closely miss the goblin. The goblin misses you. Your soul wisp touches the goblin. You scratch the goblin but do no damage. The goblin is severely wounded. Your soul wisp barely misses the goblin. The goblin hits you with a +2 dagger of protection. You scratch the goblin but do no damage. The goblin is severely wounded. The goblin hits you with a +2 dagger of protection. Your soul wisp completely misses the goblin. You miss the goblin. The goblin is severely wounded. The goblin hits you with a +2 dagger of protection. Your soul wisp touches the goblin but does no damage. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +2 dagger of protection. You die... #..## #.## ##. #.# ... ... #.# #.. #.. #.# #.# #.# #.# #.# #.# ##.# #.# #†# #####..#####.###W####### .........##...#.@g...... ##.......).............# #.##.##.##.....######.# #.##.##.###.#..# #.##.##.# #.#..# #.##.##.# .....# #.#..##.#.###).. .....##... #...# .. ### #.... You could see a goblin (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A quokka (D:1) A ball python (D:1) A goblin (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wonddun the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 93 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_ring, serial_shops, shop Action || total ---------------------------++------- Attack: Normal || 28 Melee: Unarmed || 28 Cast: Soul Splinter || 5 Stab: Sleeping || 1 Armour: Robe || 21 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 19 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 19 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 92 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+