Dungeon Crawl Stone Soup version 0.35-a0-522-gfc95cd1e1a (webtiles) character file. Game seed: 257780561319840987 39 wonddun the Magician (level 3, 0/25 HPs) Began as a Djinni Necromancer on June 15, 2026. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 3 of the Dungeon. The game lasted 00:09:34 (1678 turns). wonddun the Magician (Djinni Necromancer) Turns: 1678, Time: 00:09:34 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 70% Gold: 80 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - 3 scrolls of brand weapon {unknown} e - a scroll of revelation {unknown} h - a scroll of fear {unknown} j - a scroll of immolation {unknown} k - a scroll of identify {unknown} m - a scroll of vulnerability {unknown} q - a scroll of teleportation {unknown} Potions d - a potion of brilliance {unknown} f - 2 potions of curing {unknown} l - a potion of heal wounds {unknown} n - a potion of lignification {unknown} o - a potion of moonshine {unknown} p - a potion of berserk rage {unknown} s - a potion of mutation {unknown} t - a potion of ambrosia {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 72% N/A 2% 1 b - Grave Claw Necr 36% 2d9 4% 2 c - Vampiric Draining Necr 18% 2d7 8% 3 d - Animate Dead Necr 18% N/A 26% 4 e - Curse of Agony Necr 18% N/A 58% 5 f - Kinetic Grapnel Frge 72% 1d6 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16320 Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your soul wisp returns to where it belongs. Sigmund is no longer weakened. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of cold resistance (severely wounded, chance to affect: 57%) A fragment of Sigmund's soul is dislodged from his body. Sigmund looks weaker. The ball python bites you. The ball python closely misses you. Your soul wisp closely misses Sigmund. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The ball python attacks as it pursues you! The ball python bites you. The ball python misses you. Something hits you. The bat leaves your sight. You hit the ball python. You kill the ball python! Your soul wisp barely misses something. Your soul wisp closely misses something. There is a stone staircase leading up here. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. Something hits you but does no damage. The hobgoblin barely misses you. Your soul wisp closely misses something. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. Your soul wisp touches something. Something hits you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. Your soul wisp barely misses something. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is severely wounded. Something hits you! You die... .# .# ##.### #....### ##....$. # ######.....##.# ..............# ##.#.##.##.# ###..†@......# #...W#g##.##.# #.#..†.....# # #..####..... #.. #### #.. #.. ... .### You could see a hobgoblin and a friendly soul wisp (summoned). Vanquished Creatures 2 dart slugs (D:1) 3 hobgoblins A jackal (D:1) 2 quokkas (D:1) 3 ball pythons 2 bats A frilled lizard (D:2) 3 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms A hobgoblin (D:2) 2 jackals (D:1) A ball python (D:2) A bat (D:2) A frilled lizard (D:1) 4 goblins A kobold (D:2) A rat (D:2) 17 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wonddun the Djinni Necromancer began the quest for the Orb. 0 | D:1 | wonddun set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 134 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 521 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 521 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1088 | D:2 | Identified the orb "Giotakk" {Pyromania, rCorr Dex+3} 1656 | D:3 | Encountered Sigmund 1678 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, serial_park_tiny_pond D:2: layout_basic D:3: layout_basic, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 71 Melee: Dagger || 71 Cast: Soul Splinter || 39 Stab: Sleeping || 1 Armour: Robe || 52 Dodge: Dodged || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1679 | 1651 | 28 | 0 | 1138 | 3 | 559.7 | Dungeon | 1679 | 1651 | 28 | 0 | 1138 | 3 | 559.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 829 daAuts D:2: 822 daAuts D:3: 27 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+