Dungeon Crawl Stone Soup version 0.35-a0-1032-g9c70569048 (webtiles) character file. Game seed: 12086626407423088900 21 woodyou1119 the Sneak (level 2, 0/17 HPs) Began as a Poltergeist Enchanter on Sept 16, 2026. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:15 (931 turns). woodyou1119 the Sneak (Poltergeist Enchanter) Turns: 931, Time: 00:01:15 Health: 0/17 AC: 2 Str: 4 XL: 2 Next: 87% Magic: 0/5 EV: 11 Int: 17 God: Gold: 31 SH: 5 Dex: 14 Spells: 3/5 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ c - amulet of reflection HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: reflection @: flying, invisible A: insubstantial, undead, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Jewellery c - an amulet of reflection (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of teleportation {unknown} e - 3 scrolls of blinking {unknown} h - a scroll of poison {unknown} Potions i - a potion of invisibility Skills: + Level 1.6 Short Blades + Level 2.5 Dodging + Level 4.8 Stealth + Level 2.2 Spellcasting + Level 4.7 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level e - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Gloom Hex/Necr 18% N/A 22% 3 Grave Claw Necr 2% 2d7 28% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5074 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. x2 You hit the jackal. You kill the jackal! The pile of debris collapses into dust. You block the jackal's attack. You block the jackal's attack. The jackal barely misses you. You barely miss the jackal. The jackal bites you. You closely miss the jackal. The jackal closely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal closely misses you. You closely miss the jackal. You block the jackal's attack. You hit the jackal but do no damage. The jackal bites you. You closely miss the jackal. The jackal bites you. x2 Your magical contamination has completely faded away. You hit the jackal. The jackal is lightly wounded. You block the jackal's attack. You closely miss the jackal. The jackal is lightly wounded. You block the jackal's attack. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. x2 Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, chance to affect: 61%) The jackal resists with significant effort. You block the jackal's attack. You hit the jackal. The jackal is almost dead. You block the jackal's attack. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal misses you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, chance to affect: 61%) The jackal looks drowsy... You feel bolstered by spreading misfortune. The helpless jackal fails to defend itself. You impale the jackal!! You kill the jackal! You start resting. You feel your existence waver again. A gnoll comes into view. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip and wearing a +0 buckler (chance to affect: 51%) The gnoll resists with significant effort. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. There is an open gate here. There is an open gate here. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip and wearing a +0 buckler (chance to affect: 51%) The gnoll resists with significant effort. The gnoll hits you with a +0 whip. The gnoll attacks as it pursues you! The gnoll closely misses you. There is an open gate here. You see here a human skeleton. The gnoll attacks as it pursues you! You block the gnoll's attack. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! Ouch! That really hurt! The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip and wearing a +0 buckler (chance to affect: 51%) The gnoll resists with significant effort. The gnoll hits you with a +0 whip. You aren't carrying any items that you can evoke. Unknown command. Press: ? - help, Dir - look around, f - activate Confirm quaff: a gnoll, wielding a +0 whip and wearing a +0 buckler (will become unable to see you) You fade into invisibility! The gnoll closely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip! You die... ⌠.#..÷#...# ))#...#...### ###'''#.....# ......#####.# Δ...>.# #.# Δ.....# #.# ####### ###.###### # #...#$##.....ğ.# # .....$########@## # ......# ##.#.## ###...### ##.###.## ......#######.## ##.###### ....⌠.##..##.## ##.....# Δ.....##..##..## ##.####.# ########..##.#.###.## #.# # ### ##..##.##.#.## #.# # #.# #...........# #.# You could see a gnoll (unable to see you). Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 6 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | woodyou1119 the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 173 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 636 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 931 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_loops_ring, darby_intimidation_tactics Action || total ---------------------------++------- Attack: Normal || 70 Melee: Dagger || 70 Cast: Ensorcelled Hiber || 5 Drink: Invisibility || 1 Stab: Sleeping || 11 Armour: None || 27 Dodge: Dodged || 32 Block: Other || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 924 | 924 | 0 | 64 | 616 | 1 | 924.0 | Dungeon | 924 | 924 | 0 | 64 | 616 | 1 | 924.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 924 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+