wonderfulful Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (2, -11, D:1) a rat corpse (skeletalised by now) (9, -21, D:1) a +0 robe (13, -18, D:1) a hobgoblin corpse (skeletalised by now) (16, -13, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (18, -21, D:1) a jackal corpse (skeletalised by now) (20, -35, D:1) a +0 dagger a kobold skeleton (20, -22, D:1) a jackal corpse (skeletalised by now) (20, -6, D:1) a +0 mace (31, -7, D:1) a ball python corpse (skeletalised by now) (33, 2, D:1) a +0 sling (37, -27, D:1) a +0 whip (53, -50, D:1) a quokka corpse (skeletalised by now) (53, -48, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an inkwell talisman (11, -12, D:2) a +0 robe (12, 9, D:2) a +0 club (13, -26, D:2) a +0 hand axe (20, 3, D:2) a ring of wizardry (21, 3, D:2) a rat corpse (skeletalised by now) (34, -36, D:2) a rat corpse (skeletalised by now) (34, 11, D:2) a +0 sling (38, 19, D:2) a bat skeleton (41, -11, D:2) an adder skeleton (42, -22, D:2) 3 boomerangs (42, -21, D:2) a +0 club a goblin corpse (skeletalised by now) (53, 23, D:2) a ball python corpse (skeletalised by now) (58, 12, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (30, -5, D:3) 4 poisoned darts (31, -29, D:3) a +0 leather armour (32, -30, D:3) a +0 club (33, 9, D:3) a +3 flail of protection a +0 chain mail (36, -30, D:3) a +0 club (37, -2, D:3) a +0 ring mail (37, 8, D:3) a +0 spear (40, 2, D:3) a +0 trident (44, 1, D:3) a bat skeleton Level 4 of the Dungeon (3, -21, D:4) a +0 club (16, -19, D:4) a +0 club (32, -2, D:4) a +0 chain mail (33, 6, D:4) a +0 club (44, 4, D:4) a +0 mace (46, 0, D:4) a +0 whip Level 5 of the Dungeon [Shop] Duber's Armour Boutique a +0 plate armour (216 gold) a +0 ring mail (48 gold) the +6 plate armour "Hero's Friend" {rN+ Str+6} (861 gold) rN+: It protects you from negative energy. Str+6: It affects your strength (+6). It cannot be enchanted further. a +0 leather armour (24 gold) a +0 ring mail (48 gold) the +3 scale mail of the Wilderness {^Contam Rampage rC++} (454 gold) ^Contam: It causes magical contamination when unequipped. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC++: It greatly protects you from cold. It cannot be enchanted further. a +0 robe (10 gold) a +0 ring mail (48 gold) (9, -4, D:5) a +0 club (12, 12, D:5) a +0 chain mail (15, -8, D:5) a +0 club (15, -7, D:5) a +0 ring mail a +0 club (16, -8, D:5) a +0 flail (17, -8, D:5) a +0 flail (18, 13, D:5) a +0 dagger (20, -4, D:5) a +0 sling (21, -15, D:5) an inkwell talisman (26, 12, D:5) 21 gold pieces (26, 22, D:5) an adder skeleton (29, 1, D:5) a hound skeleton (29, 26, D:5) a +0 robe (30, 2, D:5) a staff of cold (31, 4, D:5) a quokka skeleton an iguana skeleton (35, -1, D:5) a +0 dagger (41, 29, D:5) a +1 flail of protection a +0 leather armour (43, -3, D:5) a +0 club (44, -1, D:5) a +0 morningstar a +0 ring mail (44, 0, D:5) a +0 mace (45, -1, D:5) a +1 dagger of holy wrath a +0 leather armour (46, 1, D:5) a +0 mace a +0 chain mail (49, 14, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (2, 58, D:6) a bullfrog skeleton (12, 31, D:6) an iguana skeleton (12, 32, D:6) a +0 flail a +0 club a +0 leather armour a gnoll skeleton a gnoll skeleton (12, 33, D:6) a +0 whip a +0 halberd (13, 1, D:6) a hound corpse (skeletalised by now) (22, -2, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (22, 2, D:6) a +0 flail an orc corpse (skeletalised by now) (23, 0, D:6) a +0 whip a +0 leather armour (46, 11, D:6) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (54, 13, D:6) a +0 arbalest (61, 2, D:6) a +0 robe (63, 10, D:6) a +0 sling Level 7 of the Dungeon (0, 0, D:7) a +0 flail (15, -39, D:7) a +0 robe (19, -39, D:7) a +0 club a +0 ring mail (20, -37, D:7) a +0 dagger a +0 robe (29, -4, D:7) a +0 spear (29, 2, D:7) a +0 robe (35, -8, D:7) a +0 orcbow (36, 0, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +2 pair of gloves of dexterity (5, 29, D:8) a +2 glaive of draining +0 swamp dragon scales (6, 13, D:8) a +0 falchion a +0 robe (7, 13, D:8) a +0 scimitar a +0 robe a +0 falchion a +0 robe a +0 scimitar a +0 robe a +0 mace a +0 robe (7, 26, D:8) a +0 robe (9, 2, D:8) a +0 ring mail (9, 13, D:8) a +0 dagger a +0 spear a +0 leather armour (25, -12, D:8) 6 datura-tipped darts (41, 6, D:8) a +0 giant club a +0 giant spiked club (49, 18, D:8) a +0 whip a +0 hand axe a +0 leather armour a +0 hand axe a +0 dagger a +0 trident a +0 chain mail (51, -12, D:8) a +0 short sword a +0 ring mail (51, 20, D:8) a quill talisman (52, 3, D:8) a +0 whip 2 poisoned darts (52, 5, D:8) a +0 dagger 5 poisoned darts (53, -12, D:8) a +0 dagger (54, -11, D:8) a +0 dagger a +0 robe (54, -9, D:8) a +0 mace a +0 ring mail (54, 3, D:8) a +0 short sword 7 poisoned darts (58, -8, D:8) a +0 club Level 9 of the Dungeon [Shop] Aphig's Assorted Antiques a +0 leather armour (40 gold) the +0 robe of Kaley {-Tele ^Contam rCorr SInv} (102 gold) -Tele: It prevents most forms of teleportation. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a hive talisman (600 gold) a +0 hand axe (60 gold) a +0 longbow (220 gold) a box of beasts (800 gold) (0, 0, D:9) a +0 hand axe (1, 2, D:9) a +0 athame (5, -1, D:9) a +0 robe (5, 0, D:9) a +0 hand axe (5, 9, D:9) a +0 flail (8, 16, D:9) a spore talisman (9, 4, D:9) a +0 barding of cold resistance (10, 2, D:9) a +0 falchion a +0 robe (10, 23, D:9) a +0 club (11, 2, D:9) a +0 dire flail (15, 4, D:9) a +0 ring mail (16, 0, D:9) a +0 sling (17, 13, D:9) a +0 plate armour (18, 2, D:9) a +0 leather armour 3 boomerangs a +0 club (18, 3, D:9) a +0 plate armour a +0 dire flail (18, 4, D:9) a +0 flail of protection (20, 5, D:9) a +0 shortbow (21, 0, D:9) a +2 dagger of venom a +0 robe (22, -2, D:9) a +0 dagger a +0 robe (23, -2, D:9) a +0 flail a +0 ring mail (28, 30, D:9) a parchment of Animate Dead (30, 8, D:9) a +0 scimitar (34, 48, D:9) a staff of air (35, 21, D:9) a +0 rapier (38, 6, D:9) a +0 falchion of protection (41, 32, D:9) a +0 trident (44, -2, D:9) 2 poisoned darts (45, 41, D:9) a +0 leather armour (47, 11, D:9) a +1 ring mail of fire resistance (48, 28, D:9) a +0 hand axe (49, 24, D:9) a +0 dagger a +0 robe (50, 0, D:9) a +0 pair of gloves (50, 16, D:9) a +1 hand axe of venom a +0 orcbow (50, 24, D:9) a +0 long sword a +0 chain mail (50, 28, D:9) a +0 ring mail (51, 22, D:9) a +0 hand axe a +0 leather armour (52, -5, D:9) a +0 robe (54, -6, D:9) a +0 quarterstaff (55, 18, D:9) a +0 club a +0 leather armour (56, 16, D:9) a +0 shortbow (59, 5, D:9) a +0 shortbow Level 10 of the Dungeon [Shop] Weetseh's Armour Shop (Shop contents are unknown) (0, 0, D:10) a potion of berserk rage (2, -2, D:10) 12 gold pieces (2, 2, D:10) 20 gold pieces (3, -4, D:10) 5 gold pieces (3, -3, D:10) 4 gold pieces a +0 club (4, -3, D:10) 8 gold pieces (6, -11, D:10) a staff of conjuration (6, -7, D:10) 21 gold pieces a +0 dagger a +0 robe (6, -6, D:10) 7 gold pieces a +0 dagger (6, -4, D:10) 9 gold pieces a +0 hand axe a +0 leather armour (6, -2, D:10) 14 gold pieces (6, -1, D:10) 10 gold pieces the Ecumenical Temple