Dungeon Crawl Stone Soup version 0.35-a0-1299-g2952e12c52 (webtiles) character file. Game seed: 9764226857016968870 184 woodyou1119 the Conjurer (level 5, -7/31 HPs) Began as an Octopode Conjurer on Oct 16, 2026. Mangled by a gnoll ... wielding a +0 whip ... led by a gnoll bouda (10 damage) ... on level 4 of the Dungeon. The game lasted 00:02:50 (2843 turns). woodyou1119 the Conjurer (Octopode Conjurer) Turns: 2843, Time: 00:02:51 Health: -7/31 AC: 1 Str: 6 XL: 5 Next: 62% Magic: 1/11 EV: 12 Int: 23 God: Gold: 106 SH: 0 Dex: 10 Spells: 1/12 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - ring of see invisible rCorr . (100%) (no ring) SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, feed off suffering 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 106 gold pieces. Inventory: Jewellery a - a ring of see invisible (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of fear {unknown} h - a scroll of identify {unknown} m - a scroll of torment {unknown} n - 2 scrolls of blinking {unknown} o - a scroll of noise {unknown} q - a scroll of vulnerability {unknown} u - a scroll of acquirement {unknown} v - 2 scrolls of enchant armour {unknown} y - 2 scrolls of amnesia {unknown} Potions g - 2 potions of magic d - a potion of enlightenment {unknown} M - a potion of mutation j - a potion of brilliance {unknown} h - a potion of haste l - a potion of curing {unknown} p - a potion of lignification {unknown} s - 2 potions of heal wounds {unknown} x - a potion of berserk rage {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 4.0 Spellcasting + Level 5.4 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 q - Fulminant Prism Conj/Alch 8% 3d6 34% 4 w - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 11% 1 Sandblast Erth 8% 2d5 11% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 16% 2 Passwall Erth 4% N/A 30% 3 Swiftness Air 4% N/A 30% 3 Lee's Rapid Deconstruct Erth 2% 3d4* 96% 5 Dragon's Call Summ 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21152 Temple: D:4-7 Altars: Nemelex Xobeh Shops: D:4 =[[( Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You can sometimes gain power from killing poisoned or drained foes. Message History Magic restored. Found Dielad's Weapon Shop. Found a stone staircase leading down. Found a stone staircase leading up. Found a plate armour. There is an entrance to Cexuwaosem's Antique Armour Shop here. Found a stone staircase leading down. There is a stone staircase leading down here. You encounter a ball python. A ball python is nearby! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a gnoll. It is wielding a +0 whip and quivering 2 throwing nets. The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! You hear a shout! The gnoll throws a throwing net. The throwing net closely misses you. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll throws a throwing net. The throwing net barely misses you. You encounter a gnoll bouda. It is wielding a +0 club. The magic dart hits the gnoll bouda. The gnoll bouda is lightly wounded. The gnoll bouda shouts! You encounter a gnoll. It is wielding a +0 whip. The magic dart hits the gnoll bouda. The gnoll bouda is moderately wounded. You encounter a gnoll. It is wielding a +0 flail. You encounter a gnoll. It is wielding a +0 spear. The gnoll leaves your sight. The magic dart hits the gnoll bouda but does no damage. The gnoll bouda is moderately wounded. The gnoll shouts! The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll shouts! The magic dart hits the gnoll bouda. The gnoll bouda is heavily wounded. You encounter a gnoll. It is wielding a +0 spear. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda calls upon its god to heal the gnoll. The gnoll is healed somewhat. The gnoll hits you with a +0 flail! The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (lightly wounded, 88% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnolls pick up the pace! The gnoll barely misses you. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. You kill the gnoll! Your Spellcasting skill increases to level 4! The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll bouda. The gnoll bouda is heavily wounded. You finish channelling your searing ray. Your attacks no longer feel as feeble. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnolls pick up the pace! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, covering ground quickly, 100% to hit) Okay, then. Okay, then. It was a potion of mutation. You feel extremely strange. Vile energies swirl pleasantly through your soul. You feel frail. You feel robust. f -> M - a potion of mutation The gnoll closely misses you. It was a potion of haste. You feel yourself speed up. k -> h - a potion of haste The gnoll hits you with a +0 whip! You die... .....#.##.###†##..∩#..ß.## .....#.........#.>.#...## .....#.##.######⌠..#..## ..........## #######.## #..............#.....# #..).#########.#>##### #.##†# #.#.# #.##.### #.#.# #......#######.#@# #......##.......ğ# ..[.......###...)#### ##.....##.#.....ğ...# #.....##.#†#...ğ##.# ###.###.......#.##.## #.# #..#.#...ğ....# ##.###..#.#.##.##..# ...........#.##.....# You could see a gnoll bouda and 3 gnolls. Vanquished Creatures 2 hounds (D:4) A clockroach (D:3) 3 gnolls 2 adders 3 dart slugs 2 ribbon worms 5 endoplasms 4 hobgoblins 2 quokkas 7 ball pythons 6 bats 3 frilled lizards 9 goblins 6 kobolds 7 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | woodyou1119 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 137 | D:1 | Reached XP level 2. HP: 2/17 MP: 0/5 583 | D:1 | Learned a level 2 spell: Searing Ray 956 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/7 1312 | D:2 | Identified the +1 pair of gloves of the Wheelwright {+Blink | Str+5 Int+4} 1907 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1950 | D:3 | Reached XP level 4. HP: 27/27 MP: 6/8 2239 | D:3 | Reached skill level 5 in Conjurations 2506 | D:4 | Found Ogharoc's Jewellery Shop. 2506 | D:4 | Encountered Ijyb 2542 | D:4 | Reached XP level 5. HP: 15/31 MP: 2/10 2608 | D:4 | Learned a level 4 spell: Fulminant Prism 2613 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2740 | D:4 | Found Cexuwaosem's Antique Armour Shop. 2741 | D:4 | Found Isuxkup's Armour Shop. 2783 | D:4 | Found Dielad's Weapon Shop. 2842 | D:4 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 2842 | D:4 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 2842 | D:4 | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 2843 | D:4 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, st_stairs_6, chequers_serial_rivers_small_b, nicolae_eternal_life D:2: layout_rooms, serial_forest, infiniplex_forest_clump_large, infiniplex_forest_straight_4, infiniplex_forest_clump_curved, infiniplex_forest_end_2, infiniplex_forest_lined_ring, hangedman_decor_clover_reticule, minmay_misc_feat_room, st_stairs_2 D:3: layout_basic, nicolae_overflow_crystal_walls, hex_large, minmay_box_of_dots D:4: layout_loops_ring, mainiacjoe_overflow_large_starburst, mainiacjoe_overflow_boulevard, serial_shops, nicolae_stop_n_shop_2, nicolae_shop_distant_corner_stores, hangedman_decor_slide_cut, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Spellcasting | 3 4 | 4.0 Conjurations | 5 | 5.4 Dodging | | 2.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- None | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 14 | 1 || 15 Melee: Unarmed | 14 | 1 || 15 Constrict | 4 | 1 || 5 Tentacles | 4 | 1 || 5 Cast: Magic Dart | 77 | 43 || 120 Searing Ray | | 2 || 2 Drink: Haste | | 1 || 1 Mutation | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: None | 15 | 10 || 25 Dodge: Dodged | 8 | 12 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2847 | 2628 | 219 | 835 | 1500 | 4 | 711.8 | Dungeon | 2847 | 2628 | 219 | 835 | 1500 | 4 | 711.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1039 daAuts D:2: 845 daAuts D:3: 652 daAuts D:4: 311 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+