wonderfulful Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, -8, D:1) a +0 leather armour (13, 7, D:1) a rat corpse (skeletalised by now) (17, -13, D:1) a +0 sling (23, -13, D:1) a +0 robe a human skeleton (25, 23, D:1) a frilled lizard skeleton (26, 30, D:1) a +0 club (32, -18, D:1) a quokka skeleton (32, -11, D:1) a +0 club a goblin skeleton (32, 15, D:1) a frilled lizard skeleton (33, -9, D:1) a +0 whip 5 stones (34, 30, D:1) a +0 dagger a kobold corpse (skeletalised by now) (42, 2, D:1) a +0 dagger a ball python skeleton (42, 3, D:1) a +0 mace (43, 4, D:1) a +0 club a +0 club Level 2 of the Dungeon [Shop] Gifikusm's Magic Scroll Emporium a parchment of Dispersal (300 gold) a scroll of fog (48 gold) a scroll of noise (12 gold) a scroll of enchant armour (90 gold) a scroll of blinking (114 gold) a scroll of immolation (48 gold) [Shop] Kuged's Jewellery Shop a ring of wizardry (300 gold) an amulet of chemistry (unknown) (300 gold) a ring of willpower (250 gold) a ring of protection from cold (250 gold) a ring of flight (unknown) (175 gold) a ring of flight (unknown) (175 gold) an amulet of magic regeneration (unknown) (300 gold) an amulet of faith (unknown) (400 gold) [Shop] Vaups's Jewellery Emporium a +6 ring of strength (unknown) (468 gold) an amulet of reflection (unknown) (390 gold) a ring of willpower (325 gold) a ring of flight (unknown) (227 gold) a ring of magical power (260 gold) a +6 ring of strength (unknown) (468 gold) (0, 0, D:2) a ring of wizardry (2, -1, D:2) a +6 ring of intelligence (9, 24, D:2) a +1 whip of flaming 3 stones a +0 robe (16, 1, D:2) the felid skeleton of Natasha (16, 8, D:2) a +0 club (16, 14, D:2) a bat skeleton (17, 9, D:2) a +0 dagger (22, -14, D:2) a +0 whip a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (35, 22, D:2) a +0 scale mail a +0 flail the human skeleton of Terence (35, 29, D:2) a +0 club (42, 20, D:2) a bat skeleton (44, -3, D:2) a frilled lizard skeleton (51, 14, D:2) a +0 dagger (52, 14, D:2) a frilled lizard corpse (skeletalised by now) (55, 10, D:2) a +0 club Level 3 of the Dungeon (4, 10, D:3) a +0 dagger (6, -8, D:3) a +0 dagger 3 stones (8, 14, D:3) a bat skeleton (17, 16, D:3) a rat skeleton (22, -16, D:3) a +0 whip (28, 16, D:3) a +0 ring mail (31, -11, D:3) a +0 hand axe a +0 leather armour a +0 trident a +0 ring mail (32, -11, D:3) a +0 dagger a +0 chain mail a +0 hand axe (41, -20, D:3) a +0 short sword (46, -9, D:3) a rat corpse (skeletalised by now) (47, 24, D:3) a +0 club (52, 3, D:3) a +0 club (53, 3, D:3) a +0 whip a +0 ring mail (61, -12, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (1, -14, D:4) 4 poisoned darts (1, -1, D:4) a +0 flail (1, 0, D:4) a +0 club a +0 chain mail (2, 0, D:4) a +0 hand axe (5, 2, D:4) a +0 cloak (6, 4, D:4) a +0 scale mail (8, 4, D:4) a +0 short sword 5 poisoned darts a human corpse (skeletalised by now) (10, -45, D:4) a hobgoblin corpse (skeletalised by now) (10, -8, D:4) a +0 quarterstaff (11, -20, D:4) a +0 orcbow (15, -32, D:4) a +0 short sword (23, -13, D:4) a +0 dagger (30, -30, D:4) the +3 scale mail "Itrutint" {rCorr Str+3 Slay+2} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (40, -39, D:4) a +0 short sword a +1 leather armour of willpower a +0 club a +0 chain mail (40, -38, D:4) a +0 short sword an orc corpse (skeletalised by now) (40, -37, D:4) a +0 hand axe a +0 leather armour (44, -35, D:4) a +0 flail (48, -12, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 3 javelins (14, -29, D:5) a +0 robe a +0 dagger a +0 short sword (14, -27, D:5) a +0 falchion (15, -30, D:5) a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 ring mail a +0 flail (19, -34, D:5) the +0 pair of gloves of Eternity {Infuse, rF+ Regen+ Dex-2 SInv} rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. (19, -14, D:5) a +0 hand axe (26, 4, D:5) a +1 scimitar of holy wrath (32, -30, D:5) a +0 giant club (34, -34, D:5) a +0 dagger a +0 robe (34, 7, D:5) a +0 flail (34, 8, D:5) a +0 flail a +0 whip Level 6 of the Dungeon (3, 5, D:6) a +0 hand axe of flaming (8, 5, D:6) a +0 dagger a +0 robe (20, 19, D:6) a parchment of Mephitic Cloud (22, -12, D:6) a +0 hand axe 3 boomerangs (22, -9, D:6) a +0 club a +0 ring mail (23, -12, D:6) a +0 dagger a +0 robe (25, -7, D:6) a +4 flail a +0 robe a +0 halberd a +2 great sword of freezing a +0 robe of fire resistance (26, 1, D:6) the +9 short sword "Weliceq" {flame, rC+ rCorr Str+2 Stlth-} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. (27, -12, D:6) a +0 whip (29, 1, D:6) a +4 trident of draining a +0 robe an orb of energy (29, 6, D:6) a +2 long sword a +0 robe (31, -4, D:6) a +0 mace a +0 robe (38, 1, D:6) a +0 ring mail (42, 10, D:6) a +0 halberd Level 7 of the Dungeon (0, 0, D:7) a parchment of Blink (3, -6, D:7) a scarab talisman (9, 13, D:7) a +0 dagger a +0 scale mail (9, 14, D:7) a +1 dagger of protection a +0 robe (10, -10, D:7) a +0 ring mail (10, 14, D:7) a +0 dagger (11, -27, D:7) a +0 chain mail (16, -13, D:7) a +0 robe (19, -14, D:7) a +0 helmet (28, -19, D:7) a +2 long sword of flaming +0 swamp dragon scales (29, 13, D:7) a +0 ring mail (48, 1, D:7) a +0 sling a +0 quarterstaff of distortion a +0 leather armour (48, 2, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 9, D:8) a +0 cloak (2, 4, D:8) a +0 sling (9, -37, D:8) a parchment of Launch Clockwork Bee (18, -27, D:8) a +0 robe a +0 dagger (18, -26, D:8) a +0 ring mail a +0 club (18, 10, D:8) a +0 short sword (19, -27, D:8) a +0 club (19, -25, D:8) a +0 dagger (20, -28, D:8) a ring of wizardry (22, -9, D:8) 2 boomerangs (33, -39, D:8) the +0 ring mail of Too Many Cooks {Rampage Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Stlth+: It makes you more stealthy. It cannot be enchanted further. (34, -3, D:8) a quill talisman (35, 4, D:8) a +0 dagger a +0 robe (36, 4, D:8) a +0 dagger (36, 5, D:8) a +0 flail a +0 leather armour a +0 club (36, 6, D:8) a +0 dagger a +0 robe (50, -20, D:8) 2 boomerangs Level 9 of the Dungeon (0, 0, D:9) a +0 club (8, 15, D:9) a +0 club a +0 leather armour (9, 10, D:9) a +0 spear (9, 15, D:9) a +0 hand axe a +0 dagger a +0 mace a +0 flail a +0 plate armour (10, 7, D:9) a +0 flail (14, -16, D:9) a +0 ring mail a +0 short sword (15, -9, D:9) a +0 morningstar a +0 leather armour a +0 short sword a +0 chain mail a +0 mace a +0 arbalest a +0 leather armour a +0 whip a +4 chain mail of ponderousness a +0 mace of protection a +0 ring mail a +0 short sword a +0 dagger a +0 leather armour a +0 hand axe a +0 whip a +0 chain mail a +0 flail (16, -18, D:9) a +0 short sword (22, -3, D:9) a +0 scale mail (24, -14, D:9) a +2 plate armour of resonance (24, -13, D:9) a ring of see invisible (25, -13, D:9) a ring of protection from fire (26, -13, D:9) 13 gold pieces (32, -14, D:9) a +5 broad axe of electrocution (unseen) (33, -14, D:9) 16 gold pieces (33, -13, D:9) a Gell's gravitambourine (2/2) (34, -14, D:9) 13 gold pieces (41, -22, D:9) a +0 chain mail (47, -38, D:9) a +0 shortbow (50, -9, D:9) a +0 scale mail a +0 mace a +0 robe a +0 dagger a +0 plate armour a +0 war axe (51, -9, D:9) a +0 leather armour a +0 short sword (52, -9, D:9) a +0 chain mail a +0 whip (55, -2, D:9) a +0 robe a +4 great sword (55, -1, D:9) a +0 robe a +0 battleaxe (58, 0, D:9) a +0 robe a +2 mace (59, 6, D:9) a +0 chain mail (61, -8, D:9) a +0 trident (61, 16, D:9) a +0 dagger a +0 leather armour (62, 2, D:9) a +4 hand axe a +0 robe a +4 long sword a +0 robe (64, 8, D:9) a +0 short sword a +0 ring mail Level 10 of the Dungeon [Shop] Qeimun's Distillery a potion of curing (49 gold) a potion of curing (49 gold) a potion of attraction (49 gold) 2 potions of haste (330 gold) a potion of curing (49 gold) a potion of attraction (49 gold) a potion of enlightenment (82 gold) (0, 0, D:10) a +0 robe a +0 dagger (4, 25, D:10) a +0 scale mail (8, 22, D:10) a parchment of Slow (12, 20, D:10) a +0 spear (17, 20, D:10) a +0 spear (18, 19, D:10) a +0 spear (24, 31, D:10) a +0 scale mail (29, 22, D:10) a +0 falchion (30, 25, D:10) a +0 spear (35, 27, D:10) a +0 whip of pain a +0 ring mail a +0 whip a +0 mace a +0 plate armour a +2 scimitar of freezing (36, 28, D:10) a +0 trident (42, 25, D:10) a parchment of Mephitic Cloud (46, 5, D:10) a +0 orcbow (50, 42, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 dagger of electrocution (1, -1, D:11) a parchment of Vampiric Draining (1, 1, D:11) a +0 hand axe a +0 whip a curare-tipped dart (3, -10, D:11) a parchment of Stone Arrow (4, 4, D:11) a +0 short sword 2 stones (8, 2, D:11) a +0 shortbow (13, 36, D:11) a +0 leather armour (22, 13, D:11) an orb of energy (28, 18, D:11) a +0 giant club (28, 19, D:11) a +0 robe (29, 14, D:11) a +0 giant club (29, 15, D:11) a +0 giant club (29, 16, D:11) a +0 giant club a +0 giant spiked club a +0 giant spiked club (29, 17, D:11) a +0 dire flail (29, 18, D:11) a +0 giant spiked club (30, 18, D:11) 6 large rocks (31, -2, D:11) a +0 ring mail (31, 6, D:11) a +0 chain mail (32, 4, D:11) 2 stones a +0 club (32, 5, D:11) a +0 robe a +0 dagger (33, 5, D:11) a +0 robe a +0 athame (33, 6, D:11) a +0 whip a +0 whip (34, 6, D:11) a curare-tipped dart a +0 club (34, 32, D:11) a ring of poison resistance (35, 7, D:11) 5 poisoned darts a +0 club (35, 8, D:11) a +0 dagger 6 poisoned darts a +0 whip Level 12 of the Dungeon [Shop] Xogiez's Demolitions Depot a book of Spectacle (894 gold) Vieforeosm's Information on the Barrage (604 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Starburst Conjuration/Fire 6 a lightning rod (4/4) (720 gold) a book of Conjurations (329 gold) a staff of conjuration (450 gold) a wand of flame (9) (124 gold) an orb of stardust (468 gold) a book of Storms (439 gold) an orb of pyromania (468 gold) a wand of roots (2) (94 gold) [Shop] Kiurob's Self-Improvement Boutique a manual of Conjurations (1360 gold) a manual of Throwing (1360 gold) a manual of Earth Magic (1360 gold) a manual of Staves (1360 gold) (12, 3, D:12) a +0 leather armour (14, -18, D:12) a +0 flail (15, 2, D:12) a +0 robe (21, -43, D:12) an orb of glass (27, -44, D:12) a parchment of Lesser Beckoning (44, -55, D:12) a +3 scale mail (44, -26, D:12) a +0 flail (44, -13, D:12) a +0 mace (46, -56, D:12) a parchment of Freezing Cloud (57, -18, D:12) a +0 chain mail Level 13 of the Dungeon (5, -24, D:13) a +0 flail (7, -21, D:13) the +5 arbalest "Kaowk" {elec, Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (7, -19, D:13) a +0 glaive (9, -38, D:13) a +0 rapier a +0 leather armour (13, -22, D:13) a +0 arbalest (17, -21, D:13) a +0 dagger a +0 robe (18, -5, D:13) a +0 scale mail (21, -39, D:13) a +0 shortbow (21, -31, D:13) 2 large rocks (21, 11, D:13) a +1 scimitar of flaming (33, -5, D:13) a +0 rapier (42, -6, D:13) a parchment of Cigotuvi's Putrefaction (42, 13, D:13) a +2 longbow of flaming a +0 barding of earth (43, -19, D:13) a +0 falchion (43, 12, D:13) a +0 chain mail a +0 war axe (45, 9, D:13) a +0 shortbow (45, 11, D:13) a +0 dire flail a +0 giant club (48, -25, D:13) a +0 great sword a +0 ring mail (53, -31, D:13) 4 large rocks (59, -21, D:13) a +0 ring mail a +4 rapier (64, -25, D:13) a +0 broad axe Level 14 of the Dungeon (12, -6, D:14) a +2 orcbow of draining (15, -4, D:14) a +0 chain mail (16, -13, D:14) an amulet of dissipation (18, -2, D:14) a +0 flail (30, 2, D:14) the +0 chain mail "Puqinaot" {Ponderous, rC+ Will+ Str-3} rC+: It protects you from cold. Will+: It increases your willpower. Str-3: It affects your strength (-3). It cannot be enchanted further. (33, -56, D:14) a +0 quarterstaff (52, -51, D:14) a +2 shortbow of flaming (61, -31, D:14) a +0 scale mail (65, -43, D:14) a +0 orcbow Level 15 of the Dungeon (0, 0, D:15) a +0 trident a +0 robe (2, -1, D:15) a +0 shortbow (3, 9, D:15) a +2 heavy orcbow (7, 28, D:15) 4 darts of disjunction (9, 34, D:15) a +0 leather armour (19, 25, D:15) a parchment of Kinetic Grapnel (20, 19, D:15) a +0 trident (24, 14, D:15) a +0 halberd (29, 35, D:15) a +0 giant club a +0 giant club (30, 33, D:15) a +0 giant spiked club (30, 34, D:15) a +0 giant spiked club a +0 dire flail a +0 giant club a +0 giant club a +0 giant club (30, 35, D:15) a +0 spear a +0 robe (32, -12, D:15) 4 large rocks (39, 28, D:15) a +0 war axe a +0 robe a +2 war axe of flaming a +0 robe (39, 29, D:15) a +0 hand axe a +0 leather armour (57, 33, D:15) 6 silver javelins the Ecumenical Temple Level 1 of the Orcish Mines (19, -28, Orc:1) a +0 glaive a +0 orcbow a +0 chain mail (20, -28, Orc:1) a +2 halberd of venom a +0 plate armour (21, -28, Orc:1) a +0 whip a +0 dagger a +0 robe (22, -28, Orc:1) a +0 dagger a +0 robe a +0 flail a +0 plate armour (32, -31, Orc:1) a +0 club (33, -32, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (33, -31, Orc:1) a +0 club a +2 hand axe of sundering a +3 orcbow a +0 flail a +0 chain mail (33, -30, Orc:1) a +0 club a +0 hand axe 2 boomerangs a +0 athame a +0 robe (33, -29, Orc:1) a +0 mace of draining a +0 plate armour a +2 battleaxe of electrocution a +0 chain mail (34, -29, Orc:1) a +0 hand axe (38, -27, Orc:1) a +0 dagger a +0 robe (38, -26, Orc:1) a +0 flail (41, -32, Orc:1) a +0 hand axe a +0 leather armour a +0 orcbow a +0 dire flail a +0 chain mail a +0 glaive a +0 arbalest a +0 chain mail a +0 club a +0 leather armour a +0 dagger a +0 robe (41, -30, Orc:1) a +0 club a +0 dagger a +0 robe (41, -29, Orc:1) a +0 dagger a +0 robe a +0 club (42, -33, Orc:1) a +0 halberd a +0 chain mail (42, -32, Orc:1) a +0 club a +0 trident a +0 chain mail a +0 trident a +0 chain mail a +0 dagger a +0 robe a +0 flail a +0 chain mail a +0 great mace a +0 arbalest a +0 chain mail (42, -31, Orc:1) a +0 dagger a +0 robe a +0 glaive a +0 chain mail (43, -32, Orc:1) a +0 falchion a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 scimitar 2 boomerangs a +0 chain mail (43, -31, Orc:1) a +0 trident a +0 flail Level 2 of the Orcish Mines [Shop] Muhohy's Jewellery Emporium an amulet of regeneration (unknown) (510 gold) an amulet of faith (unknown) (680 gold) the macabre finger necklace {Ring+ rN+ HP+7} (680 gold) [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). a +4 ring of protection (unknown) (612 gold) a +5 ring of evasion (612 gold) an amulet of the acrobat (unknown) (510 gold) a hive talisman (510 gold) an amulet of magic regeneration (unknown) (510 gold) [Shop] Qusunlir's Antique Armour Shoppe a +0 ring mail (136 gold) a +0 chain mail (204 gold) a +2 kite shield of reflection (714 gold) the +0 chain mail "Cocuroogg" {Ponderous, rPois rC++} (329 gold) rPois: It protects you from poison. rC++: It greatly protects you from cold. It cannot be enchanted further. a +3 leather armour of poison resistance (714 gold) [Shop] Loaryann's Antique Weapon Shoppe a +2 morningstar of protection (441 gold) the +4 short sword of Gozag's Inspiration {reap, rN+} (786 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 long sword (80 gold) a +2 heavy morningstar (524 gold) a +0 lajatang (345 gold) a +0 scimitar of pain (391 gold) a +0 falchion (69 gold) a +0 orcbow (92 gold) a +0 trident (80 gold) [Shop] Six Unoa's Weapon Emporium a +0 broad axe (171 gold) a +0 falchion (57 gold) a +0 glaive (190 gold) a +0 mace (57 gold) a +2 battleaxe of electrocution (703 gold) a +0 falchion (57 gold) a +2 hand axe of holy wrath (330 gold) a +0 orcbow (76 gold) (0, 0, Orc:2) a +1 short sword of draining a +0 ring mail (3, 42, Orc:2) a +0 robe a +1 dagger of freezing (6, 39, Orc:2) a +0 giant club a +0 robe a +0 flail (7, 39, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club (7, 40, Orc:2) a +0 giant spiked club (8, 39, Orc:2) a +0 giant spiked club a +0 great mace (9, 38, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (12, 23, Orc:2) a +0 short sword a +0 plate armour a +0 dire flail (13, 26, Orc:2) a +0 ring mail a +0 dagger (14, 25, Orc:2) a +0 leather armour a +0 club (16, 16, Orc:2) a +1 leather armour of cold resistance a +0 dagger of electrocution (23, 42, Orc:2) a +0 leather armour a +0 short sword (35, 30, Orc:2) a +0 hand axe (35, 34, Orc:2) a +0 dagger a +0 dagger a +0 robe (36, 32, Orc:2) a +0 club (36, 34, Orc:2) a +0 trident of freezing (37, 32, Orc:2) a +0 club (37, 34, Orc:2) a +0 whip a +0 ring mail (37, 50, Orc:2) a +0 hand axe a +0 ring mail (38, 34, Orc:2) a +0 whip a +0 scale mail (39, 3, Orc:2) a +0 giant club (39, 32, Orc:2) a +0 dagger a +0 robe (39, 33, Orc:2) a +2 dagger of venom a +0 robe a +0 dagger a +0 robe (40, 34, Orc:2) a +0 dagger a +0 robe (40, 41, Orc:2) a +3 dagger (41, 32, Orc:2) a +0 dire flail a +0 leather armour (41, 33, Orc:2) a +0 battleaxe 3 boomerangs a +2 chain mail of poison resistance (42, 46, Orc:2) a +0 flail (42, 50, Orc:2) a +0 hand axe (43, 49, Orc:2) a +0 dagger a +0 robe a +0 long sword a +0 plate armour (43, 52, Orc:2) a +0 flail a +0 robe (44, 37, Orc:2) a +2 morningstar of protection a +0 orcbow a +0 plate armour (44, 50, Orc:2) a +0 broad axe a +0 robe (44, 51, Orc:2) a +0 hand axe a +0 scale mail (45, 47, Orc:2) a +0 dagger a +0 robe (45, 48, Orc:2) a +0 dagger a +0 long sword 2 boomerangs a +0 chain mail (45, 49, Orc:2) a +0 war axe a +0 leather armour a +0 club a +0 dagger a +0 robe (45, 50, Orc:2) a +0 hand axe (46, 48, Orc:2) a +0 dagger a +0 robe (46, 49, Orc:2) a +0 short sword a +0 leather armour a +0 scimitar a +0 plate armour (46, 50, Orc:2) a +0 whip a +2 dagger of electrocution a +0 robe (46, 52, Orc:2) a +0 club a +0 leather armour (46, 53, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +0 hand axe (47, 49, Orc:2) a +0 dagger a +0 robe (47, 53, Orc:2) a +0 dagger a +0 robe a +0 mace a +0 leather armour (49, 51, Orc:2) a +0 dagger a +0 robe (50, 51, Orc:2) a +0 flail a +0 plate armour (50, 52, Orc:2) a +0 dagger (50, 53, Orc:2) a +0 dagger a +0 robe Level 1 of the Elven Halls [Shop] Gaysk's Armour Shop a +0 robe (11 gold) a +0 ring mail (52 gold) a +0 plate armour of poison resistance (286 gold) a +0 helmet of sniping (149 gold) a +0 plate armour (234 gold) a +0 plate armour of poison resistance (286 gold) a +0 kite shield (91 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) [Shop] Wiadwam's General Store a +0 leather armour (50 gold) a +0 club (12 gold) a scroll of brand weapon (316 gold) a book of Power (1607 gold) a +0 morningstar (150 gold) a +0 mace (75 gold) a potion of curing (100 gold) a phantom mirror (1000 gold) a scroll of fear (133 gold) a staff of alchemy (unknown) (625 gold) [Shop] Zuizumuh's Book Emporium a parchment of Martyr's Knell (208 gold) a parchment of Starburst (400 gold) a parchment of Metabolic Englaciation (294 gold) a parchment of Discord (668 gold) a parchment of Sticky Flame (208 gold) a parchment of Fortress Blast (400 gold) a parchment of Eringya's Surprising Crocodile (208 gold) a parchment of Summon Seismosaurus Egg (208 gold) a parchment of Infestation (668 gold) a parchment of Mephitic Cloud (140 gold) a parchment of Gell's Gavotte (400 gold) (0, 0, Elf:1) a +0 dagger a +0 robe (1, -1, Elf:1) the granite talisman of the Curious Heavens {rF+ Dex+3} [granite talisman] rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (3, 3, Elf:1) a +0 short sword a +0 robe (3, 4, Elf:1) a +0 short sword (4, -3, Elf:1) a +0 leather armour (4, 1, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (4, 2, Elf:1) a +0 dagger a +0 robe (4, 3, Elf:1) a +0 giant club a +0 flail a +0 robe (4, 4, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (4, 5, Elf:1) a +0 dagger a +0 robe (4, 10, Elf:1) a +1 long sword of holy wrath a +0 longbow a +0 robe (5, 4, Elf:1) a +0 dagger a +0 robe (5, 6, Elf:1) a +0 rapier a +0 robe (6, 5, Elf:1) a +0 long sword a +0 robe (6, 7, Elf:1) a +0 dagger a +0 ring mail (9, 2, Elf:1) a +0 long sword a +0 leather armour (10, 3, Elf:1) a +0 long sword a +0 leather armour (11, 1, Elf:1) a +0 long sword a +0 longbow a +0 leather armour (11, 2, Elf:1) a +0 long sword a +0 robe (12, -10, Elf:1) a +2 heavy long sword a +0 ring mail a +0 buckler (13, -13, Elf:1) a +0 long sword a +0 robe a +0 scimitar a +0 longbow a +0 robe (13, -12, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (19, -20, Elf:1) a +3 dagger (21, -26, Elf:1) a +0 scimitar a +0 robe a +0 buckler (22, -8, Elf:1) a +0 dagger (25, -30, Elf:1) a +4 great sword of flaming a +0 robe (25, -28, Elf:1) the +9 falchion of the Tiger {valour, ^Fragile rC+ rN+ Int+3} ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 robe (25, -26, Elf:1) a +0 antimagic battleaxe a +0 robe (25, -13, Elf:1) a rimehorn talisman (26, 4, Elf:1) a +0 long sword a +0 robe a +0 long sword a +0 robe a +0 short sword a +0 robe (27, -28, Elf:1) a +4 athame a +0 robe (27, -27, Elf:1) a +0 scimitar a +0 ring mail (27, -14, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (27, 2, Elf:1) a +0 short sword of electrocution a +0 ring mail (27, 3, Elf:1) a +0 dagger a +0 robe (27, 4, Elf:1) a +0 long sword a +0 leather armour a +0 long sword a +0 robe a +2 rapier a +0 robe (27, 5, Elf:1) a +0 rapier a +0 robe (28, 5, Elf:1) a +0 long sword a +0 robe (29, -12, Elf:1) a +0 long sword a +0 robe (30, 5, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour a +0 ring mail (31, 4, Elf:1) a +0 short sword a +0 scale mail a +0 buckler (33, 4, Elf:1) a +0 short sword a +0 robe (34, 2, Elf:1) a +0 dagger a +0 ring mail (34, 5, Elf:1) a +0 short sword a +0 robe (35, -23, Elf:1) a +0 long sword a +1 mace of venom (35, -19, Elf:1) a +0 long sword a +0 scale mail of resonance (35, 7, Elf:1) a +0 short sword a +0 scale mail (39, -23, Elf:1) a +0 short sword (39, -19, Elf:1) a staff of earth (44, 10, Elf:1) a +0 scale mail (49, -27, Elf:1) the amulet of Hubaimmi {Faith rElec Will- Regen+ Int+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). Level 2 of the Elven Halls [Shop] Nuuguim's Distillery a potion of might (116 gold) a potion of mutation (233 gold) a potion of ambrosia (233 gold) 2 potions of enlightenment (291 gold) a potion of magic (233 gold) a potion of enlightenment (145 gold) a potion of attraction (87 gold) [Shop] Ilor's Weapon Boutique 5 large rocks (157 gold) a +0 trident (73 gold) a +0 halberd (84 gold) a +0 halberd (84 gold) a +0 flail (73 gold) a +0 scimitar (126 gold) a +0 flail (73 gold) a +0 great sword (210 gold) the +8 flail "Burpheuh" {concuss, Int+3} (1192 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +7 spear of Daring {drain, rElec rF+} (1289 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. a +2 great mace of holy wrath (630 gold) [Shop] Sockampu's Distillery a potion of attraction (87 gold) a potion of haste (291 gold) a potion of heal wounds (233 gold) a potion of brilliance (116 gold) a potion of haste (291 gold) a potion of curing (87 gold) a potion of enlightenment (145 gold) a potion of haste (291 gold) [Shop] Memu's Book Shop a parchment of Haunt (557 gold) a parchment of Borgnjor's Revivification (710 gold) a parchment of Permafrost Eruption (425 gold) a parchment of Soul Splinter (68 gold) a parchment of Forge Blazeheart Golem (221 gold) a parchment of Fugue of the Fallen (149 gold) a manual of Ice Magic (1360 gold) a parchment of Iskenderun's Mystic Blast (221 gold) a parchment of Platinum Paragon (884 gold) a parchment of Arcjolt (312 gold) a parchment of Alistair's Intoxication (312 gold) a parchment of Hellfire Mortar (557 gold) a parchment of Eringya's Surprising Crocodile (221 gold) a parchment of Tukima's Dance (149 gold) a parchment of Eringya's Noxious Bog (425 gold) a parchment of Death's Door (884 gold) a parchment of Forge Monarch Bomb (425 gold) a parchment of Mercury Arrow (98 gold) [Shop] Gusinnog's Jewellery Shoppe a +6 ring of intelligence (828 gold) a ring of resist corrosion (unknown) (460 gold) an amulet of reflection (unknown) (690 gold) a ring of positive energy (unknown) (460 gold) a +6 ring of dexterity (828 gold) a ring of protection from cold (575 gold) an amulet of the acrobat (unknown) (690 gold) a ring of protection from fire (575 gold) a +4 ring of protection (unknown) (828 gold) [Shop] Leed's Weapon Boutique 3 darts of disjunction (35 gold) a +0 falchion (39 gold) 6 boomerangs (156 gold) a +0 glaive (130 gold) a +3 flail of protection (275 gold) a +0 long sword (45 gold) a +3 rapier of holy wrath (349 gold) a +3 bardiche of venom (455 gold) the +3 long sword of Quantum Leap {antimagic, Will+} (495 gold) Will+: It increases your willpower. It cannot be enchanted further. (0, 0, Elf:2) a +0 short sword a +0 robe (2, -4, Elf:2) a +2 dagger of holy wrath a +0 robe (3, -4, Elf:2) a +1 heavy long sword a +0 robe a +0 short sword a +0 robe (7, -24, Elf:2) a +4 scimitar a +0 plate armour (7, -23, Elf:2) a +0 war axe a +0 plate armour a +0 long sword a +0 chain mail (7, 0, Elf:2) a +0 rapier a +2 scale mail of fire resistance (7, 1, Elf:2) a +0 dagger a +0 ring mail (8, -24, Elf:2) a +0 battleaxe a +0 chain mail (8, 29, Elf:2) a +0 short sword a +0 robe (9, 29, Elf:2) a +0 long sword a +0 robe a +0 scimitar a +0 leather armour a +0 dagger a +0 robe (10, 30, Elf:2) a +3 dagger a +0 robe (12, 24, Elf:2) a +0 short sword a +0 robe (12, 30, Elf:2) a +0 longbow a +0 robe (15, 27, Elf:2) a +0 shortbow a +0 scimitar a +0 robe (17, 31, Elf:2) a blade talisman (19, -24, Elf:2) a +0 short sword a +0 scale mail (20, -23, Elf:2) a +0 long sword a +0 ring mail (20, -9, Elf:2) a +0 long sword a +0 ring mail (21, -23, Elf:2) a +0 short sword a +0 shortbow of flaming a +0 leather armour a +0 long sword a +0 robe a +0 buckler a +0 dagger a +0 shortbow a +0 leather armour (22, -20, Elf:2) a +0 dagger a +0 ring mail (23, -21, Elf:2) a +0 long sword a +0 robe a +0 short sword a +0 scale mail (24, -22, Elf:2) a +0 long sword a +0 robe (24, -20, Elf:2) a +0 short sword a +0 longbow a +0 leather armour (30, -18, Elf:2) a quill talisman (31, 21, Elf:2) a +0 orcbow (32, -18, Elf:2) a +0 long sword a +0 ring mail (34, 20, Elf:2) a +0 short sword a +0 leather armour (35, 15, Elf:2) a +0 long sword a +0 robe (35, 19, Elf:2) a +0 short sword a +0 robe (35, 20, Elf:2) a +0 long sword a +0 ring mail (35, 21, Elf:2) a +0 long sword a +0 robe (36, 22, Elf:2) a +0 dagger a +0 robe (40, 27, Elf:2) a +0 whip (45, 10, Elf:2) a +0 short sword a +0 robe (46, 25, Elf:2) a granite talisman (53, -17, Elf:2) a +0 long sword a +0 robe (57, -17, Elf:2) a +2 short sword of electrocution a +0 leather armour (58, -20, Elf:2) a +0 long sword a +0 robe of willpower (58, -16, Elf:2) a +0 short sword a +0 shortbow a +0 robe (60, -21, Elf:2) a +0 dagger a +0 robe (61, -20, Elf:2) a +0 dagger a +0 longbow a +0 leather armour (64, -13, Elf:2) a +0 longbow a +0 dagger a +0 leather armour (65, -12, Elf:2) a hive talisman Level 3 of the Elven Halls [Shop] Ybracw's Antique Armour Shop the +0 pair of gloves of Icauhan {Infuse, ^Contam rPois Str-2 Int+5} (535 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 helmet of intelligence (287 gold) a +0 robe (22 gold) a +0 buckler (112 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +2 chain mail of fire resistance (575 gold) a +0 scale mail (100 gold) a +0 helmet of intelligence (287 gold) a +0 ring mail (100 gold) [Shop] Haeduorgh's Book Boutique a parchment of Summon Forest (294 gold) a parchment of Arcjolt (294 gold) a parchment of Starburst (400 gold) a parchment of Dispersal (400 gold) a parchment of Forge Blazeheart Golem (208 gold) a parchment of Leda's Liquefaction (208 gold) a parchment of Fulminant Prism (208 gold) a parchment of Tukima's Dance (140 gold) a parchment of Alistair's Intoxication (294 gold) a parchment of Summon Seismosaurus Egg (208 gold) (0, 0, Elf:3) a +0 dagger a +0 robe (2, 12, Elf:3) 5 gold pieces (still there?) a +3 athame of flaming (still there?) a +0 robe (still there?) a +0 short sword (still there?) a +0 short sword (still there?) a +3 leather armour (still there?) (2, 13, Elf:3) 15 gold pieces a +3 scimitar a +0 ring mail a +0 short sword a +0 robe (2, 15, Elf:3) 6 gold pieces a +0 longbow a +0 leather armour (2, 16, Elf:3) 9 gold pieces a +0 short sword a +0 ring mail (2, 17, Elf:3) 5 gold pieces a +0 scimitar a +0 longbow a +0 robe (3, 18, Elf:3) 4 gold pieces a +0 dagger a +0 robe (3, 19, Elf:3) 4 gold pieces (still there?) a +2 falchion of flaming (still there?) a +0 leather armour (still there?) (3, 20, Elf:3) 7 gold pieces a +0 dagger a +0 leather armour (4, 18, Elf:3) 22 gold pieces (still there?) a +3 scimitar (still there?) a +0 robe (still there?) a +0 short sword (still there?) a +0 robe (still there?) (4, 19, Elf:3) 7 gold pieces a +0 shortbow a +0 robe a +0 long sword a +0 robe (20, -7, Elf:3) a +1 chain mail of cold resistance (26, 35, Elf:3) a +5 ring of evasion (29, 23, Elf:3) a granite talisman (36, 24, Elf:3) a +0 trident (48, 20, Elf:3) a staff of earth Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (2, -7, Lair:1) the +4 quarterstaff of a wizard's laboratory {venom, rCorr Int+4} rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (21, 8, Lair:1) a +0 ring mail (28, 4, Lair:1) a parchment of Momentum Strike (29, 4, Lair:1) a +0 dagger (29, 9, Lair:1) a +0 robe (32, 14, Lair:1) a parchment of Summon Small Mammal (37, -10, Lair:1) a +0 scale mail (44, -12, Lair:1) a +0 giant club (44, -10, Lair:1) 4 boomerangs (44, 17, Lair:1) a +0 flail (53, 18, Lair:1) a +0 chain mail (57, -3, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 helmet of light (3, 38, Lair:2) a +0 pair of gloves (22, 21, Lair:2) a +0 scale mail (22, 36, Lair:2) a +0 ring mail (45, 6, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts [Shop] Somucaargh's Jewellery Boutique the ring of Baph {Fly AC+4 Dex+3} (1028 gold) [ring of protection] Fly: It grants you flight. AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). an amulet of reflection (unknown) (600 gold) a +4 ring of protection (unknown) (720 gold) a +6 ring of dexterity (720 gold) a ring of willpower (500 gold) the wellspring talisman of Misanthropy {rF+ Str+3 Dex+3} (1162 gold) [wellspring talisman] rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). the ring of Qituesuu {Fly rF+ Int+6} (882 gold) [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. Int+6: It affects your intelligence (+6). a ring of magical power (400 gold) [Shop] Onaug's Book Shoppe a parchment of Petrify (299 gold) a parchment of Malign Gateway (754 gold) a manual of Throwing (1840 gold) a parchment of Fortress Blast (575 gold) a parchment of Magnavolt (754 gold) a parchment of Animate Dead (299 gold) a parchment of Bombard (575 gold) a parchment of Olgreb's Toxic Radiance (299 gold) [Shop] Tesodare's Magic Scroll Shop a scroll of amnesia (79 gold) a manual of Armour (1440 gold) a scroll of identify (39 gold) a scroll of noise (19 gold) a scroll of blinking (188 gold) a scroll of teleportation (59 gold) a scroll of identify (39 gold) [Shop] Ladid's Assorted Antiques a ring of poison resistance (500 gold) a phantom mirror (1000 gold) a scroll of teleportation (75 gold) a potion of heal wounds (200 gold) a lightning rod (4/4) (1000 gold) a phantom mirror (1000 gold) a tin of tremorstones (2/2) (1000 gold) 2 potions of curing (150 gold) a +2 rapier of draining (547 gold) a +1 glaive of flaming (625 gold) [Shop] Jasoer's Magic Scroll Shop a scroll of fear (124 gold) a scroll of immolation (124 gold) a parchment of Hoarfrost Cannonade (441 gold) a scroll of noise (31 gold) a scroll of fog (124 gold) a manual of Ranged Weapons (1920 gold) a scroll of immolation (124 gold) a scroll of identify (62 gold) (4, -40, Lair:3) the +2 pair of gloves of the Game Afoot {*Corrode rElec Str+7} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Str+7: It affects your strength (+7). It cannot be enchanted further. (18, -24, Lair:3) a -1 demon whip of venom (25, -41, Lair:3) a +0 demon whip of electrocution (28, -41, Lair:3) a +1 pair of gloves of strength (37, -3, Lair:3) a ring of poison resistance (40, 0, Lair:3) a +0 quarterstaff (47, -25, Lair:3) a +1 shortbow of flaming (50, -2, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 short sword (11, 9, Lair:4) a +0 leather armour (14, 8, Lair:4) a parchment of Ozocubu's Armour (16, 15, Lair:4) a +0 sling (35, 21, Lair:4) 3 javelins (38, 11, Lair:4) a stone (39, 8, Lair:4) a stone (42, 13, Lair:4) a stone (45, 8, Lair:4) a stone (46, 11, Lair:4) a stone (52, 20, Lair:4) 4 boomerangs Level 5 of the Lair of Beasts (0, 0, Lair:5) a ring of magical power (14, -30, Lair:5) a +0 plate armour (20, -39, Lair:5) a +0 rapier a +0 robe (30, -36, Lair:5) a +0 dagger a staff of air a +0 robe a +0 buckler (31, -36, Lair:5) a +0 spear (32, -30, Lair:5) a +0 leather armour (39, 3, Lair:5) a +0 dagger a +0 robe (40, 1, Lair:5) a +0 spear a +0 flail a +0 robe a +0 buckler (44, 4, Lair:5) a +0 dagger a +0 robe a +0 buckler (45, 5, Lair:5) a +0 dagger a +0 robe (47, 6, Lair:5) a +2 short sword of protection a +0 robe a +0 buckler (60, -7, Lair:5) a +0 rapier a +0 robe (60, -1, Lair:5) a +0 ring mail (61, -24, Lair:5) a +0 short sword a +0 robe a +0 buckler a +0 short sword a +0 robe (61, -2, Lair:5) a +0 battleaxe a staff of fire (61, 0, Lair:5) a staff of conjuration Level 1 of the Swamp (0, 0, Swamp:1) a +2 spectral quarterstaff a +0 robe (1, 0, Swamp:1) a +0 spectral quarterstaff a +0 robe (2, -5, Swamp:1) a +0 leather armour (2, 1, Swamp:1) a +0 spear (2, 6, Swamp:1) a +0 rapier a +0 robe (3, 0, Swamp:1) a +1 rapier of protection a +0 robe (4, 0, Swamp:1) a +0 spear 3 curare-tipped darts (4, 1, Swamp:1) a +0 spear (4, 6, Swamp:1) a +0 rapier a +0 robe (7, -6, Swamp:1) a +0 robe a +0 quarterstaff a +0 animal skin a +0 spear +0 steam dragon scales a +0 buckler a +2 antimagic hand axe a +0 animal skin (8, 1, Swamp:1) a +4 ring of slaying a ring of willpower a +4 ring of slaying (10, 4, Swamp:1) a +0 long sword (13, 2, Swamp:1) a +0 short sword a +0 robe a +0 buckler (14, -4, Swamp:1) a +0 dagger a +0 robe a +2 buckler of cold resistance (15, 16, Swamp:1) a parchment of Vampiric Draining (16, 5, Swamp:1) a +0 dagger a +0 robe (19, 6, Swamp:1) a +0 quarterstaff (21, 8, Swamp:1) a +0 spear (23, 2, Swamp:1) a ring of protection from fire a ring of protection from fire (23, 31, Swamp:1) a +0 morningstar (34, 11, Swamp:1) a +0 spear a +0 buckler (34, 12, Swamp:1) a +0 quarterstaff a +0 robe (35, 11, Swamp:1) a +0 spear (43, 13, Swamp:1) the orb "Cyikh" {Guile, Harm *Silence rF+ rC++} Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rF+: It protects you from fire. rC++: It greatly protects you from cold. (43, 32, Swamp:1) a +0 robe a +0 leather armour (43, 47, Swamp:1) a +4 plate armour Level 2 of the Swamp (3, -26, Swamp:2) the +8 mace "Luokkito" {flame, Dex+8} Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (9, 18, Swamp:2) a +0 quarterstaff a +0 robe (10, 11, Swamp:2) a +0 trident (25, 11, Swamp:2) 2 poisoned darts (26, 6, Swamp:2) a +0 robe (27, -6, Swamp:2) a +0 leather armour (27, 4, Swamp:2) an orb of stardust (28, 2, Swamp:2) 2 poisoned darts (30, -6, Swamp:2) a +0 spear (32, 10, Swamp:2) a +5 ring of evasion (39, 6, Swamp:2) a +4 chain mail of poison resistance a +0 partisan (42, 10, Swamp:2) a +0 war axe Level 3 of the Swamp (0, 0, Swamp:3) a +0 leather armour (6, 10, Swamp:3) a +0 robe (8, 22, Swamp:3) a parchment of Static Discharge (13, 13, Swamp:3) a +0 spear (16, -6, Swamp:3) a +0 orcbow (21, 6, Swamp:3) a +0 robe (25, 17, Swamp:3) an orb of guile (28, -17, Swamp:3) a +0 mace (30, 9, Swamp:3) 6 poisoned darts Level 4 of the Swamp (0, 0, Swamp:4) a +0 spear 2 curare-tipped darts (1, 1, Swamp:4) a +0 glaive (5, 8, Swamp:4) a +0 glaive (10, -8, Swamp:4) a +0 arbalest (18, -3, Swamp:4) a +0 quarterstaff a +0 robe a +0 dagger a +1 robe of resistance (19, -9, Swamp:4) a +0 robe (19, -1, Swamp:4) a +0 athame a +0 robe a +0 spear a +0 robe (19, 13, Swamp:4) a +1 scimitar a +0 robe a +0 robe (20, -2, Swamp:4) a +0 robe (20, 3, Swamp:4) a +2 scimitar of draining a +0 robe (24, 6, Swamp:4) a +0 dagger a +0 robe (31, 10, Swamp:4) a +2 demon blade of draining a +0 robe (32, -2, Swamp:4) a +1 spectral quarterstaff a +0 robe a +0 robe (33, 8, Swamp:4) a +0 athame a +2 robe of fire resistance (33, 11, Swamp:4) a +0 robe a +0 robe (35, -1, Swamp:4) a +0 plate armour (36, -13, Swamp:4) the inkwell talisman "Gaetig" {rElec rC+++ rCorr Str-5} [inkwell talisman] rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). (40, -2, Swamp:4) a +0 robe (40, 14, Swamp:4) a +0 club (43, 40, Swamp:4) a +0 quarterstaff (44, 23, Swamp:4) a staff of earth (45, 3, Swamp:4) 6 gold pieces (46, 9, Swamp:4) a +0 quarterstaff (48, 10, Swamp:4) a +0 pair of boots Level 1 of the Snake Pit [Shop] Byumunn's Jewellery Boutique a ring of magical power (460 gold) the ring of the Antique God {Will+ Wiz} (979 gold) [ring of wizardry] Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. a riddle talisman (690 gold) a ring of willpower (575 gold) a ring of willpower (575 gold) the ring of Daix Dua {*Corrode rC+ Wiz Int+2} (979 gold) [ring of wizardry] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). the amulet of Vitality {Regen++ RegenMP++} (2300 gold) [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. the amulet "Huoluh" {Faith rElec} (1242 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. a ring of resist corrosion (unknown) (460 gold) a +6 ring of strength (unknown) (828 gold) (13, 30, Snake:1) a +0 robe (14, 19, Snake:1) +0 pearl dragon scales (19, 17, Snake:1) a +0 quarterstaff a +0 robe (20, 16, Snake:1) a +1 halberd (25, 12, Snake:1) a +0 partisan (28, 9, Snake:1) a +0 chain mail (34, 36, Snake:1) a +0 robe a +0 battleaxe (37, -2, Snake:1) a +0 halberd (38, -4, Snake:1) a +2 flail of protection (38, -3, Snake:1) a +0 dire flail (38, -2, Snake:1) a +0 halberd (52, 39, Snake:1) a staff of necromancy (61, 0, Snake:1) a +0 war axe (62, -2, Snake:1) a +2 dire flail of protection a +0 arbalest (63, 1, Snake:1) a +0 flail (63, 2, Snake:1) a +0 short sword (63, 46, Snake:1) a +0 long sword a +0 robe (64, 1, Snake:1) a +0 halberd of freezing (64, 12, Snake:1) a +0 morningstar (66, 30, Snake:1) a +0 pair of gloves Level 2 of the Snake Pit [Shop] Xexicoh's General Store the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (702 gold) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a +0 broad axe (144 gold) a wand of mindburst (7) (unknown) (161 gold) a +0 heavy sling (75 gold) a scroll of identify (33 gold) a Gell's gravitambourine (2/2) (640 gold) (0, 0, Snake:2) a quill talisman (9, 17, Snake:2) a +1 scimitar of valour (10, 6, Snake:2) a +1 flail of holy wrath (11, 6, Snake:2) a +0 shortbow a +0 dire flail (12, 6, Snake:2) a +0 shortbow a +0 mace a +0 robe (13, 14, Snake:2) a +0 hand axe a +0 kite shield of reflection (14, 37, Snake:2) a +0 battleaxe a +0 robe (15, -5, Snake:2) a +0 dire flail (22, 29, Snake:2) a +0 glaive (28, 23, Snake:2) a +0 battleaxe a +0 robe (31, 33, Snake:2) a +0 rapier (33, 13, Snake:2) a ring of magical power (55, -4, Snake:2) a +0 halberd a +0 robe (58, -7, Snake:2) a parchment of Summon Ice Beast Level 3 of the Snake Pit (0, 0, Snake:3) a parchment of Mephitic Cloud (1, -12, Snake:3) a +0 shortbow of flaming (2, -13, Snake:3) a +3 short sword of flaming a +0 robe a +0 club (2, -12, Snake:3) a +0 long sword a +0 robe (4, -16, Snake:3) a +0 shortbow of flaming a +0 robe a +0 halberd (4, -15, Snake:3) a +0 halberd (5, -17, Snake:3) a +0 halberd (5, -16, Snake:3) a +0 tower shield a +0 partisan a +0 battleaxe a +0 shortbow a +0 halberd a +4 shortbow of flaming (6, -16, Snake:3) a +0 robe a +0 hand axe a +0 robe a +0 flail (10, -18, Snake:3) a +3 shortbow of flaming (12, -39, Snake:3) a parchment of Detonation Catalyst (21, -43, Snake:3) a book of Spatial Translocations (24, -11, Snake:3) a parchment of Swiftness (25, -23, Snake:3) a +0 morningstar of concussion (34, -16, Snake:3) a +0 long sword of protection a +0 plate armour a +0 kite shield (41, -44, Snake:3) a +0 glaive (41, -42, Snake:3) a +0 flail a +0 robe (41, -41, Snake:3) a +0 halberd (42, -41, Snake:3) a +0 dire flail a +0 short sword (43, -45, Snake:3) a +1 trident (43, -44, Snake:3) a +0 club a +0 robe (43, -41, Snake:3) a +3 partisan (45, -8, Snake:3) a +0 ring mail (50, 10, Snake:3) a +0 long sword a +0 robe (56, -46, Snake:3) a parchment of Blink (59, -49, Snake:3) a +0 war axe a +1 kite shield of protection a +0 trident (61, -49, Snake:3) a +0 trident a +0 mace (62, -35, Snake:3) a +0 scale mail (66, 0, Snake:3) a +0 flail a +0 robe (67, -1, Snake:3) a +0 dire flail (67, 0, Snake:3) a +0 partisan 4 atropa-tipped darts (67, 1, Snake:3) a +0 hand axe (69, -4, Snake:3) a parchment of Ensorcelled Hibernation Level 4 of the Snake Pit (0, 0, Snake:4) a +0 leather armour (1, 13, Snake:4) a +0 trident (2, 13, Snake:4) a +0 whip a +0 robe (2, 14, Snake:4) the serpent talisman of the Lair of Beasts {rElec Str-5 Int+3 Dex+3} [serpent talisman] rElec: It insulates you from electricity. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). a +0 dire flail a +0 robe (3, 13, Snake:4) a +0 dire flail a +0 robe (9, -20, Snake:4) a +0 dagger (11, -6, Snake:4) a +0 falchion (13, -15, Snake:4) a +0 chain mail (14, 9, Snake:4) a +0 shortbow a +3 mace of venom (15, -17, Snake:4) a +0 arbalest a +4 long sword (17, 2, Snake:4) a +0 hand axe (18, 3, Snake:4) a +4 hand axe a +0 robe (19, 3, Snake:4) a +0 club a +0 robe (20, 3, Snake:4) a +0 battleaxe (20, 4, Snake:4) a +0 long sword a +0 robe (24, -1, Snake:4) a +0 orcbow (31, -14, Snake:4) a +0 flail a +0 robe (31, -13, Snake:4) a +0 halberd a +0 robe (32, -14, Snake:4) a +0 war axe a +0 robe (32, -12, Snake:4) a +0 mace (33, -3, Snake:4) a +1 hand axe of pain a +0 robe (34, -11, Snake:4) a +0 spear a +0 robe (34, -3, Snake:4) a +0 club a +0 robe (34, -2, Snake:4) a +0 trident (35, -3, Snake:4) a +0 war axe (37, -16, Snake:4) a +0 arbalest a +0 war axe (37, -2, Snake:4) a +0 glaive a +2 robe of cold resistance (38, 13, Snake:4) a +0 robe (41, -24, Snake:4) a +0 trident a +0 kite shield a +0 arbalest a +0 trident a +0 spear a +0 robe a +0 shortbow a +0 battleaxe (42, -24, Snake:4) a +0 shortbow a +0 short sword (42, -23, Snake:4) a +0 long sword a +0 short sword a +0 robe a +0 short sword a +0 robe a +0 halberd a +0 robe (42, -22, Snake:4) a +0 halberd a +0 robe (43, -23, Snake:4) a +0 dire flail a +0 robe (43, -22, Snake:4) a +0 long sword a +0 robe (43, -10, Snake:4) a +0 scimitar a +0 robe (45, 14, Snake:4) a +0 leather armour