Dungeon Crawl Stone Soup version 0.35-a0-546-gb2ce4df294 (webtiles) character file. Game seed: 3884044516708047020 47 wonddun the Grave Robber (level 3, -2/29 HPs) Began as a Revenant Necromancer on June 20, 2026. Slain by Terence ... wielding a +3 trident (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:57 (1079 turns). wonddun the Grave Robber (Revenant Necromancer) Turns: 1079, Time: 00:05:57 Health: -2/29 AC: 3 Str: 11 XL: 3 Next: 48% Magic: 2/6 EV: 11 Int: 16 God: Gold: 56 SH: 0 Dex: 9 Spells: 4/6 levels left rFire . . . (100%) - Claws rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . a - +0 pair of boots {Rampage} Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: rampage @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 pair of boots of rampaging (worn) b - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of butterflies {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of brilliance {unknown} Skills: * Level 2.0 Fighting - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting * Level 4.5 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 b - Foxfire Conj/Fire 4% 2x1d4 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 9% 3 Animate Dead Necr 16% N/A 30% 4 Call Canine Familiar Summ 1% N/A 52% 3 Swiftness Air 1% N/A 52% 3 Anguish Hex/Necr 4% N/A 61% 4 Curse of Agony Necr 16% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10922 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Terence resists with significant effort. Terence bares his teeth. Terence hits you from afar with a +3 trident! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 trident and wearing a +1 chain mail of poison resistance (chance to affect: 56%) Terence resists with significant effort. Terence hits you from afar with a +3 trident! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 trident and wearing a +1 chain mail of poison resistance (chance to affect: 56%) A fragment of Terence's soul is dislodged from his body. Terence looks weaker. Terence hits you from afar with a +3 trident! * * * LOW HITPOINT WARNING * * * Your soul wisp touches Terence but does no damage. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Terence misses you. Your soul wisp barely misses Terence. You scratch Terence. Terence is lightly wounded. Terence hits you with a +3 trident. * * * LOW HITPOINT WARNING * * * Your soul wisp touches Terence. You scratch Terence. Terence is moderately wounded. Terence looks irritated. Terence hits you but does no damage. Your soul wisp touches Terence but does no damage. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +3 trident. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ### #.. #.######## #.#......# #.#.# ##### ######.#.####...... #......@W.......... ......#.#@.#........ .#.## #.#..#.#...... #.#.##.####### #.#....# #.####.# ######.####### #............. .#......######. ........# You could see Terence (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A gnoll (D:2) An endoplasm (D:1) 2 hobgoblins (D:1) 4 ball pythons 4 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) 2 gnolls (D:2) 2 ball pythons (D:1) 2 endoplasms A frilled lizard (D:1) A goblin (D:1) 2 kobolds A rat (D:1) 11 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wonddun the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 220 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 224 | D:1 | Reached skill level 1 in Fighting 894 | D:2 | Learned a level 1 spell: Foxfire 894 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 894 | D:2 | Reached XP level 3. HP: 25/28 MP: 4/6 1054 | D:2 | Encountered Terence 1077 | D:2 | HP: 1/29 [Terence/+3 trident (5)] 1079 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic, minmay_misc_feat_hallway D:2: layout_basic, dreamdust_ecumenical_altar_statues, nrook_loot_triangle, hangedman_glass_teeth, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 2.4 Necromancy | | 4.5 Action || total ---------------------------++------- Attack: Normal || 71 Melee: Unarmed || 71 Cast: Soul Splinter || 28 Armour: Robe || 36 Dodge: Dodged || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1077 | 1052 | 25 | 0 | 651 | 2 | 538.5 | Dungeon | 1077 | 1052 | 25 | 0 | 651 | 2 | 538.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 736 daAuts D:2: 340 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+