woodyou1119 Level 1 of the Dungeon [Shop] Xoekhebi's Antique Weapon Shoppe a +0 sling (39 gold) a +0 club (13 gold) a +0 dagger (52 gold) a +0 dagger (52 gold) a +0 short sword (78 gold) a +0 club (13 gold) a +0 sling (39 gold) (3, 0, D:1) a +0 robe (4, 3, D:1) 5 stones a +0 short sword (4, 5, D:1) 2 flux baubles (9, 2, D:1) a ball python skeleton (13, 0, D:1) 2 stones a +0 whip a kobold skeleton (14, -2, D:1) a +0 dagger (20, 19, D:1) 4 boomerangs (25, 27, D:1) a bat skeleton (29, -3, D:1) a +0 leather armour (31, 21, D:1) a +0 dagger (31, 41, D:1) a +6 ring of dexterity (33, 22, D:1) a +0 mace (34, 15, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (35, 22, D:1) a bat corpse (skeletalised by now) (45, 33, D:1) a ball python corpse (skeletalised by now) (46, 1, D:1) a +0 dagger 2 stones a kobold skeleton (47, 1, D:1) a +0 whip 4 stones a kobold skeleton (48, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (5, 12, D:2) a +0 spear a gnoll corpse (skeletalised by now) (7, -3, D:2) a +0 whip (11, 2, D:2) a +0 robe (23, 24, D:2) a +0 whip a kobold skeleton (24, 17, D:2) a +0 chain mail (27, 28, D:2) a +0 scale mail (31, 33, D:2) a +0 short sword a kobold skeleton (33, 25, D:2) a +2 heavy hand axe (33, 31, D:2) a +0 dagger (34, 34, D:2) a +0 robe (37, 24, D:2) a +0 club a goblin skeleton (39, -9, D:2) a +0 dagger (39, 0, D:2) a hobgoblin skeleton (40, 24, D:2) a +0 sling (44, 24, D:2) a hobgoblin skeleton (45, -4, D:2) an adder skeleton Level 3 of the Dungeon [Shop] Veth's Antique Armour Shoppe a +2 robe of willpower (286 gold) a +1 plate armour of death (480 gold) a +0 robe (14 gold) the +3 cloak "Bunil" {rF+ SInv} (603 gold) rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. the +2 robe "Koungiag" {rN+ rCorr Str-4 SInv} (376 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). SInv: It lets you see invisible. It cannot be enchanted further. the +1 scale mail "Rebyvad" {Rampage rElec} (368 gold) Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. It cannot be enchanted further. (3, -3, D:3) a +0 dagger (5, -9, D:3) a +0 leather armour (9, -6, D:3) an adder skeleton (14, -9, D:3) a +0 ring mail (20, -17, D:3) an adder skeleton (28, -31, D:3) a +0 spear a gnoll corpse (skeletalised by now) (32, -31, D:3) a +0 spear (33, -31, D:3) a +0 whip (34, -18, D:3) a +0 hand axe (35, -31, D:3) a bat skeleton (37, -38, D:3) a +0 whip (41, -14, D:3) a +0 dagger 2 stones a hound corpse (skeletalised by now) (46, -32, D:3) a rat skeleton (47, -33, D:3) a +0 short sword a stone a kobold skeleton (54, -5, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a quill talisman (3, -3, D:4) a +0 dagger (8, 0, D:4) a hobgoblin corpse (skeletalised by now) (17, -9, D:4) 4 poisoned darts (21, -4, D:4) a +0 sling (24, -36, D:4) a +2 whip of venom a +0 chain mail an orc corpse (skeletalised by now) (24, -28, D:4) a +0 ring mail (25, -30, D:4) a +0 club +0 ice dragon scales an orc corpse (skeletalised by now) (25, 19, D:4) an inkwell talisman (27, 17, D:4) a +0 hand axe (33, -35, D:4) a +0 club a +0 ring mail (34, 10, D:4) a +0 long sword (35, -35, D:4) a +0 dagger a +0 robe (40, -32, D:4) a ball python corpse (skeletalised by now) (40, 8, D:4) a +0 whip (53, -7, D:4) a +0 robe (54, -21, D:4) a rimehorn talisman (55, -7, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Qidyleso's Jewellery Shoppe a +4 ring of slaying (unknown) (396 gold) a rimehorn talisman (137 gold) a ring of magical power (unknown) (220 gold) a ring of protection from fire (unknown) (275 gold) the ring "Alejopos" {Wiz Int+5 Stlth-} (507 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. an amulet of magic regeneration (unknown) (330 gold) a ring of positive energy (unknown) (220 gold) the fortress talisman of the King of the Hill {Harm rF+} (495 gold) [fortress talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. an amulet of dissipation (unknown) (330 gold) a ring of positive energy (unknown) (220 gold) a ring of resist corrosion (unknown) (220 gold) a ring of wizardry (unknown) (330 gold) (0, 0, D:5) a +0 orcbow a centaur corpse (12, -3, D:5) a bombardier beetle corpse