Dungeon Crawl Stone Soup version 0.35-a0-522-gfc95cd1e1a (webtiles) character file. Game seed: 68200228845282003 0 wonddun the Grave Robber (level 1, 13/13 HPs) Began as a Merfolk Necromancer on June 15, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (0 turns). wonddun the Grave Robber (Merfolk Necromancer) Turns: 0, Time: 00:00:22 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 40% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 20% 2d8 10% 2 Vampiric Draining Necr 10% 2d6 19% 3 Animate Dead Necr 10% N/A 52% 4 Curse of Agony Necr 10% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 6000 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, wonddun the Merfolk Necromancer. The heart of this dungeon contains the splendid artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######### #........ #@...# #........ ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wonddun the Merfolk Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+ DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+